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LetswaveaBook

Balancing Advisors
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Everything posted by LetswaveaBook

  1. Regarding competitive play I can say that you need every click to be as useful as possible and you should minimize idle time. Setting up ambushes and waiting form an enemy to show up does not seem worthwhile to me at higher levels.
  2. As long as fortresses, siege and champion elephants are still limited to city phase, there will be plenty reason to go to the city phase. Also city phase gives extra eco upgrades. And once you get to the city phase, pop efficiency start to matter and that makes eco upgrades more viable. If we add the eco techs (plow and stronger axe) to the cost, I would get at a total cost of (1100F, 1800W,1200M). In return the player gets an army that matches the strenght of an unupgraded army with +15% more numbers. Also you workers then collect about 15% more. We now have an investment of 4100 res(=36units) for an advantage that 15% more units can give at the same time. Math tells us that we hence do have a break even point of pop 240 before it gets worth it. If we have about 25. Hence we really need to get p2 for the other benefits. About unit choice, I would like to say that archer civs tend to produce archers in any age. So many civs get those extra options, but player seem to ignore them and I think they have a fair point. The territory is nice as are the stronger towers, temples and CC/militairy colonies. I would be wondering how to quantify those two advantages. I just think p2 and its upgrades do not offer enough to be worth it before pop 120
  3. I fully agree with ValihrAnt that phase 2 should be more valuable. However, I do not think that just the blacksmith upgrades are the solution to this. To support this, I would like to say that if you do the first defence and offence blacksmith upgrade, your troops are probably only equivalent to an unupgraded army that is 15% larger in size. To get this advantage, you invest in an age up(500F,500W), building a blacksmith(200w), the upgrades(600F,400M+400W,400M) totalling at (1100F, 1100W,800M). What I am neglecting is that p2 also gives different options, but just for doing blacksmith upgrades p2 is not worth it. I would like to see a different solutions to the problem like: Moving some champions to p2, moving unique techs to p2, moving unique buildings to p2(Theatron, persian, mauryan, gallic and spartan ´palaces´). What also might be an option is giving each unit a 10%( or respectively 5%) attack boost per age advancement and to compensate put the attack upgrades at 5%(respectively 10%) increase and 1/3rd(respectively 2/3rd) of the cost. Response to soloooy0: I think that could help but I would suggest it would only be part of the solution. So it is an upvote for me, but I think we still need more.
  4. I had indeed all the requirement, but I had another mod active that changed the fonts. Seems like that was the problem since I seem now to be able to play the game with autociv.
  5. I installed Autociv, but after that i joined the lobby and saw that the mod blocked me from all the games in the lobby since I was using a mod. Is this meant to be?
  6. I think these are good suggestions. What I would suggest similar to point 3, is the following(Maybe Dragonoar meant the same thing): Most players put their buildings on a control group and then we get an Icon on the Left of the screen. I would be nice if that icon would contain a bar(or the green shade we see when selecting the building) which provides information on the progress of the unit creation. So you will be able to notice if a unit is in training and how long it takes to pop out. Also the amount of units that you train could be shown. For the I need resources button, In MP would it be an idea that if you press a key (for example like tab), a drop-down menu appears and it shows how many resources your allies have. In that case you don´t need to ask team mates if they have excess resources, but rather can check it for yourself. On the other hand, this might have negative impact with players demanding that you send your excess resources to them.
  7. I have been able to play on the newest version last sunday. I registered on an older version and then installed the newest version. I did not really get the hang on what competetive 0AD really is, but that might come later. Anyway: On the linux mint repositories there are 2 0AD versions. For windows users: repositories are great and linux users prefer only to download things from repositories, because if software is good it is in the repositories. The outdated one is from the official linux mint repositories and one is directly from the play0ad site. I tried to read the description, but I could not find if there was a difference. It could be just me, however I think most new players won´t be able to tell which download is the most recent version.
  8. I have only played a few games on 0AD, so by no means I am an autority and neither do I have anything to say how the game should work out. However if I am correct, this game has strategies like a sneaky ram push. Like how is that supposed to be sensible? I saw an user saying that the pierce damage is a problem and thrust damage could be included to circumvent the problem is just giving the spearmen a bonus damage. The same thing also goes for other types of siege equipment as spears have trouble killing them as well. Edit: something I wanted to add: Ramms are faster than elephants. Not only they are sturdy but they are also fairly fast if I am correct. On top of that is that the ramms can move while being chased down therefore their speed makes it troublesome to kill them.
  9. I have been able to register now. I wasn´t able to play a game, since it seems that my version (apha XXII: venustas ) is an outdated version.
  10. Similar as posted earlier, I get an error. I installed 0AD from the linux mint repositories and tried to register in game. There were two different versions of the game in the linux mint repositories, so I don´t know if that makes a difference. Registry seemed to work and I saw in the screen that registry was successful, but when I tried to connect, it said autentication failed. Username: LetswaveaBook edit: I have installed apha XXII: venustas
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