Meister Posted Friday at 13:26 Report Share Posted Friday at 13:26 Hello there i have feedback in two parts: - you should make a deb file! (i dont know how difficult it is to make, if its too hard let me know.) The game is released for mac and windows, but on a linux machine i cannot yet be installed. You cant even build it on debian bookworm because of the rustc problem - but bookworm is still the latest stable debian version. That means, if you have linux, you cannot play a27 - except you have arch or are a tech enthusiast... Also this wiki page has been updated 6 months ago, so its unclear if the information displayed is still valid for a27. From Website -> Download -> Download for Linux you are sent to this page. @Itms - I played a few games on debian trixie, using my old laptop with an Intel i7-4510U CPU @ 2.00GHz. I had up to 10 fps, but when it came to a 200 pop situation, it was more like 0.5 to 1 fps. I played with lowest graphic settings, which used to get me 20-40 fps on a26. I tried both OpenGL and Vulkan, no notable difference detected. Any idea why it is so much slower now? Thank you for reading this, Meister 2 Quote Link to comment Share on other sites More sharing options...
vladislavbelov Posted Friday at 13:56 Report Share Posted Friday at 13:56 28 minutes ago, Meister said: - I played a few games on debian trixie, using my old laptop with an Intel i7-4510U CPU @ 2.00GHz. I had up to 10 fps, but when it came to a 200 pop situation, it was more like 0.5 to 1 fps. I played with lowest graphic settings, which used to get me 20-40 fps on a26. I tried both OpenGL and Vulkan, no notable difference detected. Any idea why it is so much slower now? I might suggest a bit techy way: open in-game profiler with F11 on a laggy scene and share result of the appeared window. Quote Link to comment Share on other sites More sharing options...
Meister Posted Friday at 16:43 Author Report Share Posted Friday at 16:43 (edited) 2 hours ago, vladislavbelov said: I might suggest a bit techy way: open in-game profiler with F11 on a laggy scene and share result of the appeared window. Okay, here you are: no mods activated. lowest graphic settings. Thank you for having a look at it. edit: this was 3v2 game after i gave up. also no fights going on at that moment. when there is a fight or when its a bigger map with 4v4, it drops below 5 fps Edited Friday at 16:44 by Meister Quote Link to comment Share on other sites More sharing options...
sarcoma Posted Friday at 18:20 Report Share Posted Friday at 18:20 disable the new gpu setting, it helps otherwise it lags the entire os Quote Link to comment Share on other sites More sharing options...
Meister Posted Friday at 20:43 Author Report Share Posted Friday at 20:43 2 hours ago, sarcoma said: disable the new gpu setting, it helps Hi, which one? Quote Link to comment Share on other sites More sharing options...
Stan` Posted Friday at 20:47 Report Share Posted Friday at 20:47 GPU Skinning Quote Link to comment Share on other sites More sharing options...
chrstgtr Posted Sunday at 04:04 Report Share Posted Sunday at 04:04 On 31/01/2025 at 2:47 PM, Stan` said: GPU Skinning I know it is too late now, but can we turn this off as default for future alphas/downloads? Every new alpha it seems like there are massive complaints about lag that result from improved art/processes/etc. I haven't played too much this alpha yet. But I am already hearing a massive number of complaints about lag. I tend to agree with those complaints. 1 Quote Link to comment Share on other sites More sharing options...
zyli Posted Sunday at 06:32 Report Share Posted Sunday at 06:32 Quote - you should make a deb file It is already in Debian Sid: https://tracker.debian.org/pkg/0ad https://incoming.debian.org/debian-buildd/pool/main/0/0ad/ https://incoming.debian.org/debian-buildd/pool/main/0/0ad-data/ In Debian Bokworm will not be available: Quote 0ad (0.27.0-2) unstable; urgency=medium * Tighten build-dep on cargo/rustc >= 1.66.0, required for building mozjs. Unfortunately this makes it difficult to backport to stable. If you want to have 0ad 0.27.0 in Debian Bookworm, you have to compile it yourself using 'rustup' - tested - it works: https://wildfiregames.com/forum/topic/127464-debian-bookworm-129-rustup-successful-compilation-of-0270-rc2/ Regards Quote Link to comment Share on other sites More sharing options...
Stan` Posted Sunday at 06:54 Report Share Posted Sunday at 06:54 2 hours ago, chrstgtr said: I know it is too late now, but can we turn this off as default for future alphas/downloads? Every new alpha it seems like there are massive complaints about lag that result from improved art/processes/etc. I haven't played too much this alpha yet. But I am already hearing a massive number of complaints about lag. I tend to agree with those complaints. The thing GPU skinning is supposed to improve performance since you do more things on the GPU that's less load on the CPU. cc @vladislavbelov Quote Link to comment Share on other sites More sharing options...
chrstgtr Posted Sunday at 07:06 Report Share Posted Sunday at 07:06 11 minutes ago, Stan` said: The thing GPU skinning is supposed to improve performance since you do more things on the GPU that's less load on the CPU. cc @vladislavbelov Ok. Then whatever the problem is. I'm not sure we know what that problem is right now. Can we set that off? But there is certainly way more lag in a27 than previous alphas. Quote Link to comment Share on other sites More sharing options...
