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Showing content with the highest reputation on 2021-01-06 in all areas

  1. I think having the upgrades in there visible like that somehow might be useful
    2 points
  2. This site is probably useful to people. Works very much like Photoshop. Can open psd, gimp files too. There are no pay-walls afaik. Completely free and no install is needed. Photopea | Online Photo Editor Good luck.
    1 point
  3. When capturing was introduced I didn't particularly like it. As it came up recently, as in make sieges not capture-able I tried to recall why this was so. One aspect is the capture-delete meta. This could be fixed by buildings needing being demolished as they need be built and could award some of the resources back as compensation. The other was when capturing got introduced I felt the unit behaviour quite a bit annoying. So I changed the code that capturing needs to be explicitly ordered for it to happen. Turns out it feels better but not by as much as I expected. Probably having to adjust to the new behaviour when capturing got introduced made it feel worse than it actually was. So that others may try how it would feel I packaged the changes into a minimalistic mod for A23. You have to add a definition for hotkey.session.capture to your local.cfg (~/.config/0ad/config/local.cfg on Linux) if you still want to be able to capture targets after loading the mod. capture-0.23.0.pyromod
    1 point
  4. yes i'm aware, would be used as a placeholder at first anyway
    1 point
  5. Will be in the next alpha for compatible maps There will be a random button for maps. Actuall random should be "procedural" Map overhaul is for A25
    1 point
  6. I think this is a visual thing, movement remains rather faster in formation. That being said, I think increasing the formation controller turn-rate makes this look much better, so I'll do that.
    1 point
  7. Krita is also nice and is offline FOSS https://krita.org/en/
    1 point
  8. Luziffer: 10 10 10 10 10 10
    1 point
  9. Nevertheless. If one makes a mockup that's deemed as an improvement, with assets provided, to most I'd be more than happy to collaborate
    1 point
  10. true though but I think some historic information is what makes this game special
    1 point
  11. https://www.amazon.com/Army-Ptolemaic-Egypt-323-Institutional/dp/1473833833 The Army of Ptolemaic Egypt 323 to 204 BC: An Institutional and Operational History A study of the Ptolemaic army as an institution reconstructed through a wide range of ancient sources, from histories to documentary papyri and inscriptions to archaeological finds. The Ptolemaic Dynasty ruled Egypt and much of the eastern Mediterranean basin for nearly 300 years. As a Macedonian dynasty, they derived much of their legitimacy from military activity. As an Egyptian dynasty, they derived much of their real wealth and power from maintaining a secure hold on their new homeland. As lords of a far-flung empire, they maintained much of their authority through garrisons and the threat of military action. To achieve this they devoted much of their activity to the development and maintenance of a large army and navy. This work focuses on the period of the first four Ptolemies, from the acquisition of Egypt after the death of Alexander the Great to the great battle of Raphia more than a century later. It offers a study of the Ptolemaic army as an institution, and of its military operations, both reconstructed through a wide range of ancient sources, from histories to documentary papyri and inscriptions to archaeological finds. It examines the reasons for Ptolemaic successes and failures, the causes and nature of military change and reform, and the particular details of the Ptolemaic army's soldier classes, unit organization, equipment, tactics, and the Ptolemaic state's strategy to compile a military history of the golden age of one of the classical world's significant forces. About the Author Paul Johstono gained his PhD from Duke University, North Carolina, USA, with a thesis on Hellenistic military institutions. He is an Associate Professor of Military History and Security Studies at the Air Command & Staff College, Maxwell Air Force Base, where he designs and teaches leadership and ethics curriculum. He was previously Associate Professor for History of Warfare and Leadership Studies at The Citadel in Charleston, South Carolina. He was formerly lead project historian for the video game team, Europa Barbarorum. He has published numerous articles and book chapters on Hellenistic military history, Ptolemaic history, and ancient historiography, but this is his first monograph. He regularly speaks on ancient warfare, leadership, and strategy. He resides in Wetumpka, Alabama, USA, with his wife and three children.
    1 point
  12. The location of the upper germanic rhaetian limes between Rhine and Danube against germanic tribes The different stages of the Limes: 1. just a road with wooden watch towers inbetween forest 2. Palisades and wooden watch towers 3. palisades and watch towers of stone 4. ditch, earth wall and watch towers of stone Limes-Entwicklungsphasen.webp
    1 point
  13. That's jc Edit: lil I just noticed you were not referring to stockie
    1 point
  14. It doesn't use alpha planes, it roughly approximates light scattering. And it doesn't require new GL version. It doesn't work in that case, because fog hides details. Different maps have different heights and you have to be sure that you're able to see details on each map.
    1 point
  15. Well, it's not very advanced, maybe you were just looking for a joke that isn't there. Kush is supposed to refer to the Kushites civilization as in "I'll play Kushites", and it is a pun on rush. Thanks for asking instead of faking a laughter.
    1 point
  16. The time has finally come! DerpHammer version 1.0 has been released over on ModDB: https://www.moddb.com/mods/derphammer
    1 point
  17. First one on december 23. Opponent Rividelivers Today same story. The opponent "gif" after 1+hour game with 1 pop only decided to exit witout resigning. Please hep me. The one on 23th was my first ever victory @user1 commands(1).txt commands gif.txt
    0 points
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