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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. That would be great! You'll need to revert to A23 for the measurement to be correct though, with the patch applied. If you need help let me know. I'm not sure. The logs will tell us which performance counter is used (either HPET or something else). I don't think profiling the game will help us much. Maybe monitoring temps during slowdowns? I looked this morning but I couldn't find a link to an email or something. I'd rather not have to go through L1 support, especially since I do not have access to such a processor. But if we can get in touch I'd definitely try it. My guess is similar. 0 A.D. starts hogging the CPU until it overheats, throttles, setting game time counters off, (massive slowdown) then after cooling a bit, it goes back to full speed, causing speedups.
  2. Il semblerait que les CPU Ryzen aient ce genre de bugs sur tous les jeux intensifs CPU. Il faudrait peut ĂȘtre contacter AMD.
  3. Okay so you experience the samz bug as @OptimusShepard and I couldn't find what's causing it. I'm really sorry :/ it seems to happen with other games that are cpu intensive like bf4...
  4. You too. Don't hesitate to come back if you experience any more issues or want to share your work with us
  5. Hey do you have a ryzen CPU (judging by the error)? If do you need a special version of the game. From the screenshot you provided i can see you are on windows so it's only a matter of copying some files. Don't worry about the icon. It should also be in your start menu. Hey @Dakara My bad ca aurait du faire le lien vers
  6. Each time a unit hits another one it gains XP. After gaining a certain amount defined in the templates, they promote EDIT: @Freagarach: Stan`, don't forget healers And the XP relates to the damage dealt.
  7. Hey @Dakara My bad ca aurait du faire le lien vers
  8. Nope after running the script it worked for me.
  9. Yep if you are on windows have a look at
  10. Yeah they should. I guess windows is a bit less permissive with such errors. For future reference you can edit the XML file directly to remove the offending entities. I actually opened the map on windows.
  11. Yeah I agree. But if we can we should just make them both correct
  12. @Lion.Kanzen Can you improve the sharpness a bit though, it looks a bit blurry.
  13. That looks like considerable work too. Maybe in the future? I need to finish the briton and gaul wonders first. Then I might finally model that lamassu
  14. I will commit it soonish then thank you.
  15. It might take some time. The person doing the approvals has very limited time as he is working on his PHD thesis
  16. @Nescio Should be good now. Can you do the renaming changes? mausoleum.zip
  17. Smaller version, Fix notes save for the marble chariot, as I did not have a suitable texture for that. mausoleum.zip
  18. @dmc1961 It should work now (see the attachment) you'll get some errors, as some units changed, but the map will load. scenarios.zip
  19. Yeah, cause it was updated already
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