yu210148 Posted yesterday at 14:17 Report Share Posted yesterday at 14:17 Hi All, I was playing a game on a large map with multiple allies and established trade routes between my market and theirs. It occured to me that it'd be nice if I could select multiple markets for my traders and have them cycle between them. In other words, set up a market, establish an 'origin' (my market) and 'destination' (one of my allies) market but also have my traders stop in at my 3rd ally's market making a circuit so we would all benefit from the trade. I don't know what all would be involved in coding this 'feature' but I wonder if there's any appetite for something like this in the gameplay dynamics? What do folks think? kev. 1 Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted yesterday at 17:52 Report Share Posted yesterday at 17:52 I think it'd be nice from a roleplaying perspective, but practically I'd just establish separate trade routes for each ally. (From the furthest points possible so they're as lucrative as possible.) Quote Link to comment Share on other sites More sharing options...
Grautvornix Posted yesterday at 19:27 Report Share Posted yesterday at 19:27 While you are right with respect to the current game, a roundtrip could even deliver more profit, as the total distance travelled could even be longer (profit relates to distance in game). Tried to establish such a roundtrip scheme but is does not seem to work. What appears to work (at least using trader ships) is to define a specific path to follow. I did that to avoid being attacked in that route, but it might be possible to maximize trade income by defining a longer detour. Did anyone check this can work? Or is the distance travelled just measured "as the crow flies" i.e. shortest connection between origin and destination? 1 Quote Link to comment Share on other sites More sharing options...
Perzival12 Posted 2 hours ago Report Share Posted 2 hours ago On 12/10/2025 at 7:17 AM, yu210148 said: Hi All, I was playing a game on a large map with multiple allies and established trade routes between my market and theirs. It occured to me that it'd be nice if I could select multiple markets for my traders and have them cycle between them. In other words, set up a market, establish an 'origin' (my market) and 'destination' (one of my allies) market but also have my traders stop in at my 3rd ally's market making a circuit so we would all benefit from the trade. I don't know what all would be involved in coding this 'feature' but I wonder if there's any appetite for something like this in the gameplay dynamics? What do folks think? kev. That sounds like a good idea. You should talk to Stan about adding that to the game. Quote Link to comment Share on other sites More sharing options...
yu210148 Posted 6 minutes ago Author Report Share Posted 6 minutes ago 2 hours ago, Perzival12 said: That sounds like a good idea. You should talk to Stan about adding that to the game. Forgive my ignorance, but who's Stan and how would I get in touch with him? Kev. Quote Link to comment Share on other sites More sharing options...
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