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0 A.D. League. (2v2)


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50 minutes ago, Yekaterina said:

Secondly if you are paranoid about mods, then just don't play. 

You are being a bit immature by labeling people, you are very defensive, I suggest you take time to reflect.(I am impulsive too).

 

You are trying to argue without basis and with bad arguments, it is normal when you are stressed.

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On 09/05/2023 at 7:16 PM, 0 A.D. Tournaments said:

Hello everyone!

I am pleased to announce an exciting 2v2 competition in the real-time strategy game, 0 A.D. If you're a fan of strategy games and love competing against other players, then this competition is for you.

The competition will be in a team format, with two players on each team. Each team will face off against another in a best-of-one serie. The team that wins will earn 3 points, while the team who loses won't earn any point.

To ensure that all participants have a fair gaming experience, fair play rules will be applied at all times. Players caught cheating or using any type of exploit or hack will be immediately disqualified and reported to 0 A.D. moderators.

All the games will be played at Saturday at 20:00 CET. If there is any game that is not possible to be played at that date, players can play it in any day of the same week.

 

RULES: 

        Map: Mainland , Normal size , Max pop: 200 , Relics: No , Conquest mode.

 

TEAMS REGISTERED:

        - eae Gaming (Stockfish, borg-)

 

 

To register to the event, just post an answer to this post with the name of your team and the team members.

We will try to stream the highest rated games.

 

Sign in open until: 26/05/23 12:00 CET.

 

 

                             

 

Which biome - temperate?
Ally view unlocked?

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First of all, i can confirm that @Stockfish does not use an autosnipe mod. I have personally heard how he is clicking when sniping units :D. Secondly, 0.A.D as an open software project is, as i understand it, generally welcoming people to try out the "programming part" and play around with it, creating new mods, testing and exploring their own skills. So i think having mods that influence gameplay etc. is generally welcome and ok. I think it is a totally fine motivation on why to engage with 0 A.D. However, some people like to play 0 A.D competitively. The part many of them enjoy about the game is developing the best build orders, showing off mouse skills, macro, etc. It is less fun for them, if mods take over the part they enjoy the most. If they do not use the mods or are not accostumed to them, they might still be able to outplay players of lower skill easily. Nevertheless, on a more or less equal (high) level of play it is often small nouances, that will decide the outcome of a game. Saving clicks for macroing your economy, building houses etc. does for example allow a much greater dedication in time and focus on microing a fight, or thinking about the best strategy. This may lead to defeats that are frustrating, as the part of the game they enjoy and aspire to improve in the most is not the one that will decide on who wins. Therefore i think it is reasonable to set up rules for a tournament, which can allow or not allow the use of certain mods, so participants can evaluate if they are intrested in the specific challenge. I dont think mod users and non-mod users should condem each other and suggest that one of them should stop playing 0 A.D. It is about mutual respect ! So this issue is something players should  communicate about before (comeptitve) games and accept other players preferences as legitimate.

Edited by MarcusAureliu#s
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refusing to play then accusing other player of cheating before any game has even started... it just shows some really can't accept defeat... If you can't loose then just don't play. Just admit that you are weak and scared of losing...

 

some skrimish maps are better for 2v2 than Mainland because you know what the map will be like, so no complaints about unfair map generation when the game starts.

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On 09/05/2023 at 7:16 PM, 0 A.D. Tournaments said:

Hello everyone!

I am pleased to announce an exciting 2v2 competition in the real-time strategy game, 0 A.D. If you're a fan of strategy games and love competing against other players, then this competition is for you.

The competition will be in a team format, with two players on each team. Each team will face off against another in a best-of-one serie. The team that wins will earn 3 points, while the team who loses won't earn any point.

To ensure that all participants have a fair gaming experience, fair play rules will be applied at all times. Players caught cheating or using any type of exploit or hack will be immediately disqualified and reported to 0 A.D. moderators.

All the games will be played at Saturday at 20:00 CET. If there is any game that is not possible to be played at that date, players can play it in any day of the same week.

 

RULES: 

        Map: Mainland , Normal size , Max pop: 200 , Relics: No , Conquest mode.

 

TEAMS REGISTERED:

        - eae Gaming (Stockfish, borg-)

 

 

To register to the event, just post an answer to this post with the name of your team and the team members.

We will try to stream the highest rated games.

 

Sign in open until: 26/05/23 12:00 CET.

 

 

                             

 

Team name: Berhudar Triangle
Team members: berhudar, weirdJokes

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Hello everyone,

i really like the idea a lot of a tournament/league, but as you plan it just by groups of 2 of individual choice where the best team up ... you won't attract a big amount of players. Might be still fun but only for few.

What about adding some sort of rules that allow more players to participate and take part in the challenge, even if they are only medium players? I have no real solution at hand, but maybe we can discuss here and share some ideas to hopefully find a way.

If any serious indicator or metric taken by the performance of players (which is of course not the normal rating) is available and more reliable, leveling out the skill of teams a bit might work. Maybe a range from min to max of indicator could be made a precondition for the teambuilding? somethin like maximum average KDR or something -> But i am not sure if these things are tracked for players. The developers among you might have much better ideas.

Anyway, logic behind this attempt would be that all participating teams are levelled a little to have a real challenge, which could be fun for all.

Another idea would be, as already mentioned to realize a kind of league system with different skill level ranges ... just like in boxing, where differnet weight classes guarantee interesting battles. Or 2-3 leagues from minor to premium ... whatever.

The things i read so far about the tournament would definetly not attract lower skilled players. So a tournament of 8 top players is maybe fun for this little blessed group ... but how to get a maximum of people involved?

...

 

Edited by jodeldi
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