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- Past hour
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Sounds like it warrants a regression ticket
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A small annoyance is also the inability to close console with the associated hotkey if it's printable character. Comparing with a27 it did work there.
- Today
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Created https://gitea.wildfiregames.com/0ad/0ad/pulls/8548
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I have tested the AppImage When i tried to launch atlas i got this Message in the logs I found this DllLoader: dlopen(libAtlasUI.so) failed: libAtlasUI.so: cannot open shared object file: No such file or directory; dlopen(libAtlasUI_dbg.so) failed: libAtlasUI_dbg.so: cannot open shared object file: No such file or directory;
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Raffi Enficiaud started following Liberapay as a donation channel
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socialmarketbooster joined the community
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A Legendary Tournament Is Coming… or at Least a Funny One
Stan` replied to AlexHerbert's topic in General Discussion
Please upload replays to replay pallas so everyone can see them- 2 replies
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After a discord discussion there are some other options possible, such as tweaking build restrictions. In this case though, it would not be possible to change the passability class number restrictions without touching C++ code.
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After some discussions on Discord it would seem his armature was corrupted.
- 6 replies
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- prop point
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Ajab shah Plastics Industries joined the community
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AlexHerbert started following SadRdz
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Itms started following Release 28 Branch
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Go to https://releases.wildfiregames.com/rc/ and download the RC0 for your system (Windows: win64 ; macOS: aarch if M1, x86_64 if Intel ; or Linux: AppImage). Install and play
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Just check the link https://releases.wildfiregames.com/rc/ , download for your os, now linux have a appimage so you don't need to do anything fancy. RIP you, market got fixed, you'll need to find another exploit.
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pontepm joined the community
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SadRdz changed their profile photo
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A Legendary Tournament Is Coming… or at Least a Funny One
SadRdz replied to AlexHerbert's topic in General Discussion
Btw, it is a 1v1 tournament. (and u arent forced to speak spanish)- 2 replies
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SadRdz started following AlexHerbert
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SadRdz joined the community
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How can I, a literal noob player help in testing? call me spiffing indian cus I love exploiting bugs
- Yesterday
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If you're exporting it the right way blender will tell you that you exported 2 objects, so prop points are counted there. Other than that, no idea, sry. Maybe you'll find something in here: https://wildfiregames.com/forum/topic/19739-prop-points-guide-and-faq/
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There is already a point that is a child of the armature (the source object) called prop-weapon_R. Just in case I made a new empty and parented it to the right hand, yet still no luck... The strange part is that the backpack works, but not the carrying basket. When the unit gathers a resource, the axe/pickaxe/whatever does not work but the whicker basket on their back does. Also, it does not show them carrying anything to their side but their arms are clearly doing so...
- 6 replies
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It is prop-weapon_R. I am using the 0 AD armature so it is all there already
- 6 replies
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Is the child of the bone named “prop-weapon_R” or just “weapon_R”? I occasionally get this error, usually because I misspelled the name of the prop point.
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Matthewclecy joined the community
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Merletog joined the community
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Thanks! I will. Right now I'm noticing that formations got much worse in r28. They were already very buggy before, so these new bugs will really be frustrating. I'll try help on this first as it might still be time for bug fixs for r28.
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It isn't witchcraft. You've done much already (creating the fork, clone, branch, and finally the PR) and I'm confident you'll figure out the rest too as we move along. Then I suggest that you create the PR.
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When exporting, select the prop point empty first and then the parent object while holding Ctrl
- 6 replies
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AGamer started following Prop Point Missing
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I used the the "biped_meshes_and_animations" armature and weight painted. The model was working fine in-game with the female citizen animations but when the model tried to mine or gather, this error came up. I took a look inside blender and their was a "prop-weapon_R" as a child of the "hand" bone. I then checked the DAE in my code editor and found 6 uses of "weapon_R". Then I checked a vanilla female worker and the uses were the same... You guys know any reason that this error is coming up, and how to fix it?
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Cola Digital joined the community
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I assume you mean that the civ is set to random by default?
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My official and only suggestion for R29's title is "Caryatid."
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They are now in release mode. They don't accept things until after the release, especially if they correct the candidate for release.
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R28 is too late. But that gives us a lot of time to make a lot of cool stuff for R29.
- Last week
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I can confirm. Some weeks ago I could compile it and play with the germans. I don't know the date or build nr though anymore.
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