Jump to content

Hyrule Conquest


Recommended Posts

  On 09/10/2020 at 6:20 AM, Goron Force said:

Hey @The Undying Nephalim, long time lurker here, but uh... What's this about Rebooting/Retconing?

You're not... like, starting over on this project, are you?

Expand  

He's talking about the lore and cinematics storyline, it likely won't effect the mod very much, besides lore related things.

  • Like 1
Link to comment
Share on other sites

Oh well thank god, I was really worried there that Neph was going to restart the whole project again. I love the project, but I don't think I'd have it in me to stick around if he was starting from scratch again. 

As for Lore/Cinematics being rebooted/retconed... I guess I'm alright with that, so long as it doesn't change too much of the mod itself

Link to comment
Share on other sites

  • 2 weeks later...

@Trinketos Not that I know of, you can download the mod from moddb ,https://www.moddb.com/mods/hyrule-conquest/downloads/hyrule-conquest-08 , it is a zip file, unzip that file and it will give you two exe files (part 1 and part 2), run both exe files with playonmac (or playonlinux if you're using linux), alternatively you can use wineskin or wine. Be sure to install both parts to the same folder.

Next download this  https://www.moddb.com/mods/hyrule-conquest/downloads/hyrule-conquest-081-patch , run the exe and install it to the same Hyrule Conquest folder (that you installed above. Then move the Hyrule Conquest folder to your 0ad mods folder and enable it in game in the mode menu. 

Don't forget to get the low poly patch from HC's moddb too https://www.moddb.com/mods/hyrule-conquest/downloads/hyrule-conquest-08  , it is also an exe, so install it and move it to your 0ad mod folder then enable it alongside Hyrule Conquest (it is a seperate mod, so don't install it over your Hyrule Conquest folder). 

 

Edited by Rolf Dew
  • Like 2
Link to comment
Share on other sites

  On 25/10/2020 at 4:11 AM, Rolf Dew said:

@Trinketos Not that I know of, you can download the mod from moddb ,https://www.moddb.com/mods/hyrule-conquest/downloads/hyrule-conquest-08 , it is a zip file, unzip that file and it will give you two exe files (part 1 and part 2), run both exe files with playonmac (or playonlinux if you're using linux), alternatively you can use wineskin or wine. Be sure to install both parts to the same folder.

Next download this  https://www.moddb.com/mods/hyrule-conquest/downloads/hyrule-conquest-081-patch , run the exe and install it to the same Hyrule Conquest folder (that you installed above. Then move the Hyrule Conquest folder to your 0ad mods folder and enable it in game in the mode menu. 

Don't forget to get the low poly patch from HC's moddb too https://www.moddb.com/mods/hyrule-conquest/downloads/hyrule-conquest-08  , it is also an exe, so install it and move it to your 0ad mod folder then enable it alongside Hyrule Conquest (it is a seperate mod, so don't install it over your Hyrule Conquest folder). 

 

Expand  

 

I always do this process on q4wine on ubuntu without problems.

  • Like 2
Link to comment
Share on other sites

  • 1 month later...
  • 4 weeks later...

https://www.moddb.com/mods/hyrule-conquest/downloads/hyrule-conquest-09

 

New version of Hyrule Conquest that adds many more Heroes and other new features.


Installation:
- Place Hyrule.zip into C:\Users\Username\Documents\my games\0ad\mods
- Start up 0AD and go to Settings > Mod Selection
- Select Hyrule Conquest, Enable, Save Configuration, then Start Mods
- If using Windows 10, 0AD may generate several warnings upon starting up, just click Continue through each of them to get to the main menu.

New Features:
- Two new heroes for each faction, each bringing with them new bonuses and techs.
- A completely reworked Hero system: You can now pick three out of six heroes at the start of each match.
- Brand new UI for each faction.
- Civil Center Nodes: In order to build new Civil Centers you must capture nodes on the map and transform them. Darknuts can also capture Ruins and convert them into Civil Centers.
- Deku Scrubs now use a new "grid system" to construct their bases by expanding districts off of their civil center.
- Population is now based on number of Battalions rather than individual units.
- Your Resource Gather Rate is now shown at the top of the screen next to your collected resources.

