Juli51 Posted December 12, 2016 Report Share Posted December 12, 2016 Ok, that's what happens when attempting to access the Atlas editor. OAD_Atla_editor_faillure.mov 1 Quote Link to comment Share on other sites More sharing options...
Juli51 Posted December 12, 2016 Author Report Share Posted December 12, 2016 No time for crash reporting, Just click on the map editor and it's gone. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 @wraitii Looks like the bug you were talking about last time you asked me to compile 1 Quote Link to comment Share on other sites More sharing options...
Juli51 Posted December 12, 2016 Author Report Share Posted December 12, 2016 I'm using the Delenda Est Mod by the way. I don't know if it's related. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 Shouldn't change anything but can you try without it @Juli51 ? Quote Link to comment Share on other sites More sharing options...
Juli51 Posted December 12, 2016 Author Report Share Posted December 12, 2016 Ok, I tried but same result as before. It seems like i need to enter the scenario editor to start do some work. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 (edited) Not necessarily, If you really need to get something into the editor I can help, but you could just go like me and make render in your 3D software package. There is also https://sketchfab.com/. Also concept art is cool too. If you can export to the dae format you should be fine. The other solution would be to build the game from the source and figure out was goes wrong on OSX Sierra. You also have a programmer formation, am I right ? If you need any help for that I'd suggest you have a look at the wiki. Or simply drop by #0ad-dev Edited December 12, 2016 by stanislas69 Quote Link to comment Share on other sites More sharing options...
Juli51 Posted December 12, 2016 Author Report Share Posted December 12, 2016 I would like to start with some conceptual work and have a look at the actual Macedonian 3D models, designs or drawings in order to have an overall picture of the job already done. Besides, I still need to update all my 3D stuff. ¿Is there a place where to access the conceptual work of OAD? Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 Here are the macedonian buildings For concept art have a look at http://trac.wildfiregames.com/browser/art_source/trunk/concept art As @Enrique said it's highly outdated. Quote Link to comment Share on other sites More sharing options...
Athelia Posted December 12, 2016 Report Share Posted December 12, 2016 I am having the exact same issue. iMac late 2013 running macOS Sierra. I was just going to make a post about this, glad I found a topic covering it. 3 Quote Link to comment Share on other sites More sharing options...
Juli51 Posted December 12, 2016 Author Report Share Posted December 12, 2016 Great Thanks,.. That's what I needed to start. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 12, 2016 Report Share Posted December 12, 2016 8 minutes ago, Juli51 said: Great Thanks,.. That's what I needed to start. If you need anything else, let me know. 18 minutes ago, Athelia said: I am having the exact same issue. iMac late 2013 running macOS Sierra. I was just going to make a post about this, glad I found a topic covering it. It will be investigated, I'll come back to you if I have any news. 1 Quote Link to comment Share on other sites More sharing options...
Juli51 Posted December 21, 2016 Author Report Share Posted December 21, 2016 Any news about the crash issue?. As I get deeper into the forums I feel like I'm missing many objects, ideas and structures all ready done. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 21, 2016 Report Share Posted December 21, 2016 4 minutes ago, Juli51 said: Any news about the crash issue?. As I get deeper into the forums I feel like I'm missing many objects, ideas and structures all ready done. Nope. @elexis Quote Link to comment Share on other sites More sharing options...
elexis Posted December 21, 2016 Report Share Posted December 21, 2016 Don't have access to OSX, unfortunately only @wraitii currently has. Can only link the ticket #4408 which has a patch attached, which apparently is ready to be tested (see also BuildInstructions#OSX). Quote Link to comment Share on other sites More sharing options...
Juli51 Posted December 23, 2016 Author Report Share Posted December 23, 2016 On 21/12/2016 at 11:39 PM, elexis said: Don't have access to OSX, unfortunately only @wraitii currently has. Can only link the ticket #4408 which has a patch attached, which apparently is ready to be tested (see also BuildInstructions#OSX). Ok, I've visited both links and it seems beyond my capabilities to follow the instructions. I rather wait to a new release . Any Idea about the new version release date?. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 23, 2016 Report Share Posted December 23, 2016 (edited) 5 minutes ago, Juli51 said: Ok, I've visited both links and it seems beyond my capabilities to follow the instructions. I rather wait to a new release . Any Idea about the new version release date?. Not soon. Are you sure we cannot help you ? I managed to compile it by myself after a few attempts, I had never done it before. We could write a step by step tutorial, for people who are not tech savy. Edited December 23, 2016 by stanislas69 Quote Link to comment Share on other sites More sharing options...
Juli51 Posted December 23, 2016 Author Report Share Posted December 23, 2016 Ok, I really wan to try... Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 23, 2016 Report Share Posted December 23, 2016 Okay, so what went wrong ? Quote Link to comment Share on other sites More sharing options...
Juli51 Posted December 23, 2016 Author Report Share Posted December 23, 2016 That advice... I haven't even started. Quote Link to comment Share on other sites More sharing options...
Juli51 Posted December 23, 2016 Author Report Share Posted December 23, 2016 I'm quite new so I don't want to break anything. Quote Link to comment Share on other sites More sharing options...
Stan` Posted December 23, 2016 Report Share Posted December 23, 2016 Can't become a smith if you don't start smithing right ? =) Quote Link to comment Share on other sites More sharing options...
Juli51 Posted December 23, 2016 Author Report Share Posted December 23, 2016 Right... time is my weak point. Let me try then and I'll tell you how it goes. Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted December 23, 2016 Report Share Posted December 23, 2016 The Debian warranty comes to mind if you break it you get to keep both pieces. Enjoy the Choice 1 Quote Link to comment Share on other sites More sharing options...
feneur Posted December 23, 2016 Report Share Posted December 23, 2016 3 hours ago, Juli51 said: That advice... I haven't even started. As far as I know you're not on BSD but on Mac though, right? I do know I was able to compile the game on Linux a long time ago, but I certainly needed to ask quite a few questions I hope/believe our documentation is better now though, so hopefully it will be easier than you have feared Trying out patches is a bit harder though, but with some help I think you should be able to do that as well Quote Link to comment Share on other sites More sharing options...
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