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Mr.lie

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Everything posted by Mr.lie

  1. Ich habe soeben nochmals D14 angewendet, das "large-address-aware"-flag explicit gesetzt und neu compiliert. Während das Spiele läuft, als erstes die gute Nachricht: Das Spiel startet mit "Schattenqualität - Sehr hoch", also maximum ohne die obligatorische Warnmeldung". Das ist schon mal erste Sahne! Mal sehen, wie lange das Spiel läuft
  2. Absolute. I've tried to fix the broken "death" animation on the Han chariot with adding this lines <animation file="mechanical/chariot_death.dae" name="Death" id="death1" speed="100"/> <animation file="mechanical/chariot_death.dae" name="Death" id="death2" speed="100"/> to the actor file, but it ended with the known error about missing bones etc. So, without changing the the meshes and/or animations the animation "death" still will be broken. Excactly the same you can read in "Issues with Chariot #20" on the mod "han_china"
  3. Sorry, i've just read your mail. There is no file anywhere which point to "han_chariot.xml" or "chariot.xml". Therefore i've needed so much time to find out what causes this error. The related "*.dae" files only looked for the content i.e. "skeleton id", "bone name" etc. So, in my opinion, you can rename the "chariot.xml" at will. Please correct me if i'm wrong.
  4. What do you mean? And how do i "ping"?
  5. This was also my opinion, because the ..\skeletons\chariot.xml from the main-game exists since 8 Jul 2013, from HanChina 23 Oct 2018. So, if a modder creates a same file as in the main-game, he has to make sure he don't break the main-game.
  6. I would likely make a pull request (slow and accurat). A similar problem i've figured out with "..\skeletons\bow.xml" from Main-Game and "..\skeletons\Bow.xml" from Millenium AD related to the Archer-actors from the Standalone-Mod "Xiongnu" on https://github.com/0ADMods/xiongnu If the "..\skeletons\Bow.xml" from Millenium AD isn't present these actors would throw errors: ERROR: art/meshes/props/weapons/bow/weap_xion_bow.dae: Assertion not satisfied (line 393): failed requirement "recognised skeleton structure" ERROR: Could not load mesh 'art/meshes/props/weapons/bow/weap_xion_bow.dae' FYI: i've begin making Terra Magna ready for A24 (slightly and hopeful correct). I try to leave the files as they are except necessary changes. So i don't copy i.e. files from DE or Standalone-Xiongnu to TM. I hope, this is also your opinion. The necessary Thracians are still ready.
  7. Han China actors: han_cavalry_crossbowman_* han_hero_liu_bang han_shoushe
  8. Yesterday i opened an issue on https://github.com/0ADMods/han_china Today i edited the issue. On 20 Mar i opened a similar issue and got at least the answer from artoo: "If there are errors throw for other chariots, that's not a Han mod problem, but in the public mod. Han does not alter public mod data." There are several options to solve this problem and have the option to play with all chariots from the Main-game and Han_China.
  9. Mr.lie

    Civ: Incas

    As i said: absolute fantastic - thanks
  10. Also how to undo the files related to "objectcolor" so that you have a minimum work on it?
  11. Done:git mv umayyads.xml sandbox_umayyads.xml How undo the 6 templates so that you have a minimum work with that?
  12. What exactly do you mean with "opening post"?
  13. I have just push some small changes in this manner, but at this point i can't go on: After click on "Pull request i got this: So at this point i'll stopped and waiting for your instructions
  14. Starting the executable with WinDbg: WinDbg_1.html After the crash (see the lines after the line GAME STARTED, ALL INIT COMPLETE): WinDbg_3.html Stack (unfortunately only as PNG): Threads (unfortunately only as PNG):
  15. Erstes Spiel heute morgen: Das Spiel ging in den Fenstermodus und zeigte diesmal eine Fehlermeldung: today_pyrogenesis_error.txt Visual Studio Debug: Aufrufliste: today_aufrufliste.txt Debug Ausgabe: today_output.txt
  16. The panel-hight D2875 looks more better, D2806 looks like the panel is part of the middle panel and not a seperate panel, but the icons looks much more better
  17. Hallo Angen, ich bin "Du" nicht "Sie" ich habe gerade ein neues Spiel gestartet und werde nach einem Absturz dir die Informationen senden.
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