Stan` Posted April 1, 2018 Share Posted April 1, 2018 @Alexandermb I'll try to commit it soonish, but it's a really big patch, and I'll probably have to clean afterwards. I guess your change make some files obsolete/useless ? Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 1, 2018 Author Share Posted April 1, 2018 We have the shaman? Link to comment Share on other sites More sharing options...
Alexandermb Posted April 1, 2018 Share Posted April 1, 2018 (edited) 11 hours ago, stanislas69 said: @Alexandermb I'll try to commit it soonish, but it's a really big patch, and I'll probably have to clean afterwards. I guess your change make some files obsolete/useless ? Some files are unused, i moved the used cavalry animations to the biped/cavalry folder i assume someday the biped/new will be merged into biped only i think it will be better to have a folder for specific rider or garrison types. i know you don't have a lot of free time so you want me to update the whole chinese cavalry and merge them into the crossbow and shoushe committ? also i didn't know the zebu was only using the white textures here i leave the others 2 i've made some time ago while making the xiongnu. Spoiler 9 hours ago, Lion.Kanzen said: We have the shaman? Not yet, the texture is needed. Edited April 2, 2018 by Alexandermb 1 Link to comment Share on other sites More sharing options...
Tomcelmare Posted April 2, 2018 Share Posted April 2, 2018 So we'll have a brand new civilization in terra magna, soon? 2 Link to comment Share on other sites More sharing options...
Alexandermb Posted April 2, 2018 Share Posted April 2, 2018 52 minutes ago, Tomcelmare said: So we'll have a brand new civilization in terra magna, soon? i hope so it will need some balance changes but that remains in the hands of stan, mine is just artistic work, programming, balance or history knowledge is in yours. 1 1 Link to comment Share on other sites More sharing options...
Sundiata Posted April 2, 2018 Share Posted April 2, 2018 On 4/1/2018 at 12:33 AM, Alexandermb said: so, about the civ emblem any sketch i could use for render it ? this could work and i could made it in blender I tried, that's all I can say... Spoiler png: Of course I found higher quality images only after my failed attempt. Perhaps useful? It's a really nice artefact, perfect for Xiongnu... Good Choice! 4 Link to comment Share on other sites More sharing options...
Alexandermb Posted April 2, 2018 Share Posted April 2, 2018 8 hours ago, Sundiata said: I tried, that's all I can say... Hide contents png: Its beautiful you saved me some time of 3D work, @Lion.Kanzen what you have in mind for the spherical back shield? 2 Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 3, 2018 Author Share Posted April 3, 2018 I'm not sure if use metal or use wooden shield. Link to comment Share on other sites More sharing options...
Alexandermb Posted April 3, 2018 Share Posted April 3, 2018 Wooden one, fits more. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 3, 2018 Author Share Posted April 3, 2018 15 minutes ago, Alexandermb said: Wooden one, fits more. Yes this be a mix between Scythian Emblem (Delenda Est Mod) and Han Dynasty emblem. 1 Link to comment Share on other sites More sharing options...
Tomcelmare Posted April 3, 2018 Share Posted April 3, 2018 Alexandermb, would you be interested to create a new female villager for the zapotecs, once you'll have completed all your current work? By the way, I didn't expressed it yet on the forum, but as a player, I really want to thank you and congratulate you for all the work you've done so far on this game. The improvements you have added to this game, concerning the units and animations are the most significant improvements there have been for a long time! I've never quite enjoyed playing with cavalry before you've revamped all the horses models. Now I can finally play with the persians, being thrilled with a cavalry charge! And I really like your siege machines servants too, they really add realism, if not immersion to the game! I hope one day, you'll be able to make some animations on the ships: slaves and shipmates, etc. as I already enjoy very much your animations for fishermen! So congratulations, and keep up the good work! 2 1 Link to comment Share on other sites More sharing options...
