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Posts
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Everything posted by Barbarossa41
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Sid Meiers Civilization VI Free for a Week
Barbarossa41 replied to Boudica's topic in Introductions & Off-Topic Discussion
Got it yesterday! -
13th Century Europe Mod - In Development
Barbarossa41 replied to Bigtiger's topic in Game Modification
Is there any further news on this topic? -
I believe CTRL + click attacks instead of converts
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A cinematic view (a la Star Wars; Empire at war) would be an AWESOME addition.
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Hi everyone, I had an idea for a Star Wars mod and wanted to see how much interest people would have in this. I was thinking we could have a "Space" terrain instead of ocean for naval combat (e.g. Imperial Star Destroyers can only go in space)
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===[COMMITTED]=== Siege Artillery Rework
Barbarossa41 replied to Alexandermb's topic in Completed Art Tasks
Real sized siege may be good as campaign "bosses" (cf. Bad Neighbor from AOE2) -
===[COMMITTED]=== Siege Artillery Rework
Barbarossa41 replied to Alexandermb's topic in Completed Art Tasks
Heavy stonethrowers look and sound awesome! -
Meta Game: Civ Customization
Barbarossa41 replied to wowgetoffyourcellphone's topic in Gameplay Discussion
An Empire Earth style customization system would be awesome! -
Awesome unit skins! A Jagdtiger would be awesome.
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Like with a metal/wood etc. trickle or pure victory condition? Love the idea though.
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I second XXIV
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A suggested civ: The Maccabees. Fought against the Seuclids, would have a hero/healer focus, maybe all heroes trainable at once?
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Wedge Cavalry Formation = For Lancers Only
Barbarossa41 replied to sphyrth's topic in Gameplay Discussion
Yeah, wedged cavalry archers feel weird -
I have an idea of the basic skills required, but still have not made a custom unit yet.
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Is there any way I can help (e.g. Stats, Faction powers etc.) My art skills are not very good though ...
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Nooooo..... I was so hoping for a WWI/WWII game!
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I like this idea.