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Gurken Khan

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Posts posted by Gurken Khan

  1. 9 hours ago, Philip the Swaggerless said:

    I don't like the idea of having that, too much intel.  In AoE you could tell when your enemy began advancing to the next age just by looking at their score.  Make us scout

    If you scout you can tell by (the movement of) the borders anyway. :P

    But I agree, it should be optional.

    • Like 2
  2. 8 hours ago, Genava55 said:

    (joke)

    me: *still triggered*

    Spoiler

    joke

     

    @mawinatore Just to add it expressive verbis: in other kinds of buildings than houses you can also garrison different (military) units; for convenience set a rally point before releasing the unit(s) so they come out in the right direction. (I know units getting stuck can be annoying as heck, but maybe it'll be better in the next version.)

    Alternatively you could show some human compassion and rather sacrifice a building than a soldier, you monster! :P

    • Haha 1
  3. 31 minutes ago, Stan` said:

    But you can already access that information I think in the menus.

    In vanilla you can only see your own summary (and those of allies, if you have any and researched cartography) until you end the game, I believe.

    • Like 1
  4. 1 hour ago, Nescio said:

    As in young goats or as in human children? If the latter, I suppose it was removed to avoid accusations of inappropiateness.

    I assume I'd have to kill the kids when wiping out a civ? Not sure if you want to go that way...

  5. I'm always jealous when turning it off and on again glsl and pp off solves the stability issues for people. 

    What was the most popular tip after that again?

  6. On 4/14/2019 at 9:11 PM, (-_-) said:

    Maybe a timeline kinda thing showing battle events or wonders or whatever.

    Yeah, I remember that screen from AoE2. ^^

     

    On 4/14/2019 at 9:11 PM, (-_-) said:

    Total units should include the starting units too. Because, why not?

    I concur. I also think my 'feminization' would be higher if 1/6th of my population were chicks in chariots elite female warriors, but I guess it will stay 'percentage of pedestrian workers trained who only cost food' for the foreseeable future. ;)

     

    Is it intended behavior that allies attack my lifestock?

    Spoiler

    0AD-friendlysheeprobber.thumb.jpg.9e30621c57d566042ab8bc9828c8fa94.jpg

     

    I wish maps wouldn't troll me with unreachable berries.

    Spoiler

    0AD-terraintroll.jpg.cffb1766df7241e5da59edaec524dc2a.jpg

     

    @elexis@(-_-)I've had another map with an 'invisible relic', but now I can't find it again. Once you got a solution for the relics spawning oob, will you be able to check the code of all maps?

    Is there a way to know who made which map?

  7. On 3/27/2019 at 9:31 PM, coworotel said:

    For the German speakers:

    I think they are making some kind of analysis, but I don't understand a word :P

    Yes, they are making some kind of analysis. (You can turn on CC and get it auto-translated.)

    The video was made for a university course 'Archäogaming - concepts of the past in computer and video games'. Obviously they are not very experienced with the game, and a lot of the video is about basic gameplay (create units, collect resources, construct buildings...). They like the number of civs, and that people who want it get additional info about them in the game. They think the names for the civs are a bit funny, e.g. they don't like that there's only Athenians but no Greeks as such. They also don't like that you can build the acropolis anywhere and not only at the highest point of the city, and agreed that building on hills like here might not be that typical for Romans (not sure if they got the part about different maps...).

    tl;dr: some folks talked about 0AD in university, the two girls that made this vid generally liked the game, but there's not too much of any analysis in this vid.

    • Like 1
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