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Faction : Nomads Xiongnu


Lion.Kanzen
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  On 23/03/2021 at 3:40 PM, Lopess said:

Is this perhaps the most suitable wonder for the Xiongnu?

https://en.wikipedia.org/wiki/Noin-Ula_burial_site

"one is an exceptionally rich burial of a historically known ruler of the Xiongnu, Wuzhuliu, who died in 13 CE"

xiong_wonder.jpg.998ba459aa73ab04418964850b57df2b.jpg

https://link.springer.com/article/10.1007/s10814-011-9053-2/figures/3

008-86_Q640.jpg

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I'd say it is a solid option.

Tongwancheng could be another choice, more visually impressive but harder to render (would require some speculation).

If not for wonder, maybe use white city for possible wall or fortress?

Not sure exactly how but i think it would be interesting to portray some of the settled aspects of steppe peoples.

Quoting a post from another thread with some ideas about that.

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Yes, I understand, I saw some things about Tongwanchengbut it is from 419, I don’t believe that it is prohibitive for the mod (my indications for Zapotec heroes are from the 4th century), but if one day they decide to add the Xiongnu to 0 A.D it would be a problem. I really don't know much about what to research. I didn't find many graphical references for reference about Tongwancheng :(

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  On 23/03/2021 at 4:44 PM, Lopess said:

 

Yes, I understand, I saw some things about Tongwanchengbut it is from 419, I don’t believe that it is prohibitive for the mod (my indications for Zapotec heroes are from the 4th century), but if one day they decide to add the Xiongnu to 0 A.D it would be a problem. I really don't know much about what to research. I didn't find many graphical references for reference about Tongwancheng :(

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The ideal would be to do generic things in that  case  of haven't any heroes or wonders.

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  On 23/03/2021 at 4:51 PM, Lion.Kanzen said:

The ideal would be to do generic things in that  case  of haven't any heroes or wonders.

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But we have well-documented heroes for the Xiongnu of the period before 1 BC. the question of wonder is something vast, since for a civilization a wooden statue grid or the burial of a great king is something really important.

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  On 23/03/2021 at 5:04 PM, Lopess said:

 

But we have well-documented heroes for the Xiongnu of the period before 1 BC. the question of wonder is something vast, since for a civilization a wooden statue grid or the burial of a great king is something really important.

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Bigger = better if isn't the case is just a monument with a bonus like a pillar or obelisk...you know.

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  On 23/03/2021 at 5:51 PM, Lion.Kanzen said:

Bigger = better if isn't the case is just a monument with a bonus like a pillar or obelisk...you know.

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I believe that objectively the Xiongnu need a Wonder  (due to the game mechanics that all civilizations have), since we must look for something in their history in which we have to create something good and convincing for them, I do not expect "nomads" to have pyramids from the size of the Egyptians or the Maya, but something that in the way of life and in the culture they were something really significant. I believe that both the royal tombs Noin-Ula and the city Tongwancheng are good candidates, I would only find it sad and indigestible for not giving them due attention until the next launch, and in the end they end up with a random Stonehenge in victory mode for wonder.

Edited by Lopess
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The Big Steppe Kurgans as Architectural Monuments

The steppes of Eurasia, a wide belt stretching from the Central Asian plateau, the Ordos, in the east to the Danube in the west have been inhabited, throughout the whole history of mankind, by numerous tribes and nations. Burial complexes or, as they are commonly referred to, kurgans are a striking illustration and often the sole evidence of their unique and expressive culture that reached our time. The mounds grouped in bigger or smaller clusters are the most numerous archaeological monuments on the continent and in the course of the past thousands of years have turned into an integral part of the steppe landscape. Yet, in the last two hundred years a great number of these unique burial architectural monuments have been irretrievably lost

https://scfh.ru/en/papers/the-big-steppe-kurgans-as-architectural-monuments/

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  On 23/03/2021 at 6:49 PM, Genava55 said:

The Big Steppe Kurgans as Architectural Monuments

The steppes of Eurasia, a wide belt stretching from the Central Asian plateau, the Ordos, in the east to the Danube in the west have been inhabited, throughout the whole history of mankind, by numerous tribes and nations. Burial complexes or, as they are commonly referred to, kurgans are a striking illustration and often the sole evidence of their unique and expressive culture that reached our time. The mounds grouped in bigger or smaller clusters are the most numerous archaeological monuments on the continent and in the course of the past thousands of years have turned into an integral part of the steppe landscape. Yet, in the last two hundred years a great number of these unique burial architectural monuments have been irretrievably lost

https://scfh.ru/en/papers/the-big-steppe-kurgans-as-architectural-monuments/

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I always thought "Royal Kurgan" would make a great Scythian wonder. 

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  On 18/03/2021 at 12:21 AM, wowgetoffyourcellphone said:

Have you worked more on this? Looks good.

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Buenas ,

-Estoy trabajando en algunos bocetos de "Edificios especiales" , pero me está costando más de lo que pensaba , y al igual que pasa con las casas o algún otro edificio , estoy creando de 1-4 modelos para cada estructura dependiendo de los vestigios o reconstrucciones que corroboren que son Xiongnu o de ese período y región ( es decir , no voy con rapidez pero no me detengo:sweatdrop:)

-Cuando tengan la suficiente calidad como para ser presentados con un mínimo de rigor y estética , los presentaré .

 

Disculpen las molestias*

 

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  • 2 weeks later...

He could have a carriage too, so I read that the elite Xiongnu burials owned them and were linked to the powerful classes of the time. Modu I believe it could be an archer cav and his bonus related to that also for obvious reasons lol. Laoshang some weapons and armor han? Symbolizing the tributes received at the time, as well as your hero bonus?

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  On 09/04/2021 at 9:34 AM, asterix said:

You do a very great work on this please keep in mind https://trac.wildfiregames.com/changeset/25210 for a25

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Will mod 0admods be released for alpha 24? Mods like Poneis and Millenium that little has changed have still not been released yet. What is the reason?

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Mostly I need help. MilleniumAD broke the AI, because of all the techs changes, and at this point I suppose the safest would be to make it play like vanilla which isn't so great.

Ponies Ascendant is mostly good, need a release announcement. There are some little graphic  bugs but nothing too serious

Terra Magna, Now that's a tough one, since I split the han I'm not sure what to do with it.

Pyrogenesis 1866 - Need more buildings/units to be playable

Pyrogenesis 1944 - Need more buildings/units to be playable

Stella Artis - Need more buildings/units to be playable

Dwarves - Need more buildings/units to be playable

Aristeia - Needs heavy testing and probably some fixes.

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