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Everything posted by Genava55
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Others RTS - Discuss / Analysis
Genava55 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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Funny Relevant Videos and Memery
Genava55 replied to wowgetoffyourcellphone's topic in Introductions & Off-Topic Discussion
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Other strategy games not RTS.
Genava55 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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Other strategy games not RTS.
Genava55 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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Other strategy games not RTS.
Genava55 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
It is better to have a good diversity and a better accuracy in total war games. Edit: this is what the players want and it is better to balance the factions. -
Other strategy games not RTS.
Genava55 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
yeah, the threshold of 100 factions will be crossed before summer I think lol -
Other strategy games not RTS.
Genava55 replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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===[TASK]=== Crowd Sourced - Thracians (Faction)
Genava55 replied to Cleo's topic in Game Modification
Yep. It could be used as inspiration. Although those references are mostly from the Dacian period. By the way, I was a bit harsh by saying this is ugly. I find the models too generic and too blend. It is unmemorable and unremarkable, it doesn't make a visual impact. But the models by themselves aren't bad. -
===[TASK]=== Crowd Sourced - Thracians (Faction)
Genava55 replied to Cleo's topic in Game Modification
I missed this video. Thanks. -
===[TASK]=== Crowd Sourced - Thracians (Faction)
Genava55 replied to Cleo's topic in Game Modification
@wowgetoffyourcellphone an idea I have for the Royal Tomb, whenever the Thracian player loses a hero in battle they can build a royal tomb. The building would provide a significant bonus. -
===[TASK]=== Crowd Sourced - Thracians (Faction)
Genava55 replied to Cleo's topic in Game Modification
I added the tumuli complex from Starosel, with more illustrations. Btw, I mentionned previously the connection with Macedonian tombs which are interesting references we can get inspiration from. By the way guys, I have a great news for you, there is an evidence for wooden columns in Kozi Gramadi. @Duileoga see my message above with the compilation from Kozi Gramadi I don't think it would work for a temple entire in wood but at least it can help to mix stones and wood. It is still important to have mostly visual based on stones. Maybe something like those for the houses? -
===[TASK]=== Crowd Sourced - Thracians (Faction)
Genava55 replied to Cleo's topic in Game Modification
By the way, this is the Thracian Tomb at Pomorie: http://www.daytripsbulgaria.com/excursion/218/Pomorie--The-Thracian-Tomb -----‐-------- I believe you have enough evidences for Hellenistic influence with the compilation above, from my previous message. Those 5 sites have different context and situation. I think that Civic Center, fortress, barracks, temple and wonder should be inspired by those Hellenistic influenced buildings. Edit: Some Hellenic building currently: -
Sacred places / Sites [ Gaia - Neutral stuff]
Genava55 replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
I can't help sorry. No time for this. I am pretty sure you can get your info here: http://libgen.rs/covers/2691000/14430beb2a3d3fe762df67c5fe6dc702-g.jpg -
===[TASK]=== Crowd Sourced - Thracians (Faction)
Genava55 replied to Cleo's topic in Game Modification
Helis/Sboryanovo, capital of the Getae and Hellenistic inspired city: Seuthopolis, Odrysian capital during Seuthes III: Pistiros, an emporion where lived both Greeks and Thracians: Kozi Gramadi, residence of a Thracian prince, 5th-4th century BC. Next to it, there is a sanctuary of the 8th-4th century BC and with a temple dedicated to Zeus and Hera added in the 4th century BC. The sanctuary was built in wood and in masonry, with a foundation made out of stones, and it was active between the 8th to the 6th century BC. Then when the Thracian prince built his residence, the sanctuary was rebuilt, probably in stones. It is unclear how the building was reconstructed and if it retains some elements of the original. Later, probably with the Macedonian influence, a temple dedicated to Zeus and Hera was built. The Thracian Temple Complex at Starosel, with multiple tumuli, nearby Kozi Gramadi. -
===[TASK]=== Crowd Sourced - Thracians (Faction)
Genava55 replied to Cleo's topic in Game Modification
In my opinion, a building that is a must-have is one of those royal tombs. Let's imagine we will have one of those tombs: What kind of design for the other buildings could work with? ---------------------- Now, do we want something inspired from the sanctuary of Tatul? If yes, same question than for the royal tomb: what kind of design for the other buildings could work with? -
===[TASK]=== Crowd Sourced - Thracians (Faction)
Genava55 replied to Cleo's topic in Game Modification
You don't like it but it is necessary. People from ancient times, both Greeks and Persians viewed Persepolis as a city. And from a modern perspective, it is indeed a city. I know people confuse this a lot, but a city isn't just about population size. -
===[TASK]=== Crowd Sourced - Thracians (Faction)