Fixes:
- Gohma Eggs now work properly with the new Battalion System and automatically hatch without player input.
- Damage of Labrynna's Gunpowder units has been reduced.
- AI fixes.
- Numerous other small bug fixes.

(I'm just sharing the instructions from moddb btw)

  • Thanks 3
Link to comment
Share on other sites

https://www.moddb.com/mods/hyrule-conquest/downloads/low-poly-patch-for-08

 

Low Poly Patch for the 0.8 and 0.9 version of Hyrule Conquest. This makes the unit models of Labrynna and the Fairies of Tarm lower poly for better performance.


For those with less powerful machines this patch will reduce the poly counts of models by half to aid in better performance until the Pyrogenesis engine supports LODs.

This is treated as a separate mod, do not install it over Hyrule Conquest. Simply activate it as an additional mod in the Tools & Options > Mod Selection menu.

  • Like 1
  • Thanks 1
Link to comment
Share on other sites

  On 27/12/2020 at 8:21 PM, Ch_32 said:

I have a problem with the screen. I cant see some buildings on the build bar of the villagers and many other things for example I cant see the amount of units I have and if I choose a faction, I cant see the cancel and choose faction button.

 

Expand  

try to find in your system either hyruleconquest or 0ad gui.cfg and set it to 0.8 or other values that should solve it, you should  find it by looking here https://trac.wildfiregames.com/wiki/GameDataPaths

Link to comment
Share on other sites

@Ch_32

Find your user.cfg file and add this line to it, "gui.scale = 0.8"

Windows: C:\Users\JohnDoe\AppData\Roaming\0ad\

Mac: 

For non-cache data created during the game:

  • ~/Library/Application\ Support/0ad/

For cached data:

  • ~/Library/Caches/0ad/

Note: "~" is a shorthand for the current user directory.

 

Linux: 

For most data created during the game (replays, screenshots, savegames):

  • ~/.local/share/0ad/
  • Up to A19, replays would be found in ~/.config/0ad/logs/sim_log

For user config and logs:

  • ~/.config/0ad/

For cached data:

  • ~/.cache/0ad/

Note: "~" is a shorthand for the current user directory.

Edited by Rolf Dew
  • Thanks 1
Link to comment
Share on other sites

  • 2 weeks later...
  • 4 weeks later...

Haven't played in a while saw that 0.9 was released as well as the 0.9.2 patch. Downloaded 0.9, removed the files in the mods section for 0 A.D. and launched the game. The game didn't show any mods that I could select and instead had the default 0 A.D. screen. Applied the patch and immediately got a pink background screen. Still has the side menu, but the background screen is now one solid color. What did I do wrong and what can I do to fix it?

Link to comment
Share on other sites

Hello H:C team. I've installed .9.0 and .9.2 for my girlfriend and she loves the mod. Unfortunately there are serious AI error warnings that tank the framerate. My girlfriend was playing as Zora Dominion and Kokiri, against civs that are supposedly supported by the AI (Gerudo, Hyrule, and Gohma), but received endless AI and UI errors after about 20 mins of gameplay.

Examples:

  Reveal hidden contents

^There may be references to Petra AI in the Conquest AI. 

 

  Reveal hidden contents

^Got then thousand of these errors.

 

  Reveal hidden contents

^And then then thousand of these.

 

  Reveal hidden contents

^A GUI/Tooltip error. Got that a dozen times.

 

  Reveal hidden contents

^Template bugs. 

 

I would literally pay money for you to fix these, as this mod is what's getting my girlfriend into 0 A.D.

Link to comment
Share on other sites

  On 08/02/2021 at 9:30 AM, wowgetoffyourcellphone said:

I would literally pay money for you to fix these, as this mod is what's getting my girlfriend into 0 A.D.

Expand  

Fun fact, I'm porting it to A24 :) With their accord. I'll see if we can takle some of those, when the in game gui works again :)

As for the money part Nephy has a patreon :)

Link to comment
Share on other sites

Hello there,

The attackmanager shouldnt even be loaded and that specific error is something I havent seen during the many times I have tested the master version of HC. Still, it could be possible that something went wrong with the deletion of said petra files in the released version on moddb somewhere.

It might be that .deleted file somehow, since the HC AI has been standalone for a while now.
It could also be an installation problem for all I know though.

