Jeru Posted August 8, 2012 Report Share Posted August 8, 2012 I made tickets: #1586 & #1587. Quote Link to comment Share on other sites More sharing options...
Pureon Posted August 8, 2012 Report Share Posted August 8, 2012 Then this needs to be made explicit in the UI: "JuBot (easy)", "qBot (hard)". We can't expect outsiders to guess this info.+1 from me I suggested it on IRC yesterday. JuBot (easy), qBot (medium), qBot XP (hard)qBot XP isn't quite 'Hard' yet, but it's getting there! 1 Quote Link to comment Share on other sites More sharing options...
Spahbod Posted August 8, 2012 Report Share Posted August 8, 2012 +1 from me I suggested it on IRC yesterday. JuBot (easy), qBot (medium), qBot XP (hard)qBot XP isn't quite 'Hard' yet, but it's getting there!And we can have a qBot xp cheater (very hard) that uses in game cheats to its benefit. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 8, 2012 Author Report Share Posted August 8, 2012 And we can have a qBot xp cheater (very hard) that uses in game cheats to its benefit.That would be cool. Perhaps two "cheaters"--one that uses in-game cheats and one that gets bonuses, like researching techs regardless of cost, etc. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted August 8, 2012 Report Share Posted August 8, 2012 For AI's, I'm thinking we should reconsider bundling AI's that aren't being maintained, like JuBot.I agree with this, the problem with keeping multiple AIs around is that it increases maintenance, every new feature that is added needs to be added to each AI separately. For example: walls, gates, technologies, healers, trade, bartering, to name a few, are all "new" features in the sense that AI development has not kept up the pace, now who wants to add support for these features to each of at least 3 AIs?Since we are still in alpha, we can make these decisions. The only reason some AIs appear to be easier is because they are broken or incomplete, as far as I know JuBot was not intended to be an "easy" bot, nor was qBot intended to be medium, but both were supposed to be very challenging state-of-the-art AIs. I don't think trying to pass off a broken AI as "easy" is a good decision because players will notice the quality of the AI, not only how challenging it is to defeat the first time they play.What makes a quality AI? Challenge - yes, but also coherent and varied strategies, unpredictability, use of various gameplay features, minimal impact on performance, adaptability to different maps and situations.If it were up to me, these would be on the chopping block: testbot, JuBot and possibly original qBot if we have a replacement. No offense to the developers of these AIs, they served their purpose and have maybe led to better AIs, let's not be afraid to move on It's better to focus our resources on one great AI then spread it out over a handful of mediocre ones. 1 Quote Link to comment Share on other sites More sharing options...
Jeru Posted August 9, 2012 Report Share Posted August 9, 2012 The older AI's can still be available in a seperate package for AI developers, and we can link to it prominently on the Trac wiki, but I see no reason to confuse all users with these extra options. Quote Link to comment Share on other sites More sharing options...
wraitii Posted August 9, 2012 Report Share Posted August 9, 2012 Cheater AI is absolutely possible now. The AI can send cheat commands very easily. It may be necessary for some "god-mode" for the AI, but I don't think we ought to need that for the "hard" mode.(If I get my way with the "unpredictability" slider, you may have a level that would be "extreme", where the AI would use cheats a little irresponsibly, calling e=mc2troopers and things like that). Quote Link to comment Share on other sites More sharing options...
Spahbod Posted August 9, 2012 Report Share Posted August 9, 2012 wraitii: the "cheats" ai should use are resource , population and speed cheats (a version of the latter is defined just for ai which you can define the rate yourself). i personally don't want a bunch of planes bombarding my base even if i am fighting a super hard ai. Quote Link to comment Share on other sites More sharing options...
wraitii Posted August 9, 2012 Report Share Posted August 9, 2012 That's why I'd like two sliders. A difficulty level, that would make the AI gradually harder, and some sort of "unpredictability/entertainment" slider that would have a few levels, like: "efficient at all costs"/"normal"/"fun"/"extreme". On the extreme level, the AI would react to your cheats by using cheats itself, or things like that.Of course it's pretty low priority. 1 Quote Link to comment Share on other sites More sharing options...
