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7 hours ago, Sequani said:

@SeleucidsHi ! The mod doesnt work for me. I installed it alright (I guess), but when launching a game, the numbers doesnt change. Is there anything I should do ? Im on windows. 

Hi, I believe that if you clone from nani's latest repository https://github.com/nanihadesuka/autociv/tree/master

You should not encounter this problem. I will look into this.

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35 minutes ago, Sequani said:

Well, I don't get it x) But I finnaly made the 27.0.2 version working, doing the same thing over and over again.

I just built a new release, 27.0.4. Please check if you can download that. You can install the mod from its source code in the link above, by downloading it as a zip. Newest version is 27.0.4

 

That 27.0.2 you have is very outdated 

Edited by Seleucids
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28 minutes ago, Seleucids said:

I just built a new release, 27.0.4. Please check if you can download that. You can install the mod from its source code in the link above, by downloading it as a zip. Newest version is 27.0.4

 

That 27.0.2 you have is very outdated 

Yea, all working now, ty :) 

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  • 1 month later...

New update: Additional camera settings:

image.thumb.png.5c4bd40e5d7dd14bc34e11e91fe54dcf.png

These are configurable options that are normally hidden from the settings interface, presumably because it might confuse new players. However, I personally found these camera settings to be essential for players improve their micro. 

 

In short: 

  • Scroll speed changes how fast your camera pans around the map when you press WASD. The value is the speed of the camera in m/s and the default was 120. I personally use 620 so that I can quickly move myself around my base. I allow up to 1000 but that's a bit too crazy for me. 
  • The zoom options control your altitude from the map. Default minimum is 50, but if you have a high resolution screen, you can still see content clearly for up to 10 or even 8. 
  • FOV = Field of view

 

 

 

 

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New feature: added an options button to the lobby that launches the settings page in an async subroutine

image.png.e51a796980ed1a0417744c47ef2fa4e1.png

In the base game, there is no way to change your settings once you are logged into the lobby! This provides you with the possibility of adjusting settings to optimum before game starts. 

If you have reached the gamesetup page, you can press Alt + L to launch the lobby page then press on Options. 

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Interesting work. However you are starting to edit areas already modded in ModernGUI (its lobby page also adds buttons, including 'option') and therefor it is breaking the historical compatibility/complementarity of the two mods.

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6 hours ago, Atrik said:

historical compatibility/complementarity of the two mods.

Good point, but actually it's fine, just put the mod stack in this order:

image.png.f2471775c760a1b6671cd032469af212.png

ModernGUI will overwrite autociv and still give the lobby button:

 

ModernGUI lobby as usual when you log in:

image.thumb.png.8c4f1241a738f7e59691af8316f7a043.png

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Bug fix and adjustments: 

  1. Statistics counter used to crash when you switch the perspective to Gaia, because the original rating symbolism code couldn't handle gaia's null value. My solution was to give Gaia a rating of 1200 and that prevented the crash. 
  2. Player overlay was overcrowded with incidences of long names being split between lines or 2 short player names on one line. Now, I implemented an AoE style overlay without the shadows, restricting to 1 line per player. I also separated out the sections of Spectators and Missing Players
  3. Deleted some unused functions and variables to decrease performance impact. 
  4. Return of Max and Min colour highlighting

image.thumb.png.381a7feeaab947dd875863d5facb893f.png


A new release has been built for the aforementioned changes; we are now on 27.0.5

The build environment was changed to Ubuntu 22.04 because GitHub removed Ubuntu 20.04 on 15th April 2025. This shouldn't affect any users, especially if you clone the code from source. 

Edited by Seleucids
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