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0 A.D. Community Liaison
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Everything posted by plumo

  1. Will do . WOuld be nice if we could gather some fans/contributors from the Netherlands/Belgium... (maybe also some goodies ?)
  2. Schedule:http://schedule2013.rmll.info/spip.php?page=rmll_progall&lang=en&t=7
  3. I kind of like Age of Mythology's GUI (screenshot below). Listing the techs, units and heroes without tool tips / icons doesn't make the choice clear. Just my 2 cents.
  4. Hey Brad Asking questions on IRC is advised. Take a look at starter tasks: http://trac.wildfiregames.com/query?status=assigned&status=new&status=reopened&keywords=~simple&col=id&col=summary&col=status&col=type&col=priority&col=milestone&col=component&report=16&order=priority
  5. No, Pontus and Seleucids are two different states. Pontus was located near the Black Sea, in modern Turkey.
  6. This was sent to me Hello, As you should have been notified, your talk for the LSM (on the subject «Developing a free, open-source, triple A strategy game») has been accepted. I should be able soon to tell you which day it's gonna be, we are organizing the program these days. I was wondering if you would be interested in doing a 40 minutes talk instead of 20 minutes? You selected 20 minutes in the submission form, but there are too few talks about video-game in english. (Right now there are 2, yours and one by qubodup about «How to use existing freely licensed game art assets when creating games». I'm thinking about doing one myself to complete.) 0.A.D. seems to me an interesting enough subject to last 40 minutes, but the decision is yours to take.
  7. You can often find him on IRC: irc://irc.quakenet.org/0ad
  8. I hope this can be included in the next alpha. I'd like to post a screenshot as well as a teaser for the community (to show them we didn't forget it and it is being worked on). But it wouldn't be clever to tease them, if it would take months to get it implemented. Anyway, we'll see .
  9. Hey Cruel Thanks for posting this here. @Mythos Would it be easy for him to 'mod' the limit? If so, where can he find the file?
  10. Check out the new GFX 650 Ti Boost : http://www.tomshardware.com/reviews/geforce-gtx-650-ti-boost-gk106-benchmark,3463.html
  11. Very kind of you guys. We could use this thread ?
  12. I gave my permission so it will be recorded (if I get accepted ofcourse)
  13. @Jeru Do you think it would be useful? I'll fill in the form tomorrow (today we have family party for Easter). If you can help me a bit with wording... much obliged. Regards
  14. I'd be willing to do it. If others want to as well, we can work something out.
  15. Check the wikipedia page of the Museum of Anatolian Civilizations in Ankara, Turkey. At the bottom you'll see some nice hittite figures. Maybe good for a symbol?
  16. Not much is left from Hattusas, sadly. But when you visit it, you can feel how big it must have been. Also: how remote the location was, a bit like Macchu Picchu.
  17. I visited hattusas last year, impressive.
  18. I'll ask K776 to update the first thread. This information ought to get a wiki page, true. Ask someone on IRC?
  19. We need to bring this topic back into the spotlight. (open) tickets related to performance optimisations: http://trac.wildfiregames.com/ticket/1707 http://trac.wildfiregames.com/ticket/1878 For promotion: it would be interesting to know whether recent patches (from sbte) have improved the performance and if so, to what extent.
  20. Wargaming (World of tanks) bought Gas Powered Games. If you are hoping for a singleplayer RTS game from this studio, it is in vain. I read somewhere that Wargaming wants multiplayer/online services in all of their games.
  21. I like the package they are offering, including these small enhancements. I don't like the price tag, which is a bit too high. What amazes me most is that the work of this guy (who made an unofficial patch) was not incorporated in AOE 2 HD.
  22. I've been thinking about that as well. I'll try to come up with a roster.
  23. Short summary: multi-talented and all-around nice guy .
  24. The fire effects looked a bit different, also ( the lighting on) the trees I think.
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