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Please reduce speed of battering ram


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  On 19/09/2018 at 8:30 PM, stanislas69 said:

Do you know there are work in progress for this ? I don't have the diffs number in my head but I think fatherbushido started something with Itms input.

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I recall seeing it mentioned either on trac or by someone on IRC. Not really sure.

Edit: Found it, #4000.

 

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  On 19/09/2018 at 1:44 PM, dmzerocold said:

Yeah and not only when they gurt also when they really scare of something.... (for example fire) , they go berserk , when they berserk they kill ally units as well...

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There's been plenty of incidents at zoos, and I don't think their handlers were intentionally trying to antagonize them or were playing with fire...

 

  On 19/09/2018 at 5:58 AM, wowgetoffyourcellphone said:

I don't think elephants should be siege units per se.

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Is there actually any sources that elephants were used against buildings? I can't imagine they'd enjoy banging their heads against walls ~all day and that they'd play along too nicely...

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  On 22/09/2018 at 10:48 PM, Gurken Khan said:

There's been plenty of incidents at zoos, and I don't think their handlers were intentionally trying to antagonize them or were playing with fire...

 

Is there actually any sources that elephants were used against buildings? I can't imagine they'd enjoy banging their heads against walls ~all day and that they'd play along too nicely...

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There are many examples of elephants being used to batter down city gates, but not much else regarding "sieging" capability.

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  On 23/09/2018 at 10:30 AM, Nescio said:

Are there? Please find me one clear reference for 0 A.D.'s timeframe (500-1 B.C.).

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To be fair, I don't think there's much specifics available about taking down gates during sieges of 500 -1 BC in general... The Carthaginians for example are based almost entirely on very limited secondary sources and other civs like the Seleucids are obscure. Even the Ptolemies leave many unanswered questions, including about their use of war-elephants, and the Kushite war-elephants are also attested from rare finds, not from thoroughly documented period battle reports specifying siege tactics. 

Elephants were notorious for breaking down gates on the Indian subcontinent, to the extent that fortifications were specifically being designed to withstand elephant attacks (pikes on gates and a secondary lower wall, to keep whoever is on the back of the elephant from scaling the primary wall). The Mauryas are in the game... 

 

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During the Chremonidean War, in 266 BC, the Megarians were besieged by the Macedonian king Antigonus Gonatas and managed to defeat his elephants employing burning pigs. Despite this success, the Megarians had to submit to the Macedonians.

https://en.wikipedia.org/wiki/Megara

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Elephants were also problematic in siege warfare. Hasdrubal tried to use them in 250 B.C.E. at Panormus,39 but the defenders showered them with missiles, an action which prompted the beasts to rush at the Carthaginians arrayed behind them (Polyb. 1.40.12–13). Metellus, seizing upon the resultant confusion, launched a successful counter- attack, during which all the Punic elephants were either captured or killed (Polyb. 1.40.14–15). A comparable incident, though it occurred after the Second Punic War, might also be adduced. Ten elephants provided by the Numidian king Masinissa were used by Rome during the siege of Numantia (153 B.C.E.). The Roman commander Nobilior employed them to dismantle the hitherto impregnable city walls (App. Hisp. 9.46). All seemed to be going well until a fragment of the wall tumbled onto the head of one of the elephants (App. Ib. 9.46). The wounded beast became so enraged that he trampled both friend and foe alike, an action which provoked his companions to behave similarly (App. Hisp. 9.46). Although not a battlefield incident, it does demonstrate, once again, that stricken elephants could prove more dangerous to the deploying side than to the enemy. Glover goes so far as to suggest that elephants were “as independable as poison gas, which with a change of wind turns and confuses those who employed it.”40

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Elephants seem to have been an element during sieges... As much a liability as an asset, but an element nonetheless. 

 

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After his initial corps died in the winter of 218/217 BCE Hannibal acquired fresh replacements and used elephants again at the siege of Capua in 211 BCE.

https://www.ancient.eu/article/876/elephants-in-greek--roman-warfare/

Three elephants were also involved in attempts to storm the siege-works at Capua (Livy 26.5.11),71

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So they were also used to break sieges. So perhaps that should be one of their explicit bonuses. They'd need to be more mobile than they are now though... Can't their obstruction box or whatever be reduced in size to allow them to move more smoothly. I mean, it's an organic unit, not a rigid log. 