Thorfinn the Shallow Minded Posted August 9, 2012 Report Share Posted August 9, 2012 (edited) I like the idea of cheating AI using cheats. Edited August 9, 2012 by Thorfinn the Shallow Minded Quote Link to comment Share on other sites More sharing options...
Revan Shan Posted August 9, 2012 Report Share Posted August 9, 2012 (edited) The second one in spanish is quite funny he gets very nervous and freaks out when qBot sends his troops and destroy him ^^ (and he warned it would happen xD)He is really excited about the game, he gives very positive words to the game and remarks the good work the team is doing on each alpha.He remarks that 0 A.D. is a "truly Age of Empires successor, improving upon it" And he explains key features recently implemented, and bigger gameplay differences with AOE like using soldiers to gather/build, etcVideo comments are also very positive He's going to make part 2 playing with romans vs carts, but I think he picked up an islands map... ^^Glad you liked the video. Cause it's mine. In fact, I was passing by the forum to post it, lolAnyway, Part 2 is already out Edited August 9, 2012 by Revan Shan Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 9, 2012 Author Report Share Posted August 9, 2012 Your voice is quite epic. Quote Link to comment Share on other sites More sharing options...
Revan Shan Posted August 9, 2012 Report Share Posted August 9, 2012 (edited) Your voice is quite epic. Thanks. In fact I'm the voice for the reviews on eGAM3Rs, and have lots of experience on voice acting. I've done voice acting for mods too.It's a shame I'm to bussy now with my own proyects. lol I don't want to spam right here, but just for your curiosity, take a look at this (not, it's comedy, not serious stuff ): Edited August 9, 2012 by Revan Shan Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 13, 2012 Author Report Share Posted August 13, 2012 http://www.youtube.com/watch?v=zf711nJ8pMQ Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 13, 2012 Author Report Share Posted August 13, 2012 http://www.youtube.com/watch?v=iiOMoFHZg1M Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 13, 2012 Author Report Share Posted August 13, 2012 Quote Link to comment Share on other sites More sharing options...
zoot Posted August 13, 2012 Report Share Posted August 13, 2012 http://www.youtube.com/watch?v=iiOMoFHZg1MDoes he randomly become victorious at around 12:25 without even having scouted the enemy base? Or is it some cheat I don't know about Quote Link to comment Share on other sites More sharing options...
fcxSanya Posted August 13, 2012 Report Share Posted August 13, 2012 Does he randomly become victorious at around 12:25 without even having scouted the enemy base? Or is it some cheat I don't know about Looks like his purple "Invasion Force" ally qBot managed to defeat both enemy qBots and to build a base.Edit: forgot the important "ally" word. 1 Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 16, 2012 Author Report Share Posted August 16, 2012 Quote Link to comment Share on other sites More sharing options...
Sighvatr Posted August 18, 2012 Report Share Posted August 18, 2012 He is dissing my favorite faction to play with. I'd show him. 1 Quote Link to comment Share on other sites More sharing options...
Revan Shan Posted August 23, 2012 Report Share Posted August 23, 2012 (edited) lol, he's playing it because he saw my gameplay. Good Edited August 23, 2012 by Revan Shan Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted August 23, 2012 Author Report Share Posted August 23, 2012 http://www.youtube.com/watch?v=stUpOY4zvko Quote Link to comment Share on other sites More sharing options...
zoot Posted September 1, 2012 Report Share Posted September 1, 2012 Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted September 6, 2012 Author Report Share Posted September 6, 2012 Quote Link to comment Share on other sites More sharing options...
MishFTW Posted September 6, 2012 Report Share Posted September 6, 2012 Thats a good start right there. Quote Link to comment Share on other sites More sharing options...
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