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Everything posted by Yekaterina
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suggestions for Next Alphas (A26-30)
Yekaterina replied to Lion.Kanzen's topic in Gameplay Discussion
Easy solution: 1. Replace the cavalry template with siege tower template 2. Tweak the siege tower template slightly 3. Replace siege tower actor with cavalry actor Just tell me what stats you want and I will make it for you. I think the Scythians and Parthians deserve this feature, as this was how Rome was smashed at Carrhae. Hmm, why has no-one mentioned Parthians yet? -
I have made this thing: when the unit is in the chariot, it can shoot constantly at a target but with low accuracy (like a siege tower), then, you can order the infantry to jump off the chrariot. At this point the infantry has a much higher accuracy but loses the protection and speed of the chariot. Basically I edited the template of a siege tower and put a chariot actor onto it
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Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
There are at least 3 to my knowledge: V2.0 (best one): https://discord.gg/vBgSmYAe Old one: https://discord.gg/A6VQZGw5 Another old one: https://discord.gg/BHMqxFMX There is a very toxic one that contains some Wesnoth players. I am not sure if I should share the link publically; I am beginning to regret joining that server. -
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Archers were strong because they can attack from a distance, but they also could not be used like rifle troops in the modern army because they were vulnerable to enemy projectiles and melee. You can block arrows with a shield so archers cannot do much against testudo
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Addition of Han Chinese to 0AD
Yekaterina replied to Yekaterina's topic in Game Development & Technical Discussion
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civilised, as in having some manners, and generally no 18+ content
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Operating system survey
Yekaterina replied to Yekaterina's topic in Introductions & Off-Topic Discussion
OK, Windows is the Single most popular OS for sure. -
I did no micro; all I did was put them in close order formation then aim them at 1 enemy.
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We are not woke, we just want our lobby to be a civilised and friendly place for all players.
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My Konsole terminal told me I was missing "wx widget" and recommended that I install "wxgtk" packages. I searched this up in AUR and installed all three things that include "wxgtk" in their name and it worked. I know it is GTK2 because my GTK3 theme is WhiteSur and GTK2 is set to be Breeze; the Atlas looks distinctively Breeze and not WhiteSur at all. I am sure there should be a neater solution but this is the best I could do for now. It is perfectly usable and not too ugly
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@Lopess for me snap is a bit slower but flatpak sometimes does not show up on the menu Both of them are inferior to the AUR
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@Stan` we need to update the wiki a bit for building svn in Arch Linux, you need to install the following wx packages for the atlas editor to work (from the AUR) wxgtk2 wxgtk3 wxgtk-common Then during the compile process, the update-workspace command should look like this: ./update-workspaces --enable-atlas -j13 The extra --enable-atlas option is needed on Arch because by default they assume you do not want Atlas. This has not been an issue on fedora. When I compiled it again the Atlas launched with the gtk2 theme, which I have set to Breeze (from KDE Plasma)
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apt is quite outdated, that is a fact. It causes problems when building svn, for some users. dnf so far has no such problems for Arch everything is bleeding edge so no such issues.
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How to svn
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A better way: use flatpak. Download 0ad flatpakref file from flathub sudo apt-get install flatpak sudo flatpak install <your flatpakref file> Even better solution: switch to arch or fedora