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Yekaterina

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Everything posted by Yekaterina

  1. What I am suggesting is let the elephant keep its current stats but ban them from attacking buildings (this is easy enough to implement) or give them a negative bonus against buildings so players don't use them as rams. What do you think about using elephants to crush siege weapons? @m7600 Carthaginian, Iberian use priestess. I don't use merchants so I don't know about them
  2. it doesn't make sense andd as I said, I tried to change it but some people like elephants bashing forts :p
  3. It is difficult. I need to consult with other programmers. I am thinking about only giving this mechanic to chariots to distinguish them from regular cavalry. On chariots you should be able to throw stuff in any direction relatively easily.
  4. Another problem: people don't enjoy 0ad purely because it is historically accurate or politically correct, they find it FUN. What makes 0AD enjoyable: the challenge to survive and thrive with your civilisation on a map with limited resources, while facing attacks from the opponent. At no point did absolute historical accuracy come into that statement. We can even forego history completely and make the game full of cheat units, aliens, gunners and so on and it still would be just as enjoyable as long as the balancing works. However, we still want some historical accuracy to be consistent with the theme of Classical era history. Another aspect is commanding these civs to fight with others and rewrite history, which is also fun. It doesn't matter whether Mauryans ever had a fight with Britons, it is fun to watch how it plays out in a theoretical situation and say gg at end. So unit roster is probably more important in my opinion than whether the civs made contact with each other. Sexism is not that important unless it actually offends someone. I am not offended at all because women in 0ad are just javascript AIs, they are not relatable at all so I really don't mind. And what will these units do? We can turn them into monumental structures like the iberian monument
  5. as expected. I run windows in a virtual machine and I feed microsoft with fake data about myself.
  6. The point is, it is perfectly acceptable to have Greek women only farming because that is what the ancient Greek women did whether you like it or not, so this feature is perfectly justified given the setting and historical background. No need to interpret sexism. The only reason why I mentioned two gendered citizen mod was because I thought that not every single male in a city-state is a capable, professional soldier. There has got to me some male civillian population, right?
  7. It's just a game... no need to get too serious about politics and equality unless there is something explicitly sexist /racist
  8. ok. If the default is changed then the mod will also change.
  9. We also need to distinguish chariots from lone horses. Aristeia. I made the Bronze age Egyptian mod.
  10. I think most javelineers would prefer to throw the javelin in front of them. However, we can give this mechanic to chariots only, not other cavalry archers.
  11. Ok. I will upload it 1 hour later. I don't have gpu processing so it will take really long to render anything. :/
  12. That was my thought, although I personally don't feel any sexism in the game and not offended by the idea of cavalry rush killing all women neither. I do that a lot myself!
  13. I am very frustrated by Microsoft and how they make their OS. Windows is the most popular OS in the world so all software developers focus on them. There are so many softwares that can only run on Windows, yet it being a trash OS (getting even worse) is very very frustrating. We are forced to use it because certain software demands it but the experience on Windows is always excruciating.
  14. yes, but we nerf the arrows by increasing their spread to 3 or 4 (you can't target that well if you are on a horse unless you have trained hard) Also we decrease the range and damage of arrows (might not hit directly)
  15. I have implemented the turret mechanic for all chariots and cavalry archers: chariot1.webm
  16. I am curious... were these 4 even aware of each other's existance? Yes, I made a patch to fix that by giving elephants high pierce and hack instead of crush but it was never approved by the other devs I guess you have to deal with that for abstraction purposes. We can simulate citizens marrying, giving birth, going to train and finally becoming a soldier. However, these details are unecessary for the gameplay and increases the CPU's load, so it is a necessary sacrifice in my opinion. Also we don't want the game to be too new-player-unfriendly. I think two gendered citizens are a great idea, as long as they wear different uniforms to the military units for distinguishing. @wowgetoffyourcellphone
  17. Can you make the templates or should I make them? Also please propose structure tree, unit roster etc
  18. Yes, unless we increase the training time of these cavalry units to reflect that real humans need more practice to master shooting on horseback than stood still. Of course, as they rank up it means they have gained more experience and hence more likely to be skilled. Some civs should. But please remember that some chariots were used to charge at infantry formation and scatter them, while others were used for ranged harassment. This leads to another idea: chariot differentiation. They do deserve to be accurate even if they are moving. But to prevent them from being OP I would recommend decreasing their damage. 36 pierce for Brit Chariots is ridiculous if this mechanism is implemented.
  19. That is exactly what I am on about. I will implement it for ele archers as well I guess.
  20. Speaking of Carrhae, why is Parthians not in 0AD? Why has no-one mentioned them yet? Also the Sassanids, Kushan etc We can make them slower and weaker. Also massively decrease their accuracy. Spear cavalry should take on them just fine.
  21. We shall consult other balancing advisors whether these should be removed.
  22. Some references: https://en.wikipedia.org/wiki/Parthian_shot https://www.kavehfarrokh.com/heritage/parthian-horses-and-parthian-horse-archers/ The efficacy of this cavalry archer is best demonstrated at the battle of Carrhae:
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