Jump to content

gameboy

Community Members
  • Content count

    879
  • Joined

  • Last visited

  • Days Won

    3

gameboy last won the day on March 2 2016

gameboy had the most liked content!

Community Reputation

64 Excellent

About gameboy

  • Rank
    Centurio

Profile Information

  • Gender
    Male
  1. terra_magna bug!

    @mimo Please help me! commands.txt commands.txt I'm using the latest svn21753
  2. terra_magna bug!

    @mimo I tested the latest https://github.com/0ADMods/terra_magna, AI problems, please help me, thank you! WARNING: JavaScript warning: simulation/ai/common-api/entity.js line 722 reference to undefined property this._entity.garrisoned ERROR: JavaScript error: simulation/ai/petra/garrisonManager.js line 151 TypeError: holder.garrisoned(...) is undefined m.GarrisonManager.prototype.update@simulation/ai/petra/garrisonManager.js:151:22 m.HQ.prototype.update@simulation/ai/petra/headquarters.js:2745:2 m.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:119:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2 ERROR: JavaScript error: simulation/ai/petra/garrisonManager.js line 151 TypeError: holder.garrisoned(...) is undefined m.GarrisonManager.prototype.update@simulation/ai/petra/garrisonManager.js:151:22 m.HQ.prototype.update@simulation/ai/petra/headquarters.js:2745:2 m.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:119:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2 ERROR: JavaScript error: simulation/ai/petra/garrisonManager.js line 151 TypeError: holder.garrisoned(...) is undefined m.GarrisonManager.prototype.update@simulation/ai/petra/garrisonManager.js:151:22 m.HQ.prototype.update@simulation/ai/petra/headquarters.js:2745:2 m.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:119:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_outpost with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_barracks with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_blacksmith with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_fortress with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_syssiton with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_theatron with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_royal_stoa with count < 0 ERROR: JavaScript error: simulation/ai/petra/garrisonManager.js line 151 TypeError: holder.garrisoned(...) is undefined m.GarrisonManager.prototype.update@simulation/ai/petra/garrisonManager.js:151:22 m.HQ.prototype.update@simulation/ai/petra/headquarters.js:2745:2 m.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:119:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_outpost with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_barracks with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_blacksmith with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_fortress with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_syssiton with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_theatron with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_royal_stoa with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_outpost with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_barracks with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_blacksmith with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_fortress with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_syssiton with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_theatron with count < 0 WARNING: PlayerID 2 | Petra error in incrementBuilderCounters for structures/spart_royal_stoa with count < 0
  3. terra_magna bug!

    @Alexandermb
  4. terra_magna bug!

    @Alexandermb It doesn't seem to have been fixed, my friend.
  5. terra_magna bug!

    Today, I tested the latest terra_magna. When I entered the game, there were two error messages: ERROR: CCacheLoader failed to find archived or source file for: "art/textures/skins/structural/celt_siege_ram.png" ERROR: CCacheLoader failed to find archived or source file for: "art/textures/skins/structural/leather.dds" @stanislas69
  6. How do I edit it? You should now be able to connect to this XMPP server using a normal XMPP client. * Adjust `/etc/ejabberd/ejabberdctl.cfg` and set `CONTRIB_MODULES_PATH` to the directory where you want to store `mod_ipstamp`: ``` CONTRIB_MODULES_PATH=/opt/ejabberd-modules ``` * Ensure the target directory is readable by ejabberd. * Copy the `mod_ipstamp` directory from `XpartaMuPP/` to `CONTRIB_MODULES_PATH/sources/`. * Check that the module is available and compatible with your ejabberd: 1.Where is 'CONTRIB_MODULES_PATH/sources/' ? 2.Where is CONTRIB_MODULES_PATH=/opt/ejabberd-modules, 'opt'?
  7. An irresistible attack on the wall.

    @elexis I really want to have a patch to solve this problem, and I will try to test it.
  8. An irresistible attack on the wall.

    @elexis Well, I know the army can attack the walls, but they can't allow them to attack the units behind the walls and the farmers and the army.
  9. I have a problem´╝Üthe problem is that the army in the wall can attack the enemy outside the wall from the wall, and they should go out of town to attack the enemy outside the wall. The enemy outside the city wall can attack the army and unit within the walls of the city. The enemy outside the wall should destroy the wall to attack the army and the units in the wall. This is a problem for a Pathfinder. Please repair it. Thank you.
  10. Chinese fisherman bug

    This is a problem. @stanislas69
  11. Suggestions for 0 A.D.

    Yes, I found a problem. Every time when I built the fence, when the enemy attacked, they could attack the walls of my army and civilians outside the stone wall. Every time they play games they (AI) never build walls to defend them, don't they build a wall?
  12. Where is Wraitii? He's a good programmer.
  13. Walls don't stop projectiles.

    Please help me.
  14. Walls don't stop projectiles.

    @mimo Please help us.
×