Jump to content

Freagarach

WFG Programming Team
  • Posts

    1.125
  • Joined

  • Last visited

  • Days Won

    18

Everything posted by Freagarach

  1. It won't even make siege towers. ^^' Yep, sadly this is correct. There is a lot to do for PetraAI.
  2. Thanks for the reports, I'm looking into it. The interestinglog.html would only show the errors. Can you reproduce without the mods?
  3. Anyway, it is a pathfinder problem.
  4. s/is/was Life's an RC at the moment (RollerCoaster in this case ).
  5. We have an Upkeep component, and you'll need to override one or two functions: https://code.wildfiregames.com/source/0ad/browse/ps/trunk/binaries/data/mods/public/simulation/components/Upkeep.js$73.
  6. Because of their speed. Give archers a minimal distance and some dagger as melee defense.
  7. So the number of heroes is also unlimited? Do you have a repo somewhere that we can take a look at?
  8. Where have you put your player.xml (in which (subfolder)? What happens if you change e.g. the limit of animals to 40, does that get picked up?
  9. For the ones using the latest version of the game (SVN), we tried 1 vs 6 yesterday (on our road to 1 vs 7). We chose this map, but went random civs. Revision: rP26935 (git f320099b8e6caf51d0f644b9dbb7c1cd832ec513) commands.txtmetadata.json
  10. https://trac.wildfiregames.com/changeset/26931 You're welcome! Or it isn't as easy to fix,,, Aye, it is ugly and we could use the same abbreviations as in the top panel. But I guess the issue is workforce.
  11. @LordStark it would be much more efficient for you yourself to read either the templates in the main game (<Entity parent="builder|template_unit"> means the template_unit "inherits" from the template "builder" in the "mixins" folder, and that is where your answer can be found) or at least the docs at https://docs.wildfiregames.com/ (e.g. https://docs.wildfiregames.com/entity-docs/trunk.html#component.Builder).
  12. (Like the version of the game, what steps do you do to reproduce the issue, what mods are enabled etcetera.)
  13. They could know that by looking at example templates from the main game. That syntax is used a bit. I highly recommend looking at the templates (and components) from the vanilla game as well.
  14. https://lmddgtfy.net/?q=dual boot linux on mac m1?
×
×
  • Create New...