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To answer why 1000+ active to this day, Its a possibility but lets say Single Players like myself playing the game are just having fun. I'm playing through the scenario currently, its a campaign by itself~ just a casual player. When I complete all, then I migrate to skirmish, multiplayer is the main quest that I'll forget. Afterword explore side quest jank mods. Anyways the reason the community is small in my opinion is simply because few people are interested in RTS and in certain genre. I couldn't get myself into BAR because its mechanoid and modern, there is competition, AOE 2 pulled lots of people in. Then there is many choice to pick ones poison like Kenshi, Rimworld, Factoria where [strategy, thinking] exist. Even if you added many things like campaign, mechanic, factions and etcs, the niche of this community might still grow at a slow pace. At last I know no future, but I'll say this, the game is put with genuinity, I prefer unchiseled unexpectency over an expensive mineral. Hear COH1 voice lines and sound effect, they are better then its sequals.
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Fishing ship cannot be trained on Hellas (population flicker)
Gurken Khan replied to AlexHerbert's topic in Bug reports
Replay or it didn't happen! jk. I venture to say it's because of the dock's position: it couldn't spawn the boat. - Today
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While playing on the Hellas map, I encountered a strange issue when trying to train a fishing ship. When I clicked to produce the ship, the population number started flickering, as if I didn’t have enough houses. However, I did have free population space, and I even built more houses to be sure. Despite that, the fishing ship was never produced. Has anyone else experienced this?
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Favorite Foods?
ShadowOfHassen replied to Huffman3829's topic in Introductions & Off-Topic Discussion
I really like Sausage Gravy and biscuits. -
Tapothei started following Favorite Foods?
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Ayam penyet, its a balance food. Chinese red spinach, chewy and up to my taste. I can eat a bowl of it.
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16. Add Spying tech that allows to locate enemy hero in Regicide games.
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Pand joined the community
- Yesterday
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Just be patient. It took him a week or two before he signed mine, he'll get around to yours eventually.
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Who can help him to do this. He seems too busy to check mod . Please check my mod : zzzzeroaoc UI for 0 A.D. - mod.io Mod status: Pending (waiting 4 days) Thanks.
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Hotkey 1) Split unit by 1/2 = Alt + Z Hotkey 2) Split unit by 1/3 = Alt + X Hotkey 3) Split unit by 1/4 = Alt +C Usage: 10 woman are ordered to make a field. Use hotkey 1, the remaining 5 will make another field. 30 spearman, I have 3 ways for the enemy to enter my territory. Ordered all to go to location A Using hotkey 2, remaining 20 will go to location B Using hotkey 1, remaining 10 will go to location C. Nuance/Problem; - If number is odd say 3/7/11/101, and then I hotkey 1, I guess the expected selection will be rounded 2/4/6/51. Add a setting to not round the number for those who want even number of units. or make it default if the number is higher then your choice. - What about having units comprising of 2 types in the mix. simply separate the entity then in (group1)x1/2 and (group2)x1/2. If I had 3 different types= do the following above but (group)x1/3 instead and so on and so forth. - Heroes are always included in the first divide just to avoid coding/math shenanigan, if you don't want to include them, just exclude them first. For example I have hero + 10 spearman, hotkey 1 = 5 spearman + hero will be in my control. Or... just add setting to always exclude them from getting divided. like I have 5 spearman controlled. Hero will need to reselect again to regroup later on. So to put in my peanut brain of a scenario(using odd splitting setting+Hero exclusion setting); 3vs3, both my allies need help; 1 Hero, 25 Arthenian Hoplite, 25 Arthinian Slinger Militia, 25 Cavalry Javavalineer, 25 swordsman = 101 units. Selected all to march towards my enemy, then hotkey 3, 6/6/6/6=24 units are selected to sent to Ally A. Return select remaining 76, hotkey 2, 7/6/6/5=24 units are selected to sent to Ally B. My 52 unit + Hero is now in battle against the enemy. what are those remaining 2 you might ask? It can be either arthenian hoplite or champion hence my explanation below. Another nuance. - Should I have my weaker unit or stronger unit to be in the main battle, make it another setting, for my preference weaker unit would go for allies so I can win with stronger tier units on my side. So in conclusion, this hotkey will help make micromanage easier and make things more competitive... There could be 2/4/8 battles happening from splitting units in 1v1.
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Crayzi joined the community
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^The serrated edge of the spear isn't exactly historical, but similar examples could be found in Sudan as late as the 19th century.
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OrnexisFootMassager joined the community
- Last week
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@Duileoga @Lopess Can it be rigged to use the camel armature already in the game?
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Mmh IIRC the problem was that it didn't use the other camel armature which meant we could not use the common anims
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Release 28 Branch
real_tabasco_sauce replied to phosit's topic in Game Development & Technical Discussion
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I agree. Let's give them something nice.
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It's because the screenshot is lategame, most of it is burned down already.
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It would be an interesting mechanic if when the Germans play against Rome and destroy an Army Camp, they get their Wonder for free.
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I can see only a small flame, but maybe there's a bigger arson on a different frame.
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You know, my father used to say: it's not the size of the win, it's the size of the arson that matters.
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So, I did the thing (WARNING: BLOOD)
Lopess replied to wowgetoffyourcellphone's topic in Introductions & Off-Topic Discussion
Beautiful tattoo, well pigmented and the line work is well done! Nothing better than a birthday tattoo! -
But... IT'S A HUGE WIN !!!
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