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gameboy

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gameboy last won the day on March 2 2016

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About gameboy

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  1. Since MIMO is temporarily or never coming back, I think the development of AI will be continued by @wraitii. He has been engaged in AI development before. If he wants, AI will not be developed. There are still many problems in AI. We need an AI developer to develop AI.
  2. @historic_bruno @Itms Mimo should be back. I think historic_bruno can get him back, or maybe the department leader can get him back. Our team needs him.
  3. @wowgetoffyourcellphone Yes, I always use the game content in SVN.
  4. The development of AI requires developers. There are still many problems in AI. Is MIMO still responsible for the development of AI? Where is he? He should be back. What do you say?
  5. This is not a translation error, this is something new, thank you.
  6. @wowgetoffyourcellphone I tested the latest https://github.com/justusavramenko/delenda_est, and I found these errors in the game. I played a single-player game. My operating system is Win1064. 8G RAM. ERROR: JavaScript error: globalscripts/sprintf.js line 66 Error: [sprintf] property 'hotkey' does not exist sprintf.format@globalscripts/sprintf.js:66:1 sprintf@globalscripts/sprintf.js:50:16 getRepairTimeTooltip@gui/common/tooltips.js:399:3 displaySingle@gui/session/selection_details.js:257:34 updateSelectionDetails@gui/session/selection_details.js:463:3 updateGUIObjects@gui/session/session.js:967:2 onSimulationUpdate@gui/session/session.js:897:2 __eventhandler165 (simulationupdate)@session simulationupdate:0:1 ERROR: JavaScript error: globalscripts/sprintf.js line 66 Error: [sprintf] property 'hotkey' does not exist sprintf.format@globalscripts/sprintf.js:66:1 sprintf@globalscripts/sprintf.js:50:16 getRepairTimeTooltip@gui/common/tooltips.js:399:3 displaySingle@gui/session/selection_details.js:257:34 updateSelectionDetails@gui/session/selection_details.js:463:3 updateGUIObjects@gui/session/session.js:967:2 onSimulationUpdate@gui/session/session.js:897:2 __eventhandler165 (simulationupdate)@session simulationupdate:0:1 ERROR: JavaScript error: gui/summary/layout.js line 252 TypeError: headerGUI is undefined updateGeneralPanelHeadings@gui/summary/layout.js:252:3 updatePanelData@gui/summary/summary.js:376:2 selectPanel@gui/summary/summary.js:212:3 __eventhandler351 (press)@resourcesPanelButton press:0:1 ERROR: JavaScript error: gui/summary/layout.js line 252 TypeError: headerGUI is undefined updateGeneralPanelHeadings@gui/summary/layout.js:252:3 updatePanelData@gui/summary/summary.js:376:2 selectPanel@gui/summary/summary.js:212:3 __eventhandler351 (press)@resourcesPanelButton press:0:1 ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:8: StartTag: invalid element name ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:9: attributes construct error ERROR: CXeromyces: Parse error: gui/pregame/userreport/userreport.xml:9: Couldn't find end of Start Tag object line 9
  7. @historic_bruno My friend, do you remember me? I'm waiting for your return all the time. Our team has changed. Three programmers have left the team. One of them is MIMO, the chief executive of AI development. If he can return to the team again, AI will continue to develop. Now AI has stopped developing. My God, I feel that all of this will happen. At a standstill, my old friend Ben, you came back, and I seemed to see that miracles would happen again, hoping that they would happen again.
  8. @Kuba386 Plaese help me!
  9. Well, now that we've got the different teams, let's not talk about it for a while. The 0 A.D. team can proceed with the normal development process now.
  10. Okay, that's funny, but we need to be united as a team, we need to keep this game going, and any bickering will make our 0 A.D. no longer work.
  11. My god, what has happened, I can't believe what has happened to this team, this team has a branch, what will they do, what will the 0 A.D. game development do, what will the WFG team do? Has the game team broken up?
  12. @stanislas69 When will this patch be applied to 0 A.D.
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