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fcxSanya

WFG Retired
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Posts posted by fcxSanya

  1. 6 hours ago, gameboy said:

    root@ben:/home/tom/source/tools/XpartaMuPP# python3 XpartaMuPP.py --domain 192.168.3.10 --login wfgbot --password 12345678 --nickname WFGbot --room 22

    Make sure to specify the same room as you are joining in the game, for A22 it's "arena22" by default, see default.cfg

  2. On 5/29/2017 at 4:53 PM, gameboy said:

    2017-06-01 13:21:46        INFO     Authentication failed

    Are the credentials you specified corresponding to the ones you set for the bot on the "Ejabberd configuration" step?

    If you installed / configured ejabberd properly you should be able to connect to it with a regular XMPP client.

    • Like 2
  3. 5 hours ago, gameboy said:

    My command is: $python3 XpartaMuPP.py ,I didn't execute the command: "--domain localhost.""

    With default options it will try to connect to lobby.wildfiregames.com, so you have to specify the "domain" argument (and most likely other options too), see README

    2 hours ago, FeXoR said:

    @fcxSanya Is python 3.x correct in the first place?

    Python 3 was specified as the interpreter since the initial lobby bot implementation (see #1504) (and I'm able to run it locally with python3).

    2 hours ago, FeXoR said:

    (I usually use python 2 with Python 3 compatible syntax. At least in the scientific communities that's still the default.)

    This may be caused by some legacy libraries (which no one bothered to port to python 3 yet) or maybe the scientific communities are somewhat conservative.
    In any case there should be no issues due to python 3 in this case (I'm not even sure whether XpartaMuPP is working with python 2).

    • Like 1
  4. 18 hours ago, shieldwolf23 said:

    I was wondering if the "Public" folder of my dropbox changed @niektb had the same problem with our Viking research document

    You should've received a notification like this:

    Spoiler
    Quote

    We’re always looking to improve the Dropbox sharing experience. The Public folder was the first sharing method we introduced, and since then, we’ve built even better ways for you to share securely and work together with your team.

    As a result, we’ll soon be ending support for the Public folder. Dropbox Basic users will be able to use the Public folder until March 15, 2017. After that date the files in your Public folder will become private, and links to these files will be deactivated. Your files will remain safe in Dropbox.

    If you’d like to keep sharing files in your Public folder, you can create new shared links. Just make sure to send the new URLs to your collaborators.

    In addition to shared links, we have a number of sharing options designed to make collaboration easier and give you more control. To learn more, visit our Help Center. 

    The Dropbox team

     

    I got this one on 15 December 2016 and then a reminder on 1 March 2017:

    Spoiler
    Quote

    This is a reminder that your Public folder links will become inactive on March 15. On that date, your Public folder will become a standard Dropbox folder, and your files will remain safe in your account. If you want to share those files again, you’ll need to use shared links instead.

    The Public folder was the first sharing method we introduced, and since then, we’ve built more sophisticated ways for you to share securely and work together with your team. In addition to shared links, we have a number of sharing options designed to make collaboration easier and give you more control. 

    We understand these sharing methods are not a direct replacement for the Public folder in some cases—we apologize for the inconvenience this may cause. For more information on transitioning from the Public folder to shared links, visit our Help Center. 

    - The Dropbox Team

     

     

    • Like 1
  5. 16 hours ago, wackyserious said:

    When searching images using google, which of the four license filter should I use?

     

    15 hours ago, stanislas69 said:

    You can't really trust goodl. Because it relies on some stuff on the webpages. Better double check each time by for instance using google's reverse image Search. It can also help finding higher resolution versions

    @stanislas69 good points about double-checking licenses for individual files and reverse image search, but initial filtering by license might still be useful to get some set of results for a more careful "manual" check. The proper filter is "free to use, share or modify, even commercially", it should filter out non-free-cultural CC ND / NC licenses (see https://creativecommons.org/share-your-work/public-domain/freeworks/) and their non-CC analogs. 

    • Like 2
  6. @Andrettin did you see the second linked article from this post?

    It describes how 0 A.D. gradually transferred from full 2D to full 3D in early stages of development. It may have some useful insights for you.
    As far as I understand you're considering switch from "Full 2D" to "3D Terrain, 2D Objects" (using the article terms), right? (or you want to render the terrain in 2D too?)

    • Like 1
  7. 9 hours ago, sphyrth said:

    The Iberian Video was from the "Testing Propositions" Thread. @Feldfeld and @soloooy0 posted their replays trying to prove that Booming Only is not the only viable strategy.

    I forgot which one of them I commentated on, but here's the list.

