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  2. I think It could be considered as a unique tech or a unique unit for a civ. It would probably be very strong if the fire damage applies to multiple targets (splash).
  3. Moin @kriko1978, willkommen im Forum. Neueste Version (27.1) und neueste Maus-Treiber setze ich mal voraus. Wenn @Player of 0ADs Lösung nicht funktioniert mach doch mal 'ne Suche im Forum: https://wildfiregames.com/forum/search/?q=mouse problem linux&quick=1&type=forums_topic&updated_after=any&sortby=relevancy&search_and_or=and Sonst kannst Du noch in den FAQ kucken, da findest Du auch die Datei-Pfade; die brauchst Du wenn Du Deine logs hochladen willst, bei Linux kommt's auch auf Geschmacksrichtung und Fenster-Manager und so an. HTH
  4. Today
  5. Does the following work? Press the fullscreen button (maybe press it again) (maybe repeat this while shifting the window a bit if its not fullscreen)
  6. Also Ptolomies should not have access to this tech on the grounds that their bolt shooter is not designed for incendiary projectiles and for potential balance purposes given their rapid fire bonus
  7. Afternoon, I had an idea for a bolt shooter related technology. Flaming bolts, that applies a burning debuff to targets.
  8. Ich habe folgendes Problem , ich starte das Spiel und die Maus kann ich nicht richtig steuern , muss sie immer so 2 Zentimeter höher anzeigen lassen um den Punkt zu treffen . Hat jemand vielleicht eine Löung unter Linux
  9. If it's a GUI only thing, it could be as easy as to go to all the place Gauls are displayed and calling another custom Player.js method you would have created e.g. GetSpecificName()
  10. you can check my portfolio whih i build by working on this dying light 2 repack
  11. good wuestion im from the new york and been working in a insurance company and my department is dispute managemnet of insuarance
  12. Yesterday
  13. @user1 cangrejo243 quit a rated game. Attaching session files here. metadata.jsoncommands.txt
  14. Dynamically changing civs is quite impossible unless you change the way those json files are interpreted. This is a lot of work that could lead to engine changes. I am not sure if a single mod can achieve these things. But you can start by grepping which js files or cpp files are doing the interpretation of the civ jsons.
  15. Even the mighty brit/infantry_slinger_e misses elite slinger.mp4
  16. Yeah, he especially has "connection issues" when losing. I don't need your invite to call your lies. Maybe it's hard to recognize but I'm not discussing anything with you.
  17. The rank up shouldn't matter, tho might have it's own issues, but the float-heal is certainly real. https://gitea.wildfiregames.com/0ad/0ad/pulls/8315
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