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feneur

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Everything posted by feneur

  1. No, this is the development forum not the programming forum As for the topic itself, I would say do like most things. I.e. have a single order, but allow the player to queue more orders with the shift-key. That should work both with the keyboard shortcut and the GUI button. It might take some work on the programming side as the first order needs to be put back on the end of the queue.
  2. To get more information on how to use Atlas, please see the manual here: http://trac.wildfiregames.com/wiki/Atlas_Manual
  3. I'm not sure you really could say it was ever "alive", but rather more of a concept or a beginning of something. Not sure Pyrogenesis is the best engine for an ARPG, but if someone wants to do it I will not try to stop them And this thread is probably a good point to continue from.
  4. I just checked and it doesn't appear in A19, so something must have went wrong.
  5. Saw this: http://www.andywhiteanthropology.com/blog/j-hutton-pulitzer-backpedals-on-roman-sword-claim-watches-his-credibility-circle-the-drain in the comments So no, I don't think there's the slightest reason to believe this. I don't consider it impossible for an Ancient ship to have gotten that far, but "not impossible" and "can be proved happened" are pretty far away from each other
  6. Well, that might give the impression that it could be used to start construction of buildings, which it can't. It can help out with construction though, just right-click on a building that is being built and it will help out
  7. Just out of curiosity, what is it about the Tab key that makes it more suitable for finding idle workers than the period key? The only real reason why we've chosen the latter is that it's the common one from the AoE games, at least if I recall correctly. While we still have to implement a GUI for changing hotkeys, you can change hotkeys in the settings files, see: http://trac.wildfiregames.com/wiki/Manual_Settings#KeyboardShortcuts
  8. When you click on "More Options" you can choose the Victory Condition Wonder, so if that's what you (or the map creator) did, then that might explain the message. (Though I think the message should say more than "Enemy will have one 00:59"? Or at least that the must have been another message earlier mentioning the wonder.)
  9. Just press the R key and the orientation of the camera will be reset.
  10. To attack rather than capture, press the ctrl button while right-clicking.
  11. All players have access to the forums if they want But yeah, if they are well received I don't see why not. I doubt he (and now Niektb) worked on it and then would not want it to be added to the game
  12. In those places are only the free content, but Sander was referring to an SVN repository where we have both those images and some other reference material which we don't have any rights to distribute.
  13. Thank you very much for what you have done, and we are grateful for all the help we can get, so don't feel as if you have to do everything. Do what you can, when you can, and others will do what they can when they can, and together we will make a great game (And thank you very much for replying to PMs and not just disappear when you got busy, that's worth a lot on its own. There have been far too many who just left and couldn't be contacted, even just to determine that they were busy.)
  14. The trouble with Bitcoin is that it is hard to find good uses for it. Receiving donations is one thing, but if we can't spend them the money is useless for us. So far we have not been convinced that there are any good ways to do that with Bitcoin.Then there is also the issue with how to best get them. Setting up an account with another service that can handle Bitcon would complicate things.
  15. I doubt that as that thread is in the staff forums and I doubt the topic starter has access to that ;-)
  16. The best way to get help is probably to contact the provider of that installer, but hopefully there is someone in these forums who can help out as well. Now I don't use OpenSUSE so I don't know for sure, but I assume there is some kind of software manager? If so you could try searching for "icu" or "libicu" and see if you find the relevant package that way to install it.
  17. Please be more polite, saying someone is out of their mind isn't very nice
  18. I'd say the biggest thing about the day/night cycle is not necessarily how difficult it is or isn't to implement it, but rather if it's worth it compared to what it would add to the game. If it's just a graphical effect it's probably relatively easy to implement, but also doesn't really add that much that can't be gotten with just static day/night settings. If it's more than that it would take more work, but would it add enough value to the game that it would be worth spending that time?
  19. I assume you mean r17478 and not r12478?
  20. Technically "highland scottish", but yeah, I'd say it seems like you're correct
  21. As long as we are in Alpha, and possibly Beta as well, I don't think it's a good idea to disable recording of games, for the reason Lion mentioned. It's certainly something to look into for later though. From a personal level I'd suggest looking at it from a different angle: If people can learn your strategies from watching replays you will have to keep learning and experimenting -- which means more fun in the long run.
  22. Hmm, not sure. They are linked to at the top of every sub-forum, and at the bottom of every forum page, so people should have enough of a chance to find it.
  23. Taken in SVN, but the result is the same in release (apart from the list of languages being shorter of course, the name of the language is still translated, despite Swedish not even being included in the release, so it certainly seems to be an issue "higher up").
  24. Is that available to use for free though? (Free as in libre not gratis that is.)
  25. Not in the main game, there is a mod that is set to feature the ancient far east however: http://wildfiregames.com/forum/index.php?showtopic=20297&hl=
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