    Thanks! Apparently it was the "2017-02-27_0005 fuego.rar"

    (the easiest way I found to match videos and replays is to scroll the video up to summary screen (to see players names, rates and civs) and open metadata.json files in a text editor (reformatting json for better readability) to see the corresponding list)

    • Like 2
  8. All the replay commentary videos were already posted in the youtube topic, but I think it's still worth to link them to the respective replays here (please correct me if I mislinked any of them):

    On 11/26/2016 at 10:01 PM, elexis said:

    Map: Survival Of The Fittest

    Players: elexis3 (1156), Kudriy (1272), frode (1100), siole, Nelirid, Hannibal_Barca (1546), duilio.92 (1322), thenu (1323)

    Summary: Tiny Map (2 treasures every 4min), Regicide, High Resources, Last Man Standing, Revealed Map, 2x Speed.

    • Too long pauses between the gaia waves, as we don't need 10min to build 3 houses. Perhaps the strength of the waves could also depend on the number of treasure placed, while still keeping a steady flow of enemies incoming (to keep the game interesting).

    2016-11-26_0004.7z

    [Anavultus] 0 A.D. Replay Commentary Part 1 Geometrically Confused


    On 2/5/2017 at 2:17 AM, borg- said:

    Map: mainland

    Players: borg- vs Liberty

    Summary: I got in trouble in this game, I almost lost. Liberty used rush skimisher cavs, and i fast p2. 

    He came with many horses, and I had nothing to defend. 

    This game was a lesson in patience and how to turn a game almost lost.

    borg- vs Liberty.rar

    [Amphibian Hoplite] 0 A.D. Alpha 21 - My First Crappy Gameplay Commentary


    On 11/27/2016 at 6:47 PM, borg- said:

    Map: Mainland

    Players: borg- (2039)(Persia), UBOSS (1203)(Spartans)

    Summary: Map for 2, Conquist, Normal Resources, 1x Speed.

    borg- vs UBOSS.rar

    [Anavultus] 0 A.D. Replay Commentary Part 2 Assimilation


    On 11/30/2016 at 1:14 AM, elexis said:

    Map: Empire

    Players: notanymorebannedopguy, nigel87, elexis, greenpower vs PhyZic, Grugnas, ffm, Cesar

    Summary: Regicide. Empire map starts with two civic centers for each player. It was an actually good game.

    2016-11-29_0007.zip

    [Anavultus] 0 A.D. Replay Commentary Part 3: Top Tier Team Regicide


    Can't find the replay for this one:

    2017-02-27_0005 fuego.rar from here:

     

    [Amphibian Hoplite] 0 A.D. Alpha 21 - Gameplay Commentary (Iberian Siege Power)


    On 12/4/2016 at 3:09 PM, JC (naval supremacist) said:

    Here, i played for the first time versus the new good player defenderbenny

    2016-12-02_0016.zip

    [Anavultus] 0 A.D. Replay Commentary Part 4 A Challenger Approaches


    On 12/5/2016 at 3:55 AM, PhyZic said:

    Map: Mainland

    Players: borg-(2043) [Rome] vs PhyZic(1586) [Sparta]

    Summary: Conquest, low resources, borg- had 1 iron more.

    2016-12-04_0011.rar

    [Amphibian Hoplite] 0 A.D. Alpha 21 - Gameplay Commentary (Swordsman Spam)

    • Like 3
  9. On 18/03/2017 at 9:21 AM, wowgetoffyourcellphone said:

    He got pwned.

    On 18/03/2017 at 10:52 AM, Lion.Kanzen said:

    You understand what they are saying?

    It's a casual "let's play" type video where the author is exploring the game and demonstrating it to his subscribers / viewers. He wasn't much concerned about playing effectively and winning. At one point he says "Since I have plenty of resources* I don't need to gather them, I'm just demonstrating how it's done". (*he selected the 'deathmatch' mode when starting the match)

    6 hours ago, sphyrth said:

    Sooner or later I might do commentaries on replays that the Anavultus has already covered. There's just a few after all.

    Go ahead, it would be interesting to see alternative casts of the same matches (y)

    • Like 2
  10. 2 hours ago, wackyserious said:

    I need to have at least 50 respondents of different nationality and ethnicity which will play the mod and provide some response through the use of online surveys.

    Sounds like an ambitious goal (I wonder how your schoolmates with similar projects achieve it).

    I don't mind to try the mod and fill the survey (nationality/ethnicity: Russian).

  11. 3 minutes ago, sphyrth said:

    No replay from me. Just commenting something related to this thread:

    Thanks @fcxSanya for the comment on the Anavultus' video. Just had a chance to record my own and I'll try to post within a couple of days.