 

  On 22/09/2018 at 10:48 PM, Gurken Khan said:

Is there actually any sources that elephants were used against buildings? I can't imagine they'd enjoy banging their heads against walls

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Male Asian elephants weigh more than 5 tons, and wild elephants routinely destroy entire villages in some parts of South Asia. Breaking down a fortified wall seems a little much, but simple structures are no problem. Also, I like your avatar...

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  On 23/09/2018 at 11:26 AM, Sundiata said:

Elephants were notorious for breaking down gates on the Indian subcontinent, to the extent that fortifications were specifically being designed to withstand elephant attacks (pikes on gates and a secondary lower wall, to keep whoever is on the back of the elephant from scaling the primary wall). The Mauryas are in the game...

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Mauryan fortifications? Or something from many centuries later?

  On 23/09/2018 at 11:26 AM, Sundiata said:

Elephants seem to have been an element during sieges... As much a liability as an asset, but an element nonetheless. 

So they were also used to break sieges. So perhaps that should be one of their explicit bonuses. They'd need to be more mobile than they are now though... Can't their obstruction box or whatever be reduced in size to allow them to move more smoothly. I mean, it's an organic unit, not a rigid log.

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Let's first have a look at those three sources cited.

Panormus (Palermo), 250 B.C.; Plb 1.40:

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Numantia, 153 B.C.; App. Hisp. 9.46:

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Capua, 211 B.C.; Liv. 26.5:

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Yes, armies with elephants besieged cities, however, in all three examples it is clear the fighting took place or started outside the city walls. The usage of elephants as living battering rams is not mentioned.

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Thanks for the replies y'all. I'm still not convinced it'd be a good idea to use elephants to tear down fortifications or that it is historically accurate, even though they can do massive damage when enraged; but I don't have an issue with it being in the game. I agree with @Sundiata however that rams are such a basic technology it should be available for all civs.

 

  On 23/09/2018 at 11:26 AM, Sundiata said:

Also, I like your avatar...

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Glad you like it. :)

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I guess saying "many examples" was an error. But one I can think of is Pyrrhus at Argos (where he was slain by a roof tile thrown by an old woman). Your aggressiveness is unwarranted, since I am with you that elephants being meat battering rams mowing down buildings left and right is not much supported. Just felt reasonable to make them good against wooden gates, but not against many other structures which are often made of brick or stone. However, if we follow @Sundiata's suggestion and give every civ the battering ram (which we bloody well should), the gate bonus I suggested for eles would be unnecessary.

 

Can I suggest this? Every civ's battering ram starts as a simple ram carried by men (like the Xiongnu ram). Then many (there's that enraging word again) civs can upgrade them to Covered Rams with a tech (more armor and HP, a little slower). The game needs more visual upgrades, methinks. 

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  On 23/09/2018 at 6:50 PM, wowgetoffyourcellphone said:

 Can I suggest this? Every civ's battering ram starts as a simple ram carried by men (like the Xiongnu ram). Then many (there's that enraging word again) civs can upgrade them to Covered Rams with a tech (more armor and HP, a little slower). The game needs more visual upgrades, methinks. 

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But the problem is that this type of ram is practically unuseful, cause it can be really damaged by a group of ranged units (65% defense to pierce). This would encourage the players to train elephants and no more rams. Also, the players would lose time (against a civ with catapults or elephants) to upgrade the rams before than train them (and also before training hero). This would be really annoying for a civ like macedons that has not access to a good unit that is not ram to counter a mass of catapults. 

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  On 23/09/2018 at 7:34 PM, Jofursloft said:

But the problem is that this type of ram is practically unuseful, cause it can be really damaged by a group of ranged units (65% defense to pierce). This would encourage the players to train elephants and no more rams. Also, the players would lose time (against a civ with catapults or elephants) to upgrade the rams before than train them (and also before training hero). This would be really annoying for a civ like macedons that has not access to a good unit that is not ram to counter a mass of catapults. 

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In my hypothetical world elephants aren't so good against buildings anymore. Also in my world, melee cavalry have a bonus attack vs. your dangerous catapults (and every civ has access to some kind of melee cav, so it's all good).

