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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. If we have that probability, we'll need to take in account the probability ancient tunnels leading to behind the walls exists. if such a thing exist then a building should be built on the other side, making the units able to pass.
  2. Not bad at all you have five days to make it better. I'll repeat my advices i said to Swamp gremlin
  3. Did you make big screenshots ? You can resize them in paint to something like 2000*1500 and export them to jpg.
  4. Is that possible to be a secondary feature ? Maybe something hardcore players can turn on and off.
  5. That's what I though too, so I suggested making it a mod
  6. I would be for, though, that might be a little complex to manage. Maybe make a mod about it ?
  7. Don't you think that would only make sense if we had a lot of different ressources ?
  8. That sounds quite complicated my friend. Would you mind trying to make mine smaller and try to prop it ?
  9. If this is too much hassle, IIRC, north chinese used to cultivate wheat, so we could use the default field
  10. *Stan hopes it's better. http://imgur.com/IZ2kNsD
  11. I changed the armature, to add ears and mouth, cause the old one didn't have one. I'll try to make the pig texture, and model use the same armature scheme, to save some time. About the texture, i'm not used of organic stuff, so I had to work out how seams worked. I'll see what I can do for the anims. Need some help to figure out the mechanic look of them though.
  12. If you give me a reference or something I could maybe work something out for you.
  13. It was the latest custom build I could do
  14. I can do something with the top floor of the towers but Îd keep the third florr as is for garrisoning in the movie the leader are here and in the picture an archer is there.
  15. I ´ll try all that then... What bugs me actually is that we make an historically ac urate game taking a ay some of the historic features.
  16. Okay so 1 fix stretching 2 size 1/2 the towers I ´ll believe in me the day i ´ll deserve to teach people and start doing stuff like you guys.
  17. Indeed it was latest revision on that day. What does these errors reveals ?
  18. Sorry for the annoyed/hard to understand post. I was on a telephone that was lagging a lot when writing on forums. To make it more clear : 1. Gate makes the size of the longest wall of the game, so I can't make it any larger. Even though it should be twice as large. 2. That gate is taken from the redcliff movie, and ayakashi told me to replace that model with the old one because it was too simple. 3. Here is the reference. 4 : The movie can be found on youtube, not posting links for obvious reasons. this scene is around the beginning (20min) as you see walls are under the tower, and the gate is much bigger. I tried to ignore it as much possible, but didn't succeed obviously.
  19. I simply can ´t do that. The gate is supposed to be twice as large but no walls in the game are so if do so îll have to make overly large walIs i wanted to keep the old gate but ayakashi said it was too simple so now we have a small redcliff gate cause chinese were known for their big walls. If you look at the redcliff movie available on youtube you ´ll see that the wallsare as small. I don ´t have a magic solution.
  20. Add shields as props you like to do that as much as I do or make a special iberian texture
  21. Also add the uffington horse so we don't forget. The Paradise of Daphne for Seleucids
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