    Looking forward to see both of them =)

    • Like 1
  12. On 3/1/2017 at 6:50 PM, soloooy0 said:
    
    Is it possible to translate the map editor into Spanish?
    On 3/1/2017 at 6:56 PM, elexis said:

    Everything becomes translated on transifex, you just need an account there and can start http://trac.wildfiregames.com/wiki/Localization

    @elexis are you sure about Atlas? I believe it wasn't localized in the initial localization system implementation, I didn't see any updates since then and can't find any related tickets/forum discussions.

  13. On 2/27/2017 at 8:20 PM, DarcReaver said:

    These points have been brought up numerous times in the past, yet still there's nothing done about it at all.

    Did you try gameplay mods: Delenda Est, MetaGameV2Sibyllae Vox ? If you have a different vision of gameplay and aren't satisfied nor by 0 A.D. nor by the existing mods, you can make a new one (describing the proposed changes in a dedicated forum topic for a start, then community can help you with the technical part).

  14. Hi, thanks for the bugreport, can you please attach the replay of the match? Depending on your OS it should in:

    • "Documents\My Games\0ad\replays" (Windows)
    • "~/.local/share/0ad/replays" (Linux)
    • "~/Library/Application\ Support/0ad/replays" (OS X)

    There should be subfolders with "commands.txt" and "metadata.json" files, it should be enough to upload commands.txt only. You can find the relevant subfolder either by timestamp or by examining the replays via the corresponding in-game menu ("Tools & Options -> Replays")

    • Like 1
  15. On 25/11/2016 at 4:22 PM, sphyrth said:

    It might also be great if a youtuber picked a replay to commentate on it

    Since you started the commentated tutorial series, maybe you will also try your hand at casting a match now? :)

    • Like 1
  16. Oh, I figured out why I wasn't able to reproduce the error: the actor got cached. After cache removal it shows up again.

    8 hours ago, wowgetoffyourcellphone said:

    Perhaps "root" prop point can not have a min or max height.

    I believe the error is generated by XML validator, which doesn't distinguish such semantics, it just wants "text" type value in "attachpoint" and "float" in "minheight"/"maxheight" (see actor.rnc / actor.rng), and an empty string is apparently not considered to be a valid float.

    • Like 1
  17. 7 minutes ago, wowgetoffyourcellphone said:

    probably one of the variation.

    I tried to build all 3 of them:

    screenshot0001.png

    still no error.

    (also as far as I undestand the "base" variant: https://github.com/0ADMods/ponies_ascendant/blob/master/art/actors/structures/pegasi/house.xml#L5 which has the minheight property and which was seemingly reported in the message applies to all variants)

    The entire related error log was:

    ERROR: RelaxNGValidator: Validation error: (null):0: Extra element props in interleave
    ERROR: RelaxNGValidator: Validation error: art/actors/structures/pegasi/house.xml:6: Element variant failed to validate content
    ERROR: RelaxNGValidator: Validation error: art/actors/structures/pegasi/house.xml:5: Element group has extra content: variant
    ERROR: RelaxNGValidator: Validation error: (null):0: Extra element group in interleave
    ERROR: RelaxNGValidator: Validation error: art/actors/structures/pegasi/house.xml:4: Element actor failed to validate content
    ERROR: RelaxNGValidator: Validation failed for '(null)'
    ERROR: CXeromyces: failed to validate XML file art/actors/structures/pegasi/house.xml

     

  18. On 21/01/2017 at 5:22 PM, makiman said:

    This is the reference for the temple <...>

    and this for houses <...>

    - the temple image is from Groß Raden Museum , you can find more images of the temple and other buildings from it.
    Another possible slavic temple design is капище (open air idol place):

    kap_peruna_krasotynka-8.jpgidoli.jpgkapishe.JPG

    - house seem to be this one: http://www.suzdalguide.com/architecture/vasenino.htm ; description says it's a typical peasant's house of XIX century, while for Early Muscovite Russia originally discussed in this topic we're interested in years 1283–1547, and for slavs somewhere around VI -- VIII centuries . I think the basic structures (house(s), mill, farmstead) can be the same (or at least similar) for both civs and should be simpler than that XIX century house.

    The most primitive house may be "землянка" (dugout):
    8f91aacs-960.jpgslide_22.jpg

     

    A normal one:
    iz1.jpg1327613680_russkaya-derevnya.jpg


    (similar by layout/materials to one you posted, but smaller and less decorated)

    On 21/01/2017 at 5:06 PM, makiman said:

    <...> So, I made those models. Starting left is a slavic temple, the next are house models and the last is the temple upgrade.

    The models look like a good start :)
    - for temple you lost the wall decorations:

    gross-raden-tempel-2_decorations.jpg
    - houses, I think, should have noticeable log itersections in corners:

    iz1_logs.jpg

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