Radiotraining Posted November 20, 2021 Report Share Posted November 20, 2021 12 minutes ago, Stan` said: Nice, keep it up man. Just one thing, they need to extend below the ground, otherwise you'll run into trouble on uneven terrain ooooh right!! I always forget that part before exporting! Quote you have to vary the texture a bit. put some "paint and decorations" This is a great feedback! You're so right! There's some sort of disconnect from making the texture set in Photoshop and then apply it to the model.. I feel like there's always something missing that is difficult to anticipate before! I don't know if I'm still making something wrong, or if it's part of the normal struggle of making textures! ehehe still learning this part! Por sinal@Lopess UV mapping é ainda meu ponto fraco. Eu ainda arranjo as faças manualmente no editor, mas acho que não seja o método mais certo. As vezes eles aparece em todos os lugares e não são conectada entre eles. Talvez há alguns shortcuts pra juntar ou alinhar as islands? Ou algo automático e mais certo..? Sorry for the question Quote Link to comment Share on other sites More sharing options...
Lopess Posted November 20, 2021 Report Share Posted November 20, 2021 21 minutes ago, Radiotraining said: Por sinal@Lopess UV mapping é ainda meu ponto fraco. Eu ainda arranjo as faças manualmente no editor, mas acho que não seja o método mais certo. As vezes eles aparece em todos os lugares e não são conectada entre eles. Talvez há alguns shortcuts pra juntar ou alinhar as islands? Ou algo automático e mais certo..? Sorry for the question Talvez eu não tenha entendido totalmente a questão, lembre que o MAP AO é sempre o segundo map AO. O tutorial de map AO até o Blender 2.79. Outra coisa e sempre dar um Crtl + A para todos os parametros. Se ficou alguma duvida posso fazer um pequeno video de como eu faço e mando pelo privado. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 22, 2021 Report Share Posted November 22, 2021 the border must be redone. 1 Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted November 23, 2021 Report Share Posted November 23, 2021 4 hours ago, Lion.Kanzen said: the border must be redone. Yeah the symmetry about the centre if off. Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 23, 2021 Report Share Posted November 23, 2021 1 hour ago, Loki1950 said: Yeah the symmetry about the centre if off. Enjoy the Choice luego lo arreglamos, estaba olvidado. Quote Link to comment Share on other sites More sharing options...
Radiotraining Posted December 3, 2021 Report Share Posted December 3, 2021 A question to the experts in the forum: I was having fun making a fortress for the arabs, adding some details like arcades and such. When I got satisfied by the model, I uploaded it into the game, but it creates this weird artifacts, cutting the arcs in a strange way and leaving a big void. Now, it may be something about the way I created the arcs in the first place (still learning the best method..), but I've seen this happening more than once, so I'm wondering if it's also a game engine limit with some shapes, or what the cause could be..? Anyway no problem, I can create the same structure again. But just curious to understand the reasons. Quote Link to comment Share on other sites More sharing options...
Lopess Posted December 3, 2021 Report Share Posted December 3, 2021 These faces are probably on the opposite side. Just change them to the correct side (they should have the blue face in the face orientation). 2 Quote Link to comment Share on other sites More sharing options...
maroder Posted December 3, 2021 Report Share Posted December 3, 2021 (edited) yes I think @Lopess is correct, probably a face has the wrong orientation (The engine only renders one side of a face). See here how to enable this view mode: Edited December 3, 2021 by maroder 1 Quote Link to comment Share on other sites More sharing options...
Radiotraining Posted December 3, 2021 Report Share Posted December 3, 2021 AAAAAHH!! Got it!! Makes so much more sense now!! Thanks everyone!! Very useful tutorial as well! 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 27, 2022 Report Share Posted March 27, 2022 1 Quote Link to comment Share on other sites More sharing options...
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