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JamesWright

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Everything posted by JamesWright

  1. It would be interesting to see how a lessening of the cost for champ units of one civ could affect their use, maybe the time cost. I just don't see champ units very often(at least not since those cursed iber fire chariots were spammed
  2. yes... I believe I fixed the problem, I downloaded a few packages through my terminal and the game appears to be running as normal.
  3. Fedora Linux I'm currently running through a few things in my terminal(might fix the issue)
  4. So I recently had to delete most apps on my computer and have re-downloaded 0ad and it just won't boot. I'm not sure what could be causing this problem.
  5. Awesome i had no clue it was updated thanks man.
  6. I spent a lot of time away from the game missing the last part of a23 and completely all of a24 due to life and pc issues. Back during a23 I used to enjoy messing around with Millenium AD civs and was wondering what happened to it.
  7. I think it would be interesting(even though it's probably not feasible), that since as we know the Roman economy boomed during war time, whereas outside of war time they racked up serious debt problems and slower economy. What if maybe based on soldier count the Roman eco benefits when there are more quantity of soldiers giving certain bonuses when above 60% compared to total population ratio of men to women and remains stable when its under say 60% compared to total population ratio of men to women. Then suffers when the percentage falls below a certain number (say 25%) compared to total population ratio of men to women. With maybe a 5 second reduction on tech research if the bonus is in effect, and maybe a couple seconds off of batch training time. It also brings up the thought of a timer of last battle or fighting activity that helps that bonus. As I said this timer idea doesn't seem too feasible in case of multiplayer especially, where unless you suicide a soldier or use rush strategy it doesn't really add to the gameplay, more to depth. Just a thought towards the differentiation wouldn't mind hearing what y'all think of eco bonuses to Rome and civs in general in "wartime".
  8. Personally I think they both look great, I'm partial to that shiny metal look. But overall the shape of the one on the right looks better.
  9. I changed my output mode doesn't make any sense but it worked, thanks guys
  10. I'm not sure what the problem is but I would like some help!! As you can see in the top left of my ss that the error message says "No audio device was found"
  11. Oh that's awesome! I was wondering( this is probably the wrong place to do so but) I wanted to ask you what exactly a person like me would have missed that is new to the game since early 2020? I figure you would be the best person to ask lol
  12. @Stan` I hate to hear that I haven't played in quite awhile and was looking forward to this, I echo your wishes for @Bigtiger hope all is well with him!!!
  13. Another quitter name is eye15 commands.txtmetadata.json
  14. Ok have tested several times the mod does not work on random maps and it does not work on MP unless the other players have the mod.
  15. Another quitter, Gani rating = 1249 as of 7/3/19 commands.txtmetadata.json
  16. Ok a). what do you mean 13th faction, b). I love the idea of a Scythian civ cause as @wowgetoffyourcellphone and @Sundiata were saying there are multiple Scythian related units throughout the game based on what I have seen there are is a chariot, an archer unit and I believe a couple more units could be found, or heck maybe like the civ they are currently a champion mercenary archer they could have some thracians to fill their ranks.
  17. Very true but, what king of fish are u pulling out of a fishing boat's net? Mullet and Sardines and lots of other bait fish you're not catching tuna in a net unless its small ie. a baby or juvenile
  18. this is an amazing idea ik that where i live tree farms are pretty common true then again shouldn't fish be infinite cause ik for sure that they have been fishing the grand banks in nova scotia for at least 500 years and there is still fish there, also there are many other places around the world where they have been fishing for long periods of time
  19. Ok so I wanted to ask before playing them, is this mod a). playable and useful; and b). is it playable as the fgod for example where the other players in multiplayer do not have to add it themselves like with borg mod
  20. Ok I have tried this and it is quite an issue it barely works and the cav showed up before palisades were finished and the archers were unable to defeat 15 cav(i made 100 archers) only thing that kept the 9 remaining cav from killing me was i had placed about ten champ archers behind with 5 priests as a last resort
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