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  2. Who can help him to do this. He seems too busy to check mod . Please check my mod : zzzzeroaoc UI for 0 A.D. - mod.io Mod status: Pending Thanks.
  3. Today
  4. Hotkey 1) Split unit by 1/2 = Alt + Z Hotkey 2) Split unit by 1/3 = Alt + X Hotkey 3) Split unit by 1/4 = Alt +C Usage: 10 woman are ordered to make a field. Use hotkey 1, the remaining 5 will make another field. 30 spearman, I have 3 ways for the enemy to enter my territory. Ordered all to go to location A Using hotkey 2, remaining 20 will go to location B Using hotkey 1, remaining 10 will go to location C. Nuance/Problem; - If number is odd say 3/7/11/101, and then I hotkey 1, I guess the expected selection will be rounded 2/4/6/51. Add a setting to not round the number for those who want even number of units. or make it default if the number is higher then your choice. - What about having units comprising of 2 types in the mix. simply separate the entity then in (group1)x1/2 and (group2)x1/2. If I had 3 different types= do the following above but (group)x1/3 instead and so on and so forth. - Heroes are always included in the first divide just to avoid coding/math shenanigan, if you don't want to include them, just exclude them first. For example I have hero + 10 spearman, hotkey 1 = 5 spearman + hero will be in my control. Or... just add setting to always exclude them from getting divided. like I have 5 spearman controlled. Hero will need to reselect again to regroup later on. So to put in my peanut brain of a scenario(using odd splitting setting+Hero exclusion setting); 3vs3, both my allies need help; 1 Hero, 25 Arthenian Hoplite, 25 Arthinian Slinger Militia, 25 Cavalry Javavalineer, 25 swordsman = 101 units. Selected all to march towards my enemy, then hotkey 3, 6/6/6/6=24 units are selected to sent to Ally A. Return select remaining 76, hotkey 2, 7/6/6/5=24 units are selected to sent to Ally B. My 52 unit + Hero is now in battle against the enemy. what are those remaining 2 you might ask? It can be either arthenian hoplite or champion hence my explanation below. Another nuance. - Should I have my weaker unit or stronger unit to be in the main battle, make it another setting, for my preference weaker unit would go for allies so I can win with stronger tier units on my side. So in conclusion, this hotkey will help make micromanage easier and make things more competitive... There could be 2/4/8 battles happening from splitting units in 1v1.
  5. ^The serrated edge of the spear isn't exactly historical, but similar examples could be found in Sudan as late as the 19th century.
  6. Yesterday
  7. @Duileoga @Lopess Can it be rigged to use the camel armature already in the game?
  8. Mmh IIRC the problem was that it didn't use the other camel armature which meant we could not use the common anims
  9. It's because the screenshot is lategame, most of it is burned down already.
  10. It would be an interesting mechanic if when the Germans play against Rome and destroy an Army Camp, they get their Wonder for free.
  11. I can see only a small flame, but maybe there's a bigger arson on a different frame.
  12. You know, my father used to say: it's not the size of the win, it's the size of the arson that matters.
  13. Beautiful tattoo, well pigmented and the line work is well done! Nothing better than a birthday tattoo!
  14. Hello, Okay, thank you. Have a good day.
  15. Read this thread thinking I was playing with a normal bot starting out. In the early stages of the game I had to quit and restart since my mentality was not used to something new but after giving it go multiple times, its manageable now. - Sandbox: Getting the gist of how things work. - Very Easy: Become familiar with build order. - Medium: Crude gameplay need improvement. - Hard: Where I'm at, currently doing fine but I'm still 10 pop a minute. When I'm comfortable with Very Hard difficulty then I'll transition to Petra expecting steep challenge. Just now I checked that, the default bot was Petra??? Whelp... its a fine AI, medium difficulty is similar to how playing a normal campaign in my many-many RTS journey. Its normal for it to be difficult when one start something new~ Have a great day/night.
  16. I think a Wonder should reflect the cultural highpoint of the civilization. I am not sure the destruction of a structure of another civilization is a highpoint. The Grove of Fetters would be a more appropriate candidate. Imagine, the player spends 3500 resources and places the wonder in the most defensible location of the city, only to get the smoking ruins of a camp...
  17. A German and an Italian enter a bar. Perfectly normal conversation ensues.
  18. Athena's owl, the Little Owl (Athene noctua), often doesn't have a specific name in myth but is called Glauca, Glaucus, or Glaux (meaning "gleaming" or "bright-eyed") and symbolizes wisdom, insight, and the city of Athens itself, appearing on ancient coins and associated with her epithet Glaukopis. Species: The specific bird is the (European) Little Owl (Athene noctua), common in Greece. Symbolism: It represents wisdom, vigilance, and the ability to see hidden truths, reflecting Athena's own attributes as goddess of wisdom. Names: It's often referred to as the "Owl of Athena" or "Owl of Minerva" (her Roman counterpart). In Greek, Glaux (or Glauca) refers to the owl and is linked to Athena's "owl-eyed" (glaukopis) epithet. Mythological Connection: Some Roman myths mention a woman, Nyctimene, transformed into an owl by Athena for protection, but this is a later story. Cultural Significance: The owl was a powerful symbol for the city of Athens, appearing on coins and pottery. ------------------------------------------------------------------------------------------------------ Voila: My birthday gift to myself this year: My first tattoo. I chose Athena's owl, Glaucus ("bright-eyed").
  19. Yes, I did and I follow your judgement now.
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