Sundiata Posted December 11, 2017 Report Share Posted December 11, 2017 @stanislas69, it looks pretty good to me, though I'm not as familiar with crocodiles as I am with horses Only thing I can think of is that the tail movement could be a little smoother, much like the way a snake moves. Check out this video of a crocodile swimming, with a pig in it's mouth... 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 11, 2017 Report Share Posted December 11, 2017 Yes is very similar to snake. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 11, 2017 Report Share Posted December 11, 2017 (edited) I'm familiar with alligators and Crocodiles we have a Zoo for some lizards named the "Serpentario" and I like biology and Natural History. Edited December 11, 2017 by Lion.Kanzen 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 11, 2017 Report Share Posted December 11, 2017 Should make a crocoshark that swims and flies. That way a mod can have a crocosharknado god power. Crocodile animation looks good enough though. Needs to be more snakelike but that means more bones so it's a trade off. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 11, 2017 Report Share Posted December 11, 2017 Okay thanks. @Alexandermb Can you smooth the anim a little ? After that no more nitpicking 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 11, 2017 Report Share Posted December 11, 2017 32 minutes ago, wowgetoffyourcellphone said: Should make a crocoshark that swims and flies. That way a mod can have a crocosharknado god power. Crocodile animation looks good enough though. Needs to be more snakelike but that means more bones so it's a trade off. movies category B Like Aztec Rex, even is in YouTube 1 Quote Link to comment Share on other sites More sharing options...
Sundiata Posted December 11, 2017 Report Share Posted December 11, 2017 (edited) Stanislas69, please forgive me, I have one last nit to pick: The animation seems to comprise of 2 parts: "part 1": hind legs are flat against it's sides. "part 2": hind legs are "manoeuvring", When a crocodile is in free swim going straight, it uses it's tail only, with it legs flat against the sides, like "part 1". When stopping, or moving left or right, it's hind legs "manoeuvre" like "part 2". To make the anim more natural looking, I suggest that it comprises of two times "part 1", and 1 time "part 2". So there's twice as much time spent free swimming, as there is manoeuvring: current animation: "part 1", "part 2", "part 1", "part 2", "part 1", "part 2"... My suggestion: "part 1", "part 1", "part 2", "part 1", "part 1", "part 2"... I think this will look far more natural. Edited December 11, 2017 by Sundiata Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted December 11, 2017 Report Share Posted December 11, 2017 i got some things to do today at least until 6pm after that i'll fix the animation asap 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 11, 2017 Report Share Posted December 11, 2017 Thanks ! Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted December 12, 2017 Report Share Posted December 12, 2017 Question: What should i do for make the tail more like a snake? Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2017 Report Share Posted December 12, 2017 @Alexandermb with more bones you can make it ondulate more smoothly. But as @wowgetoffyourcellphone said it's not necessary. Especially since that means you'll have to redo every crocodile anims. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 12, 2017 Report Share Posted December 12, 2017 6 hours ago, Alexandermb said: Question: What should i do for make the tail more like a snake? Te lo enseñe en el video, es cuando atacan en el agua. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 12, 2017 Report Share Posted December 12, 2017 Min 0:22 Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2017 Report Share Posted December 12, 2017 2 hours ago, Lion.Kanzen said: Min 0:22 This is a jumping animation though. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted December 12, 2017 Report Share Posted December 12, 2017 @stanislas69 check this file scaled the frames to 140 and in 30fps. If i'm not wrong it was the speed and the time of the frames Croc.7z Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2017 Report Share Posted December 12, 2017 @Alexandermb before I check did you take @Sundiata's feedback into account ? Also any reason why you bake the wole animation ? Have a look at the smooth keyframes option in the curve panel it's useful. I wonder if you could use a curve for the mesh to follow. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted December 12, 2017 Report Share Posted December 12, 2017 (edited) Thats for the speed, i tried what @Sundiata suggested but they broke some things so i reverted everything and went first into the speed theme. I did some test with curves yet they need some carefull look. Edited December 12, 2017 by Alexandermb Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2017 Report Share Posted December 12, 2017 @Alexandermb Let me know if you manage to do something, I believe they could be pretty useful. I think the anim you sent me is broken, it's a bit bouncy on certain parts. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted December 12, 2017 Report Share Posted December 12, 2017 Ok i think i got the snake-like tail movement thanks to someone who helped me in here with some math example,, now its just fix the bounce and try what sundiata says 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted December 12, 2017 Report Share Posted December 12, 2017 @Sundiata the animation is 150 frames lenght 150/6=25 that means it will took 25x2 to manouver while the current animation is 0>50 flat 51>150 manouvering for smooth look like, what i could do is copy the animation in the flat time and make another animation with only flat movement and use 3 variants 2 flat 1 manouvering. 4 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted December 13, 2017 Report Share Posted December 13, 2017 1 hour ago, Alexandermb said: Is nais. No complaints. I have even sern that foot movement in a lot of reference videos. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 13, 2017 Report Share Posted December 13, 2017 15 hours ago, stanislas69 said: This is a jumping animation though. Is swimming to "jump" many animals use the spine to swimming. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 13, 2017 Report Share Posted December 13, 2017 4 hours ago, wowgetoffyourcellphone said: Is nais. No complaints. I have even sern that foot movement in a lot of reference videos. Yep looks good to me as well Quote Link to comment Share on other sites More sharing options...
Sundiata Posted December 13, 2017 Report Share Posted December 13, 2017 Very nice indeed... Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 13, 2017 Report Share Posted December 13, 2017 @Alexandermb Files please Quote Link to comment Share on other sites More sharing options...
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