Stan` Posted Sunday at 07:15 Report Share Posted Sunday at 07:15 8 minutes ago, chrstgtr said: Ok. Then whatever the problem is. I'm not sure we know what that problem is right now. Can we set that off? But there is certainly way more lag in a27 than previous alphas. As in for Release 28 yeah if we don't find the culprit. It would nice to diagnose the source though. Are people using Vulkan or OpenGl, what kind of GPU they have etc. Quote Link to comment Share on other sites More sharing options...
chrstgtr Posted Sunday at 08:33 Report Share Posted Sunday at 08:33 (edited) 1 hour ago, Stan` said: As in for Release 28 yeah if we don't find the culprit. It would nice to diagnose the source though. Are people using Vulkan or OpenGl, what kind of GPU they have etc. We haven't figured out the source and who it is impacting. I thought you had it figured out. But I guess we still need to do our diligence to find source too Base settings and base game is def causing a problem for every 4v4 game that I have seen, including games where we ask players to turn down graphic settings. I Edited Sunday at 08:34 by chrstgtr Quote Link to comment Share on other sites More sharing options...
Seleucids Posted Sunday at 10:29 Report Share Posted Sunday at 10:29 Here is an attempt to see the frame rate evolution with GPU skinning. The frame rate is low but the system resource consumption is also very low; the process is not using much processing power. Only 9% CPU usage and 5% GPU usage, yet the game is at 8 fps I think this is a matter of code optimisation. I'm glad to see some signs of multiprocessing, but the load could have been distributed more evenly. 1 Quote Link to comment Share on other sites More sharing options...
Seleucids Posted Sunday at 10:36 Report Share Posted Sunday at 10:36 This is without GPU skinning. The frame rates are massively unstable and on average, worse. The resource consumptions are also low. This is very different to lag in A26, where a single process is consuming 100% of a CPU core and the GPU is also near maximum. Now we have load distributed across several processes but each one uses little power. 2 Quote Link to comment Share on other sites More sharing options...
Dunedan Posted Monday at 06:53 Report Share Posted Monday at 06:53 Turns out, while I have a bit more recent hardware, I'm affected by this problem as well. The whole game stutters visibly and frame rates drop very low the more units exist. I'm using a AMD GPU with Wayland on Linux. It doesn't matter whether I run the game with Wayland or XWayland. It doesn't matter whether I select OpenGL or Vulkan as engine. It doesn't matter whether I enable GPU Skinning or not and the problem continues to exist even on lowest graphics settings. What seems to be common from the reports so far is that a lot of time is spent in "sim update", but I'm not sure if that's significant. Quote Link to comment Share on other sites More sharing options...
Stan` Posted Monday at 10:49 Report Share Posted Monday at 10:49 Relevant discussion https://irclogs.wildfiregames.com/%230ad-dev/2025/02/2025-02-03-QuakeNet-%230ad-dev.log Quote Link to comment Share on other sites More sharing options...
Dunedan Posted Monday at 19:55 Report Share Posted Monday at 19:55 I've created https://gitea.wildfiregames.com/0ad/0ad/issues/7589 to track this issue. 1 1 Quote Link to comment Share on other sites More sharing options...
MetaPhyZic Posted Monday at 21:05 Report Share Posted Monday at 21:05 1 hour ago, Dunedan said: I've created https://gitea.wildfiregames.com/0ad/0ad/issues/7589 to track this issue. 1 hour ago, Dunedan said: Some users experience stuttering and unusual low FPS with Alpha 27. Are there users who do not experience that stuttering? Quote Link to comment Share on other sites More sharing options...
0 calories Posted Monday at 21:08 Report Share Posted Monday at 21:08 3 minutes ago, MetaPhyZic said: Are there users who do not experience that stuttering? I dont experience it, Vulkan amd but game somehow sometimes drops FPS and getting slow.. Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted Monday at 21:42 Report Share Posted Monday at 21:42 I can do combat demo huge with and without gpu skinning and its a bit better with skinning. I definitely don't have this issue. Combat demo huge is a good way to see what settings are good for the laggiest parts of games. Quote Link to comment Share on other sites More sharing options...
MetaPhyZic Posted Monday at 21:57 Report Share Posted Monday at 21:57 13 minutes ago, real_tabasco_sauce said: I definitely don't have this issue. Weird. I have sometimes around 100 FPS and it is stuttering like crazy (with or without Vulkan and on/off GPU Skinning, nothing helps). I basically can't play till a fix comes. Quote Link to comment Share on other sites More sharing options...
Stan` Posted Monday at 21:59 Report Share Posted Monday at 21:59 1 minute ago, MetaPhyZic said: Weird. I have sometimes around 100 FPS and it is stuttering like crazy (with or without Vulkan and on/off GPU Skinning, nothing helps). I basically can't play till a fix comes. Can you record it ? Quote Link to comment Share on other sites More sharing options...
MetaPhyZic Posted Monday at 22:27 Report Share Posted Monday at 22:27 26 minutes ago, Stan` said: Can you record it ? Sure. Vulkan on, GPU Skinning on, everything else is on the lowest settings. Doggos.mkv Quote Link to comment Share on other sites More sharing options...
real_tabasco_sauce Posted Monday at 22:44 Report Share Posted Monday at 22:44 Its true, your fps is changing quite a bit. Do the stutters happen in combat demo huge? (Scenarios -> Demo Maps -> combat demo (huge)) if they don't, I think they might be because of someone else in that game slowing things down for everyone. For example, when the women are stopped, the walking animation is still playing smoothly. Quote Link to comment Share on other sites More sharing options...
0 calories Posted Monday at 23:01 Report Share Posted Monday at 23:01 it really much worse performance... no idea how to trace it but we feel it! 2 Quote Link to comment Share on other sites More sharing options...
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