gameboy Posted December 21, 2019 Report Share Posted December 21, 2019 @Stan`, @wraitii @Angen Today, I tested the latest svn23273, and found an AI problem: when the warship carrying my army landed on the island where it was located, when they stepped off the ship and attacked the enemy's dock, they stood in place and rotated left and right. When the enemy army came to attack them from behind, they still didn't fight back, and they still rotated left and right in place. My map name is Corsica and Sardinia (4) commands.txt savegame-0006.0adsave 3 Quote Link to comment Share on other sites More sharing options...
Freagarach Posted December 21, 2019 Report Share Posted December 21, 2019 @gameboy, do you have a approximate time (after start) when this occured? (That makes searching for it a lot easier for me, so no necessity.) Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 21, 2019 Author Report Share Posted December 21, 2019 @Freagarach When they get off the ship to attack the enemy and the enemy lands on our island, the same situation will happen. This situation did not happen a year ago. This is an AI pathfinding bug. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 21, 2019 Report Share Posted December 21, 2019 I saw this in this alpha , is bug probably unit ai, but is rare tof replicate, I used this bug to kill my enemies. 1 Quote Link to comment Share on other sites More sharing options...
Freagarach Posted December 21, 2019 Report Share Posted December 21, 2019 @gameboy, thanks for the report! I've localised it to around turn 3723 and that it seems a PetraAI bug to me, but more investigation is needed. 1 Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 21, 2019 Author Report Share Posted December 21, 2019 @Freagarach You can use my game archive file, this bug will appear, and other maritime maps also have such bugs. You can test other maritime maps. This bug already exists. It needs to be fixed. Thank you. Quote Link to comment Share on other sites More sharing options...
Silier Posted December 21, 2019 Report Share Posted December 21, 2019 can 0ad petra make appoitment? Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 21, 2019 Author Report Share Posted December 21, 2019 @Stan`We need MIMO back on the team for AI development and problem fixing. Quote Link to comment Share on other sites More sharing options...
Silier Posted December 23, 2019 Report Share Posted December 23, 2019 @gameboy Hi, thank you for the report. Can you please test this one and tell if problem is solved ? https://code.wildfiregames.com/D2512 (You need to compile the game) Have a nice day 2 Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 23, 2019 Author Report Share Posted December 23, 2019 @Angen Ok, I will test the patch immediately and then I will report the test results to you. Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 24, 2019 Author Report Share Posted December 24, 2019 @Angen I have preliminarily tested the patch you provided, but I have not found this problem. I will continue to test it. Merry Christmas to you. 1 1 Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 25, 2019 Author Report Share Posted December 25, 2019 @Angen Today, I tested your patch again. When the ship is near the coast, the warning appears: WARNING: PlayerID 2 | Petra: Rush 1 has an inaccessible target with indices 24 1 from structures/cart_super_dock WARNING: PlayerID 2 | Petra: Rush 2 has an inaccessible target with indices 24 1 from structures/cart_super_dock WARNING: PlayerID 4 | Petra: Attack 0 has an inaccessible target with indices 24 1 from structures/cart_super_dock WARNING: PlayerID 4 | Petra: Attack 1 has an inaccessible target with indices 24 1 from structures/cart_super_dock Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 25, 2019 Report Share Posted December 25, 2019 1 minute ago, gameboy said: @Angen Today, I tested your patch again. When the ship is near the coast, the warning appears: WARNING: PlayerID 2 | Petra: Rush 1 has an inaccessible target with indices 24 1 from structures/cart_super_dock WARNING: PlayerID 2 | Petra: Rush 2 has an inaccessible target with indices 24 1 from structures/cart_super_dock WARNING: PlayerID 4 | Petra: Attack 0 has an inaccessible target with indices 24 1 from structures/cart_super_dock WARNING: PlayerID 4 | Petra: Attack 1 has an inaccessible target with indices 24 1 from structures/cart_super_dock Replay? Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 25, 2019 Author Report Share Posted December 25, 2019 (edited) @Stan` It's in combat, not replay. commands.txt savegame-0011.0adsav Edited December 25, 2019 by gameboy Quote Link to comment Share on other sites More sharing options...
Silier Posted December 25, 2019 Report Share Posted December 25, 2019 hi, gameboy i could not reproduce that last error. If you get it again, please post the replay of the match. it would be better if it would be whole match without saving. Error itself looks not related to the changes done in the code, so thank you for testing i will test some other things and then i ll upload it. Have a nice day 2 Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 25, 2019 Author Report Share Posted December 25, 2019 (edited) @Angen I just got these warnings, and I had this warning in the game before I saved it. I tested it again. This is really an AI problem. Here's how it works: when a ship is on the shore, you board a group of soldiers in the distance, or you dock a ship built by a shipyard and wait for the soldiers. Another way to do this is to ask ships to dock near enemy shores. Merry Christmas. Edited December 25, 2019 by gameboy Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 26, 2019 Author Report Share Posted December 26, 2019 @Angen My friend, I tested the patch you provided today, but the warning information no longer exists, it was caused by the previous cache information, please upload your latest patch, I look forward to your new patch, I will help you test, thank you. Quote Link to comment Share on other sites More sharing options...
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