 

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  On 23/09/2018 at 6:50 PM, wowgetoffyourcellphone said:

I guess saying "many examples" was an error. But one I can think of is Pyrrhus at Argos (where he was slain by a roof tile thrown by an old woman).

 

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Yes, Pyrrhus' army included elephants, however, they were not used to batter down city walls or gates either. Plut. Pyrrh. 32-34 describes what happened during that chaotic night in Argos:

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  On 23/09/2018 at 6:50 PM, wowgetoffyourcellphone said:

give every civ the battering ram

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Yes, I fully agree, preferably in the town phase.

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  On 23/09/2018 at 6:24 PM, Gurken Khan said:

Thanks for the replies y'all. I'm still not convinced it'd be a good idea to use elephants to tear down fortifications or that it is historically accurate, even though they can do massive damage when enraged; but I don't have an issue with it being in the game. I agree with @Sundiata however that rams are such a basic technology it should be available for all civs.

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It is at least as historically accurate as destroying fortifications with a spear or a sword. :)

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  On 23/09/2018 at 7:55 PM, wowgetoffyourcellphone said:

Also in my world, melee cavalry have a bonus attack vs. your dangerous catapults (and every civ has access to some kind of melee cav, so it's all good).

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If all melee units have a "melee" attack type that the catapults (and all siege equipment in general) have very little defense against then there is no need for the bonus. Melee cavalry and infantry, albeit to a slightly lesser extent, would be a natural choice against siege equipment.

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  On 23/09/2018 at 7:55 PM, wowgetoffyourcellphone said:

In my hypothetical world elephants aren't so good against buildings anymore. Also in my world, melee cavalry have a bonus attack vs. your dangerous catapults (and every civ has access to some kind of melee cav, so it's all good).

 

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cavalry has a bonus? most cav is either ranged or, if melee, they have a spear not a sword

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An unrealistic siege weapons mechanics is just a turn off on any RTS game imo. Like AoE2 the rams are like transport vehicle, seems like they run faster with the music on. The best siege weapons mechanics for me is the Stronghold style. They build and man it. If the operator dies its immobilized, like Sudden Strike game. There’s no point on arguing it’s speed and armor etc etc, they are useful only when the besieged is outnumbered. Then you can mobilize these sieges without much opposition otherwise they can’t just operate alone and beat up a defender. This game can be much better without “ghost” units and structures. 

 

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  On 23/09/2018 at 1:41 PM, Nescio said:

Mauryan fortifications? Or something from many centuries later?

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I didn't say Mauryan fortifications, did I? (although even they were built with multiple moats) I don't know anything about the specifics about the design of perishable wooden doors on the gates of 2000+ year old fortifications... God knows I'm not looking at Viking gate designs for inspiration... I'm looking at Indian gates of later times to extrapolate what earlier Indian gates may have looked like.

This is a necessary step if you're going to feature things like doors in a game representing 2000+ year old civs. Or we could just start scrapping everything that doesn't have a primary period reference, like 90% of the Carthaginian civ and about 50% of everything else. 

Also, we do actually have period Maurya references about elephants assaulting fortifications. The Arthashastra mentions something called nagarayanam, the art of assailing forts and cities with elephants....

 

  On 23/09/2018 at 1:41 PM, Nescio said:

Yes, armies with elephants besieged cities, however, in all three examples it is clear the fighting took place or started outside the city walls. The usage of elephants as living battering rams is not mentioned.

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It is clear from all three of those references that elephants of the attacking armies advanced up to the actual fortifications breaking through the earthworks in the third example... 

Also, please allow me to quote myself from the previous page on this very thread:

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As it's been brought up before more than once though, including in this thread, elephants weren't primarily used for sieging, although they could definitely take down simple structures and ram gates. Elephants were more of a risky elite battlefront unit, used to scare the living daylights of anyone on the other side. Their ability to take down structures should be a nice extra, but not their main feature. That task belongs to proper siege equipment.

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So as you can see, I'm not arguing that elephants are siege-equipment, or that it should be their primary purpose.

BUT,

the idea that elephants have any problem with destroying buildings is 100% ridiculous. As I said, a fortified wall might be a little much, but what do you think most ancient structures were built from anyway? I'll give you a hint, it's like 90% clay/mud/brick/wood/straw... As I said before, Asian elephants can way more than 5 tons. Their hide is so thick it takes specialized rifles to shoot them. Their tusks, without blood vessels, are way denser than bone, and are actually enlarged teeth, embedded 1/3 into their skull. Ivory is a natural "high strength nano composite". I mean, they use it to fight other 5 ton elephants...

