Veridagorin Posted September 16 Report Share Posted September 16 Wicker Baskets under Specific Technologies in Mauryas civilization overview. 1 Quote Link to comment Share on other sites More sharing options...
Dakara Posted September 17 Report Share Posted September 17 Hey, the tech exist so what it the issue? Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted September 17 Report Share Posted September 17 @Dakara, the tech exists for everyone, not just Mauryans. That's why it's not a tech specific to them. Hence, it's a bug in the UI. Quote Link to comment Share on other sites More sharing options...
Dakara Posted September 17 Report Share Posted September 17 I just try with carthage, no exist Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted September 17 Report Share Posted September 17 13 minutes ago, Dakara said: I just try with carthage, no exist Ofc cart has wicker baskets. 38 minutes ago, Deicide4u said: That's why it's not a tech specific to them. Hence, it's a bug in the UI. In their case it's paired with Ahimsa, I guess that's why it's there. Quote Link to comment Share on other sites More sharing options...
Dakara Posted September 17 Report Share Posted September 17 Maurya has 2 tech ( a choice) Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted September 17 Report Share Posted September 17 3 hours ago, Gurken Khan said: In their case it's paired with Ahimsa, I guess that's why it's there. Yes, probably because it's a pair tech for them. Quote Link to comment Share on other sites More sharing options...
Veridagorin Posted September 19 Author Report Share Posted September 19 It would be nice if it was clearer that they disable each other. 1 Quote Link to comment Share on other sites More sharing options...
Dakara Posted September 19 Report Share Posted September 19 6 hours ago, Veridagorin said: It would be nice if it was clearer that they disable each other. it is very clear already Quote Link to comment Share on other sites More sharing options...
Veridagorin Posted Friday at 15:08 Author Report Share Posted Friday at 15:08 In the civilization overview and tech tree. Quote Link to comment Share on other sites More sharing options...
guerringuerrin Posted Friday at 15:33 Report Share Posted Friday at 15:33 I think only Ahimsa should be there as Wicker Basket is available for every Civ, is not an specific tech for Mauryas. 1 Quote Link to comment Share on other sites More sharing options...
Obelix Posted Saturday at 15:02 Report Share Posted Saturday at 15:02 Thanks @guerringuerrin for filing Issue #8367 (Wicker Baskets incorrectly listed as Mauryan specific technology in Civilization Overview)! 2 Quote Link to comment Share on other sites More sharing options...
guerringuerrin Posted Monday at 20:59 Report Share Posted Monday at 20:59 @Stan` @wowgetoffyourcellphone By removing "{ "civ": "maur" }" from "simulation\data\technologies\gather_wicker_baskets_maur.json", I was able to eliminate Wicker Baskets as a civilization-specific technology from the Civilization Overview section without breaking its functionality in the game (it still appears as a pair tech of Ahimsa and produces the desired effects). However, I’m not sure if this is the proper way to fix it. Could you confirm? Thanks Original file { "pair": "pair_gather_food_maur", "genericName": "Wicker Baskets", "description": "Equip your foragers with wicker baskets for foraging.", "cost": { "wood": 100 }, "requirements": { "all": [ { "tech": "phase_village" }, { "civ": "maur" } ] }, "icon": "gather_basket.png", "researchTime": 40, "tooltip": "Workers +50% fruit gather rate.", "modifications": [ { "value": "ResourceGatherer/Rates/food.fruit", "multiply": 1.5 } ], "affects": ["Worker"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Edited file: { "pair": "pair_gather_food_maur", "genericName": "Wicker Baskets", "description": "Equip your foragers with wicker baskets for foraging.", "cost": { "wood": 100 }, "requirements": { "all": [ { "tech": "phase_village" } ] }, "icon": "gather_basket.png", "researchTime": 40, "tooltip": "Workers +50% fruit gather rate.", "modifications": [ { "value": "ResourceGatherer/Rates/food.fruit", "multiply": 1.5 } ], "affects": ["Worker"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } 1 Quote Link to comment Share on other sites More sharing options...
Atrik Posted Monday at 21:32 Report Share Posted Monday at 21:32 It might make the tech available to other civs, maybe for example if you capture a maury farmstead Should be checked.. 1 Quote Link to comment Share on other sites More sharing options...
guerringuerrin Posted Monday at 22:52 Report Share Posted Monday at 22:52 Thanks for your answer, @Atrik Yeah i've just checked and it doesnt make tech available for other civs when farmstead is captured. Only if that play didnt research Wicker Baskets already. So it looks like it's working good. Doesn't look like the correct way to accomplish this, tho Quote Link to comment Share on other sites More sharing options...
guerringuerrin Posted 17 hours ago Report Share Posted 17 hours ago Maybe, @Vantha can help me with this? Quote Link to comment Share on other sites More sharing options...
Atrik Posted 17 hours ago Report Share Posted 17 hours ago On 23/09/2025 at 12:52 AM, guerringuerrin said: Doesn't look like the correct way to accomplish this, tho 18 minutes ago, guerringuerrin said: Maybe, @Vantha can help me with this? @guerringuerrin your hack is perfectly suited for this. As you said, the likelihood of not having Wicker Baskets researched until you can capture an enemy maury farmstead then research Ahimsa is very very edge case... And wouldn't even break anything. If you really want to hustle it, here two 'long-term' improvements ideas: Support template attribute to mark as 'non-civ specific' techs and structure to be ignored in civ overview Support paired techs to use existing 'normal' techs (Ideal) Quote Link to comment Share on other sites More sharing options...
guerringuerrin Posted 16 hours ago Report Share Posted 16 hours ago 33 minutes ago, Atrik said: @guerringuerrin your hack is perfectly suited for this. As you said, the likelihood of not having Wicker Baskets researched until you can capture an enemy maury farmstead then research Ahimsa is very very edge case... And wouldn't even break anything. I understand. That doesn't happen anyway, even without investigating WickerBasket. 41 minutes ago, Atrik said: If you really want to hustle it, here two 'long-term' improvements ideas: Support template attribute to mark as 'non-civ specific' techs and structure to be ignored in civ overview Support paired techs to use existing 'normal' techs (Ideal) Thanks! Quote Link to comment Share on other sites More sharing options...
Atrik Posted 16 hours ago Report Share Posted 16 hours ago 14 minutes ago, guerringuerrin said: I understand. That doesn't happen anyway, even without investigating WickerBasket. Oh ok, I misunderstood what you meant previously then.. So if this create 0 issues, others techs that would do something similar wouldn't have either, in mods or in future balancing stuff, I guess you already have the proper solution then. Quote Link to comment Share on other sites More sharing options...
Player of 0AD Posted 8 hours ago Report Share Posted 8 hours ago The places of the icons of both techs need to be swapped urgently, they are both at the wrong place. Wicker basket needs to be left from the plough, not above that. Quote Link to comment Share on other sites More sharing options...
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