Jump to content

===[COMMITTED]=== Animations


Alexandermb
 Share

Recommended Posts

1 minute ago, Stan` said:

Might cause some nasty clipping though :/

 

Probably with spears if they are in formation, but we can ensure that formations will have a different "variant" for avoid this. Making formations use only "specific" idle variants. such as this:

Spoiler

C.Giannopoulos - Hóplita tebano - C. 350 A.C.ArtStation - Spartan Commander - Assassin's creed odyssey, Ashley SparlingROMA : GUERREROS DE LAS PROVINCIAS AFRICANASAtenas, evolución de comandante

 Reference for skirmisher:

Spoiler

Vivir para luchar

Reference for Heroes:

Spoiler

Painted by Danilo Cartacci

 

Link to comment
Share on other sites

Just now, Sundiata said:

Honestly, that's supercool. All these animations really add a lot of personality... The "units" are slowly becoming characters... 

Thats the idea, i had first the thought of splitting by etnic because of vikings, you know, a vikings is more know of savage, ruthless, and fearless. Having them walking, idle with the same education of a roman legionary doesn't make it feel like viking.

One game that catch pretty well the animations is this one:

 

Link to comment
Share on other sites

  • Alexandermb changed the title to ===[COMMITTED]=== Animations

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...