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  2. Thanks @Göndolsalv, disabling GPU skinning did the job! :-)
  3. I once had the same problem on my old Win10 laptop when GPU skinning was enabled.
  4. Today
  5. Hi Gurken Khan, thanks for your quick reply. Unfortunately, my video card doesn't support Vulkan. Please find my logs attached. system_info.txt userreport_hwdetect.txt mainlog.html
  6. Map by Maptysk illustrating the various contributions from different material cultures to the formation of the Bastarnae (related to the Poienesti-Lucaseuca culture)
  7. Excerpts from Gimbutas' book on the Balts:
  8. Hi @Mar.x, welcome to the forums. My only guess would be to try Vulkan as renderer. Your logs could be of interest. https://gitea.wildfiregames.com/0ad/0ad/wiki/GameDataPaths
  9. I just installed 0 a.d. and have a problem with the graphics. The units are practically see-through, only their weapons and headgear are visible. My system: Lenovo Thinkpad T450s Video card: Intel 5500 I searched this forum and didn't find any hints, I also tried different graphics settings, but nothing helps. Any advice?
  10. @Duileoga Here is some interesting info for your mod. This is from the Wiki page about South Slavs, not sure how accurate "Jordanes (fl.  6th century CE), Procopius (c. 500 - c. 565) and other late Roman authors provide the probable earliest references to southern Slavs in the second half of the 6th century. Procopius described the Sclaveni and Antes as two barbarian peoples with the same institutions and customs since ancient times, not ruled by a single leader but living under democracy, while Pseudo-Maurice called them a numerous people, undisciplined, unorganized and leaderless, who did not allow enslavement and conquest, and resistant to hardship, bearing all weathers. They were portrayed by Procopius as unusually tall and strong, of dark skin and "reddish" hair (neither blond nor black), leading a primitive life and living in scattered huts, often changing their residence. Procopius said they were henotheistic, believing in the god of lightning (Perun), the ruler of all, to whom they sacrificed cattle. They went into battle on foot, charging straight at their enemy, armed with spears and small shields, but they did not wear armour."
  11. Duileoga is working for a mod. Don't worry, there is little chance they would be integrated in the main game. The Chernoles culture disappeared a long time ago, around the 6th century BC. The Milograd culture existed in northern Ukraine and southern Belarus for several centuries. But it was replaced by the Zarubintsy culture, which represents a bit of a cultural break. There are elements of the Zarubintsy culture that originate from Germanic cultures. This culture of Zarubintsy appeared around 200 BC and existed up to the 1st century AD. After that, there is a transition period when the culture of Zarubintsy decays and a sharp reduction in the number of settlements. The Kiev culture is a reemergence of a Balto-Slavic culture which appeared around the 3rd century AD. The question of the Slavic origin is tied to how the Kiev culture appeared. If you want to portray the Venedi/Veneti, they are probably further in the North. Pliny and Ptolemy locate them near the Baltic sea region. So we can suppose the Venedi/Veneti were a confederation of different Balto-Slavic tribes. Generally, the Brushed Pottery culture, the Milograd culture and the Dnieper-Dvina culture are seen as a continuum of similar populations. So if you want to suppose the testimonies from Pliny, Tacitus and Ptolemy are also valid for a more ancient period, then you can suppose these cultures were related to the Venedi/Veneti. Like this you can use evidence from the Milograd culture, Dnieper-Dvina culture and Brushed pottery culture. And you can add Germanic mercenaries from the Przeworsk culture (Lugians) and from the Zarubintsy culture (probably the Scirii). You can also add Sarmatian and Scythian mercenaries.
  12. https://gitea.wildfiregames.com/0ad/0ad/wiki/Release28#gameplay
  13. there are already so many european civs, atleast show a little less bias towards the continent??? we need an asian or african civ after this
  14. I have played so much 0ad this update to the point I can be pretty confident I've played the most games in the lobby. I have QUITE the list of balance changes/ general changes I want to suggest! and I'll do it all here. before that, could I get a list of balance changes that are already being done for R28?
  15. Buenos días o tardes; -Si, se sale del período del mod por muy poco. -¿Usted vería viable una facción "Dnieper-Dvina" con auxiliares :Milograd,Zarubinstsy, Chernolesetc... y mercenarios Bálticos y Przeworsk, o es muy caótico y rebuscado? -¿Sabe si los Neuri eran bálticos o eslavos ,serían un facción jugable ? Disculpen las molestias*
  16. Yesterday
  17. Fully compatible. The release is always strictly the same as the last RC. It's the same file, just renamed.
  18. Awesome work. Recovering a partial fingerprint is incredible!
  19. https://archaeology.org/news/2025/12/12/new-thoughts-on-denmarks-ancient-hjortspring-boat/ https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0336965
  20. Question, if I install the current release candidate, and it happens that this candidate is the same build as the real release, how compatible will it be to the "real" release?
  21. Should it be removed (temporarily) for this release then?
  22. Probably not. However that also means the campaign will be empty this time around ...
  23. It is difficult to know when the Slavs separated from the Balts. The Kiev culture is the only one that can be definitively attributed to the Proto-Slavs. Regarding earlier cultures, there is no certainty. There are many contradictory and contested hypotheses. There is no consensus concerning their relationship with the Proto-Slavs. The cultures most frequently discussed are the Milograd culture, the Dnieper-Dvina culture, the Zarubintsy culture, and the Chernoles culture. In my opinion, the Kiev culture derives mostly from Dnieper-Dvina (Днепро-Двинская культура). Green = Dnieper-Dvina Orange = Brushed pottery culture Red = Pommeranian culture Blue = Milograd culture Hatched and dashed lines = Zarubintsy culture The earliest mentions of the Baltic Venedi are from Pliny the Elder and Tacitus, both writing in the 1st century AD. Too old for your mod?
  24. The only new map is the sandbox map of the Germans. But I don't know whether sandbox maps were shown by that filter in the past.
  25. In the past I remember a map filter for "new maps", but I cannot see it in 0.28-rc1. Are there no new maps in this release or the filter is just missing?
  26. UPDATE: Version 0.11.1 Balance Increased income from retail trade (multiplier = 3.25) Increased income from deposits from 1 to 1.5% The amount of resources on the map has been increased by 4 times. Bot The resource gathering speed for the player and the bot is the same and does not depend on the selected game difficulty level. Added a garrison function for training units (infantry and cavalry). After recruitment, idle units will enter the building to gain experience and increase their rank. The maximum number of support units is set at 1/3 of the unit limit.
  27. The Italian translation should be fixed now, so starting with the next nightly build and release candidate translations for Italian should show up properly again.
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