I'd like to emphasize (again) that elephants weren't primarily used as siege-equipment, but removing this very soft abstraction from the game (not really even an abstraction, more like a rarity), whilst swords and spears and even arrows can take down structures, is utterly ridiculous in my opinion. In addition to that, I don't even see the problem with elephants. They're super vulnerable as it is. An elephant sent to attack a garrisoned fortress in-game, simply dies... In addition, they are often too unwieldy to use effectively on the battlefield. 

I'm just going to end this post with angry elephants trashing stuff so you people will grow some respect for the destructive powers of the mighty elephant :P I'll end with a picture I took myself of some African elephants :) 

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Let's approach it differently and rephrase some things more sharply:

  • War elephants are highly effective vs buildings in Age of Mythology, therefore 0 A.D.'s war elephants should be battering rams.
  • 0 A.D.'s Mauryas can't construct any siege weapons, therefore 0 A.D.'s war elephants should be battering rams.
  • Some 16th C A.D. Mughal fortresses had anti-elephant spikes on gates, therefore 0 A.D.'s war elephants should be battering rams.
  • Humans can raze stone walls, elephants are much larger and stronger than humans, therefore 0 A.D.'s war elephants should be battering rams.

These statements are all improper arguments. In my opinion historical accuracy should matter for 0 A.D. So far I've not seen any evidence war elephants were used to batter down city walls or gates in 0 A.D.'s timeframe (500-1 B.C.), therefore they shouldn't be effectively battering rams in game.

  On 24/09/2018 at 5:23 PM, Sundiata said:

Also, we do actually have period Maurya references about elephants assaulting fortifications. The Arthashastra mentions something called nagarayanam, the art of assailing forts and cities with elephants....

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Interesting; could you quote or link to a translation?

  On 24/09/2018 at 5:23 PM, Sundiata said:

It is clear from all three of those references that elephants of the attacking armies advanced up to the actual fortifications breaking through the earthworks in the third example...

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The third, you mean Livy's account of the siege of Capua? Read carefully. The Romans were besieging the city and Hannibal arrived to rescue his Capuan allies. The "earthwork" is not Capua's city walls, it's simply the emergency fortification surrounding the Roman army camp, probably erected within a few days at most. And the text says the elephants arrived at the earthworks, i.e. they had broken through the Roman field army formation and had now reached the camp behind it. This is yet another example where elephants are *not* used as battering rams.

None of the sources indicates elephants were actually ordered to attack gates or city walls. Elephants are occassionally mentioned in descriptions of sieges, yes, but so are archers and cavalry, and those are not effectively siege weapons either.

  On 24/09/2018 at 5:23 PM, Sundiata said:

So as you can see, I'm not arguing that elephants are siege-equipment, or that it should be their primary purpose.

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Good, we're in agreement on this then.

  On 24/09/2018 at 5:23 PM, Sundiata said:

I'd like to emphasize (again) that elephants weren't primarily used as siege-equipment, but removing this very soft abstraction from the game (not really even an abstraction, more like a rarity), whilst swords and spears and even arrows can take down structures, is utterly ridiculous in my opinion.

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There seems to be a misunderstanding here, I never said elephants shouldn't be able to attack structures. What I'm saying is that war elephants shouldn't be organic battering rams. In 0 A.D. they clearly are: a battering ram inflicts 150 crush damage per 1.5 s, a war elephant 150 crush + 20 hack damage per 1.5 s, so elephants are not very effective vs massed human soldiers, but can actually raze a structure quicker than a ram can. In my opinion this should really change.

 

PS Not exactly Apelles, but still enjoyable to look at:

https://upload.wikimedia.org/wikipedia/commons/c/ca/Elephant_show_in_Chiang_Mai_P1110470.JPG

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  On 24/09/2018 at 8:03 AM, thankforpie said:

cavalry has a bonus? most cav is either ranged or, if melee, they have a spear not a sword

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I said melee cav, bruv. And since the siege unit is made up of a couple of dudes and a wooden contraption, I don't see where the distinction between sword and spear cav should matter. 

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