Genava55 replied to Cleo's topic in Game Modification
Seuthopolis was city because it matches the definition of a city. In the same way, Persepolis was a city. In the case of Seuthopolis, it seems Seuthes III really lived there. But indeed, like Persepolis, Seuthopolis acted like the seat of the power. Probably that the closest clients and parents of Seuthes III lived in Seuthopolis or around the city. -
===[TASK]=== Crowd Sourced - Thracians (Faction)
Genava55 replied to Cleo's topic in Game Modification
The accuracy. The issues are not the houses, the farms and other rural buildings of the Thracians. Even among Greeks there were houses made from wattle-and-daub or wood. There are always good options of simple buildings among any civilizations. So in the end, there were some "barbaric" Thracian houses and some Hellenistic Thracian houses. Both kinds existed. The issue however are the temples and the fortresses. I understand that you want wooden temples, but do you have any evidences of wooden temples among Thracians? Currently, the evidences are about Hellenistic inspired temples made out of stones. You want to do a proper and fair depiction of the Thracians? Then stick to the evidences. Currently all our factions have notable buildings based on known evidences. If you know about the Achaemenid empire, then by playing the Persians in 0AD you can easily recognize a few buildings. If you know about the Roman period, then by playing the Romans, you will recognize a few buildings quickly. etc. etc. A fair depiction of the Thracians should be based on real evidences. Someone knowing the history of the Thracians should be able to recognize some buildings by playing the Thracians. -
If they are coming from Jutland, no. Probably not. What is uncertain is who were the kings. The Cimbri were the first to migrate, but other peoples followed them too. In a coalition, it is common at this time to elect a chieftain as the leader of the group. For example, Vercingetorix was the leader of a coalition during the Gallic Wars. It doesn't mean he was a proper monarch, ruling above everyone. It means that for the time of the coalition, he had the leadership and the authority. We don't know who were the kings mentioned for the Cimbri. Maybe they were from a different people being a part of their coalition. Furthermore, the names sound Celtic because the Romans transcripted them in Latin. So they sound Celtic because we are used to see the same structure in Celtic names transcripted in Latin. This is the case with numerous names from Germanic leaders. Ariovistus for example. If the assumption is to depict the Cimbri with Germanic material, then we should consider them Germanic.
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===[TASK]=== Crowd Sourced - Thracians (Faction)
Genava55 replied to Cleo's topic in Game Modification
Architectural tradition of the Thracians yes, that's a good idea. Architectural tradition of the Bulgarians, no thanks. -
===[TASK]=== Crowd Sourced - Thracians (Faction)
Genava55 replied to Cleo's topic in Game Modification
Seuthopolis is not occupied by regular households, but it had houses: "Seuthopolis was strongly fortified. It included a basileia, erected as an essential part of the general Hippodamos city-planning, an agora, some 50 luxury houses, large streets and a temple of the Great Gods of Samothrace incorporated in the basileia. A temple of Dionysos with altar nearby found place by the agora. Of particular interest is the decision a second copy of the royal decree to be exposed by the altar of Dionysos on the agora thus stressing the importance of the city square as second center of social and political life after the King’s palace and suggesting some economic aspects of the worship of Dionysos as „agoreian” deity’as well. The suburbs north of the city were occupied by tiled farmhouses „ of economic and social importance”. The similarities between Seuthopolis and the Greek Hellenistic poleis are evident although the Greek city planning was adapted to the needs of an aristocratic rather than a democratic society. Anyway, in some extend a Greek type of economy and especially trade activities would be not surprising in similar urban background." - Trade and Monetary Economy in the Early Hellenistic City of Seuthopolis in Thrace. By Kamen Dimitrov Sboryanovo had also dwellings: "The fortified area had been densely occupied by dwellings, workshops, and other buildings." - THE GETIC CAPITAL AT SBORYANOVO (NORTH-EASTERN BULGARIA). By Totko Stoyanov The dwellings inside the fortifications were quite similar to those of Greeks, using plastered walls: "In the eastern half of the building were unearthed the foundations of a large domestic oven (Fig. І. 3. 39, 43) belonging to a type, characteristic for the city. In some of the dwellings discovered in the central excavation, the oven is in the same room, where the eschara is located, in others it can be even outside of the building. It is possible the building, due to its considerable dimensions, to have had two rooms. The walls are heavily deformed by the earthquake, and across the clay floor have fallen bits of wall plaster and the ceiling, rammed into the ground to various degrees by the wall stones, and mixed with fragments of vessels, which probably were not only left on the floor of the room but also on shelves (cupboards?) on the walls." - THE THRACIAN CITY. CITY PLANNING FORTIFICATION SYSTEM ARCHITECTURE. Sboryanovo. VOLUME III, 2015. -
https://www.worldhistory.org/Cernunnos/ Johnny Shumate