davidsrsb Posted September 29, 2021 Share Posted September 29, 2021 Just unloading the healthiest of the type first would be good enough for me 4 Link to comment Share on other sites More sharing options...
Ceres Posted September 29, 2021 Share Posted September 29, 2021 (edited) Or (on user's choice) ungarrison units with 100% health or with highest rank (the latter, as units gain ranks when garrisoned). Or is this nonsense? @Stan`@wowgetoffyourcellphone@maroder@Yekaterina (just asking for more thoughts from further people, without any specific preferences ) Edited September 30, 2021 by Ceres added a few people for their thoughts 2 Link to comment Share on other sites More sharing options...
maroder Posted September 30, 2021 Share Posted September 30, 2021 On 29/09/2021 at 4:56 PM, davidsrsb said: unloading the healthiest of the type first Agreed Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 30, 2021 Share Posted September 30, 2021 On 29/09/2021 at 9:00 PM, Ceres said: Or (on user's choice) ungarrison units with 100% health or with highest rank (the latter, as units gain ranks when garrisoned). Or is this nonsense? Not that I'm against the choice, but I wouldn't want to over-complicate it. So maybe just go with the health-percentages. Again, anything would be nice to have. Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 30, 2021 Share Posted September 30, 2021 On 29/09/2021 at 3:00 PM, Ceres said: Or (on user's choice) ungarrison units with 100% health or with highest rank (the latter, as units gain ranks when garrisoned). Or is this nonsense? @Stan`@wowgetoffyourcellphone@maroder@Yekaterina (just asking for more thoughts from further people, without any specific preferences ) Healthiest first Link to comment Share on other sites More sharing options...
Yekaterina Posted October 1, 2021 Share Posted October 1, 2021 Highest health percentage first. If 2 units have identical percentages, unload melee first. Infantry before cavalry. 1 Link to comment Share on other sites More sharing options...
Ceres Posted October 2, 2021 Share Posted October 2, 2021 Should this be fixed or changeable? In the game settings (only before a match) or in-game, too? Link to comment Share on other sites More sharing options...
Gurken Khan Posted October 15, 2021 Share Posted October 15, 2021 On 05/09/2021 at 8:12 AM, Ceres said: Can you maybe please provide a screenshot about this? Thank you! PS: I'm playing at 2560 x 1080 resolution and never experienced something like you described but could reproduce it in windowed mode, I guess. Haven't forgotten, just took me a bit to reproduce it: I didn't cut off the empty space to illustrate how much space there is to present the stats. I guess I have to hit six digits (here xxxxx.5) so it gets cut off. 1 Link to comment Share on other sites More sharing options...
Ceres Posted October 16, 2021 Share Posted October 16, 2021 Thank you. I'll look into it (might take a while, though). Link to comment Share on other sites More sharing options...
Freagarach Posted October 17, 2021 Share Posted October 17, 2021 Maybe we should use the same abbrevations as used in-game there? 1 Link to comment Share on other sites More sharing options...
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