Tomcelmare Posted April 3, 2018 Share Posted April 3, 2018 It could be good to have a little video introducing the new civ,and some of its features... Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 3, 2018 Author Share Posted April 3, 2018 (edited) 6 hours ago, Tomcelmare said: Alexandermb, would you be interested to create a new female villager for the zapotecs, once you'll have completed all your current work? We are busy right now. Edited April 3, 2018 by Lion.Kanzen Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 3, 2018 Author Share Posted April 3, 2018 24 minutes ago, Tomcelmare said: It could be good to have a little video introducing the new civ,and some of its features... which new civ? Link to comment Share on other sites More sharing options...
Tomcelmare Posted April 3, 2018 Share Posted April 3, 2018 The Xiongnu, obviously Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 3, 2018 Author Share Posted April 3, 2018 4 minutes ago, Tomcelmare said: The Xiongnu, obviously Isn't finished. and it doesn't have nomad playstyle in the game. we need nomad features. this civ isn't like the other with farms and conventional building Link to comment Share on other sites More sharing options...
Tomcelmare Posted April 3, 2018 Share Posted April 3, 2018 Aha...Let's wait then...and see Link to comment Share on other sites More sharing options...
Stan` Posted April 3, 2018 Share Posted April 3, 2018 Committed the Zebu textures 1 Link to comment Share on other sites More sharing options...
Alexandermb Posted April 4, 2018 Share Posted April 4, 2018 11 hours ago, Tomcelmare said: Alexandermb, would you be interested to create a new female villager for the zapotecs, once you'll have completed all your current work? By the way, I didn't expressed it yet on the forum, but as a player, I really want to thank you and congratulate you for all the work you've done so far on this game. The improvements you have added to this game, concerning the units and animations are the most significant improvements there have been for a long time! I've never quite enjoyed playing with cavalry before you've revamped all the horses models. Now I can finally play with the persians, being thrilled with a cavalry charge! And I really like your siege machines servants too, they really add realism, if not immersion to the game! I hope one day, you'll be able to make some animations on the ships: slaves and shipmates, etc. as I already enjoy very much your animations for fishermen! So congratulations, and keep up the good work! The unit textures is something i can't handle yet but i could do the props aswell, I really appreciate it i think maybe enrique's had in mind make all those animations at some point but maybe he didn't had enough free time and now that we don't have news from him, so maybe is time to follow the resources scattered around in the art forums and references. Link to comment Share on other sites More sharing options...
Alexandermb Posted April 8, 2018 Share Posted April 8, 2018 @stanislas69 Xiongnu files, it has a bug in the civ tree while playing but not in main menu: Xiongnu.7z Chinese cavalry updated and crossbow/shoushe animations: Crossbow.7z Xiongnu.7z Link to comment Share on other sites More sharing options...
Stan` Posted April 8, 2018 Share Posted April 8, 2018 @Alexandermb If it's done can you commit it to terra_magna ? @s0600204 will probably tell you wjat's wrong with the civ tree Link to comment Share on other sites More sharing options...
Alexandermb Posted April 8, 2018 Share Posted April 8, 2018 Its missing the civ emblem, but i guess it can be committed just like the carolingian faction in the milleniumad, committed the crossbow zip via github desktop but i'm not sure its really committed, thats what i did last time and never was committed: Spoiler Link to comment Share on other sites More sharing options...
Stan` Posted April 8, 2018 Share Posted April 8, 2018 @Alexandermb you need to click on push. In any case check on github For the emblem didn't we have some material ? Link to comment Share on other sites More sharing options...
Alexandermb Posted April 8, 2018 Share Posted April 8, 2018 On 2/4/2018 at 9:38 AM, Sundiata said: Reveal hidden contents png: we have what @Sundiata did but still missing the back shield. Link to comment Share on other sites More sharing options...
Stan` Posted April 8, 2018 Share Posted April 8, 2018 @Alexandermb what's your github nick ? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now