Gurken Khan Posted July 4, 2022 Report Share Posted July 4, 2022 11 minutes ago, Trinketos said: Now we need the other spices of parrots xd. I'm still hoping for a proper lioness portrait. I don't know if our big cats are up to date anyway. Maybe our doggos (wolves) aren't either, but I care a little less about them. 3 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted July 4, 2022 Report Share Posted July 4, 2022 2 hours ago, Gurken Khan said: I'm still hoping for a proper lioness portrait. I don't know if our big cats are up to date anyway. Maybe our doggos (wolves) aren't either, but I care a little less about them. Wolves are good. Lion and Lioness need remade. Quote Link to comment Share on other sites More sharing options...
LetswaveaBook Posted July 6, 2022 Report Share Posted July 6, 2022 On 18/06/2022 at 11:09 AM, Alar1k said: Just an idea inspired by the hill removal - what if the new map named "plainland" would have little ponds of water instead of cliffs - mainly so that one could use fishing advantage and also make Athene civ more balanced since they could finally get their full potential since they have mercs and champions locked to only maps with bodies of water present Quote Link to comment Share on other sites More sharing options...
LetswaveaBook Posted July 6, 2022 Report Share Posted July 6, 2022 (edited) I increased the number of ponds and pond size. @Alar1k The question is not if you can do it, the question is whether you will spend time on making these maps. Edited July 6, 2022 by LetswaveaBook 2 Quote Link to comment Share on other sites More sharing options...
Alar1k Posted July 18, 2022 Report Share Posted July 18, 2022 On 06/07/2022 at 7:41 PM, LetswaveaBook said: I increased the number of ponds and pond size. @Alar1k The question is not if you can do it, the question is whether you will spend time on making these maps. This looks really nice! And yeah, I agree with what you said, I personally have little to no skills in map design so I usually get lost whenever I try to implement my ideas hahah Quote Link to comment Share on other sites More sharing options...
LetswaveaBook Posted July 18, 2022 Report Share Posted July 18, 2022 12 hours ago, Alar1k said: I personally have little to no skills in map design The same goes for me. What I do have something that anyone could have: curiosity. 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted September 2, 2022 Report Share Posted September 2, 2022 3 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted September 7, 2022 Report Share Posted September 7, 2022 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 8, 2022 Report Share Posted September 8, 2022 Mirror Mod. 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 8, 2022 Report Share Posted September 8, 2022 On 02/07/2021 at 7:36 PM, wowgetoffyourcellphone said: Look how sharp the shadows used to be. Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 8, 2022 Report Share Posted September 8, 2022 5 hours ago, wowgetoffyourcellphone said: Look how sharp the shadows used to be. According to Vlad nothing changed can you reproduce that screenshot in SVN? You need to use whole map shadows. Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 9, 2022 Report Share Posted September 9, 2022 I wanna rock! Quote Link to comment Share on other sites More sharing options...
Grapjas Posted September 9, 2022 Report Share Posted September 9, 2022 (edited) On 08/09/2022 at 8:40 PM, Stan` said: According to Vlad nothing changed can you reproduce that screenshot in SVN? You need to use whole map shadows. I recall testing this with Wow on IRC, was it the default map height? I can't exactly remember tbh. But something defnitely changes shadow sharpness. EDIT: Found the log, read from 11:49: https://irclogs.wildfiregames.com/%230ad-dev/2022-01-14-QuakeNet-%230ad-dev.log Edited September 9, 2022 by Grapjas 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 10, 2022 Report Share Posted September 10, 2022 20 hours ago, Grapjas said: I recall testing this with Wow on IRC, was it the default map height? I can't exactly remember tbh. But something defnitely changes shadow sharpness. EDIT: Found the log, read from 11:49: https://irclogs.wildfiregames.com/%230ad-dev/2022-01-14-QuakeNet-%230ad-dev.log According to Vlad it has always been the case. Maybe the new maps suffer from it? 1 Quote Link to comment Share on other sites More sharing options...
Grapjas Posted September 10, 2022 Report Share Posted September 10, 2022 (edited) 4 hours ago, Stan` said: According to Vlad it has always been the case. Maybe the new maps suffer from it? Don't know. My test map which is just flat terrain had that issue too. Maybe there were some changes to atlas in that regard? EDIT: i think my test map was A23 originally, maybe beginning of A24 Edited September 10, 2022 by Grapjas Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 10, 2022 Report Share Posted September 10, 2022 3 minutes ago, Grapjas said: Don't know. My test map which is just flat terrain had that issue too. Maybe there were some changes to atlas in that regard? Keep in mind you have to use whole map shadows to get the old behavior back. 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted September 13, 2022 Report Share Posted September 13, 2022 Lusitans mod. 3 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted September 23, 2022 Report Share Posted September 23, 2022 2 Quote Link to comment Share on other sites More sharing options...
LetswaveaBook Posted September 24, 2022 Report Share Posted September 24, 2022 The elephants in the image of @Lion.Kanzen made me wonder what would happen if a ranged attacked the elephant behind another elephant. I made a screenshot myself. Can someone explain how the slingshots pass through the elephants? 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted September 24, 2022 Report Share Posted September 24, 2022 1 minute ago, LetswaveaBook said: I made a screenshot myself. Can someone explain how the slingshots pass through the elephants? If this is an actual question it's easy the projectile visibility has nothing to do what actually happens. It's just cosmetic. 1 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 24, 2022 Report Share Posted September 24, 2022 1 hour ago, LetswaveaBook said: An Elecentipede! 3 Quote Link to comment Share on other sites More sharing options...
Carltonus Posted September 25, 2022 Report Share Posted September 25, 2022 On 24/09/2022 at 3:48 AM, Gurken Khan said: An Elecentipede! More like an "Elé-hexadecapede". In other news, here's an Athenian phalanx for my new profile banner(s):What is interesting is that every member in the formation wears a bronze cuirass, filtering out the others with the linothorax. 4 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 8, 2022 Report Share Posted October 8, 2022 7 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 8, 2022 Report Share Posted October 8, 2022 (edited) 1 hour ago, wowgetoffyourcellphone said: which faction is it? Edited October 8, 2022 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted October 8, 2022 Report Share Posted October 8, 2022 18 minutes ago, Lion.Kanzen said: which faction is it? Kievan Rus. I am working on bringing Millennium AD back to life for Alpha 26. Should take about a week. Terra Magna Alpha 26 is already uploaded and awaiting verification: https://0ad.old.mod.io/terra-magna 1 1 Quote Link to comment Share on other sites More sharing options...
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