Anyway, I would only consider the Hylians and the Gerudo being fully supported by the AI. Any other faction that has some AI, has not been edited by me personally. That was back during 0.8 I believe when Neph tried to make something work through the AI config data for those other factions.

On a side note, I am currently working on the Zora AI, which is showing some good progress already. When I get to them again, it might not take me more than a few days to flag them as 'supported' as well.

With regards to those list errors, once again, not exactly sure why the soldiers lists are empty or undefined somehow. I havent seen errors like that for a very long time.

Despite all of that, it is good to see that she enjoys HC as it currently stands. It is still a work in progress and the game is still far from balanced, but I believe we will get there eventually.

The team is eager to continue development, and also, Stan is helping us with the A24 port, so we are receiving plenty of support and updates for our modding project.

Link to comment
Share on other sites

  On 09/02/2021 at 4:49 PM, Exodarion said:

Hello there,

The attackmanager shouldnt even be loaded and that specific error is something I havent seen during the many times I have tested the master version of HC. Still, it could be possible that something went wrong with the deletion of said petra files in the released version on moddb somewhere.

It might be that .deleted file somehow, since the HC AI has been standalone for a while now.
It could also be an installation problem for all I know though.

Anyway, I would only consider the Hylians and the Gerudo being fully supported by the AI. Any other faction that has some AI, has not been edited by me personally. That was back during 0.8 I believe when Neph tried to make something work through the AI config data for those other factions.

On a side note, I am currently working on the Zora AI, which is showing some good progress already. When I get to them again, it might not take me more than a few days to flag them as 'supported' as well.

With regards to those list errors, once again, not exactly sure why the soldiers lists are empty or undefined somehow. I havent seen errors like that for a very long time.

Expand  

Here's what I think happened: I kept pasting new releases over the old releases and ended up with a lot of extra old material. After deleting and reinstalling everything, many of the errors and warnings went away, though some other things remain, such as UI errors and such, which I believe are legit. 

Link to comment
Share on other sites

  • 2 months later...

The Sheikah Cadre
7Z0DTnZ.png
The Cadre is the ruling body of Hyrule's seven Sheikah Clans. Composed of the elders of each clan, the Cadre forms a council that is moderated by the high Maz Koshia, or eldest Monk. While each clan has their own laws and acts with a degree of autonomy, the rule and order of the council can and will dictate what the Sheikah as a whole do.

HISTORY
The Sheikah as a people are ancient, dating back to the times of Akkala. While records of their deeds are few, many legends surrounding the Sheikah placed them as mediators between Hyrule and the Oocca. The Divine Oocca would use the dark arts of the Sheikah as an instrument, rooting out corruption and demons. This role seems to survive into modern day despite the absence of their Oocca masters.

The Cadre's goals are not explicit to outsiders, though it seems in general they wish to direct history and avoid cataclysmic disaster and change. To accomplish this the Sheikah have adopted extremely subversive and secretive methods: Spying, bribing, black mailing, and assassination to change the course of events rather than military or diplomatic might. If there is a great and powerful monarch in Hyrule, odds are the Sheikah are responsible for putting them there and keeping them alive.

THE SEVEN CLANS

1C2aTuF.png
The Cadre are currently composed of seven Clans. Throughout history there were many more, and indeed there may be additional clans that have long since departed Hyrule. Each clan operates much like an independent state with oversight from the Cadre council. They provide resources through tribute, as well as spies, information, and soldiers. The Sheikah Cadre's military is small but highly disciplined and skilled, due in part to the long lifespan of their people. It is usually segmented and broken between each clan, but multiple clans will form combined armies when directed by the Cadre.

PLAYSTYLE
The Sheikah are few in number, but their soldiers are generally stronger than those of other armies. Within the Cadre's roster there is a high emphasis on speed, dealing damage, and most importantly: stealth. Many Sheikah units have the ability to hide under the noses of enemies, which can lead to many sneaky strategies and circumventing enemy armies.

For more details on the Sheikah Heroes and their unit roster, check out the spoiler below:

  Reveal hidden contents

Sheikah Cadre Unit Roster

Edited by The Undying Nephalim
  • Thanks 7
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...