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wackyserious

0 A.D. Art Team
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Everything posted by wackyserious

  1. Have to avoid very dark areas, it also needs a back part
  2. I hand-painted and tried to achieve the closest resemblance and this is the result. @stanislas69 @LordGood @Alexandermb Would this do? Should I commit it?
  3. Here is the current state of the bronze cuirass that I am working on. I am not really satisfied on how it looks.
  4. This was part of that article, again the use of iron body protection mentioned by Plutarch was noted. This was in 339 BC roughly around the time of Philip of Macedon's conquest of Greece.
  5. A good counter statement on how the Punic Sacred Band are often described in online contents. https://www.ancientworldmagazine.com/articles/punic-sacred-band-clearing-up-confusion/
  6. @nani Do you think it is possible to generate aesthetic random maps by combining decals and other game objects? Would this cause performance issues, especially when you use decals? I have made this several years ago when I wanted to demonstrate a map making technique. I place my pre-made dioramas using game objects including decals in a blank map and copy paste and rearrange and rotate them in another one. That way I could achieve higher quality terrain details thanks to the alpha transparency provided by the decal mesh.
  7. @Monder87 Decals are game objects which are formed using a flat mesh. Often, this 3D object is textured using terrain textures and are often used as bottom surface texture for other game objects such as trees, geological objects and structures. You could see it yourself in the Atlas map editor, it is found in the actor selection tab.
  8. Not really stealing Funny that we are not still fully accustomed to the nature of open-source and still feel some hesitation I also feel the same quite often
  9. This faction and its assets should be added to Terra Magna, plus the additional factions that were added in Delenda Est
  10. @stico You might also be interested in this highly anticipated mod project.
  11. Left to right: Bronze (Current) Iron (Current) Bronze (Modified) I modified the current textures for the updated Illyrian helmet as I noticed that the quality of the current bronze variant was not on par with the iron variant.
  12. @stanislas69 @Alexandermb Also, do we already have updated Thracian type helmets? I believe a large porting of Greek units and other Hellenized factions use it for most of their infantry.
  13. I have been reading the materials that you guys sent. I found this particular comment to be interesting. Attached was an image of the Macedonian Iron corselet from the Royal Tombs of Vergina.
  14. I was hoping that this would be implemented for the game. Thank you. What comes to my mind is a very old game (Sudden Strike 2) that has appealing terrain visuals crafted through terrain and decal interrelation.
  15. We do not have a mesh yet. Alexandermb mentioned that he wanted to add variety to the new mesh.
  16. The Carthaginians were not happy upon hearing the news that the Roman Republic has set foot in Northern Africa.
  17. I am concerned regarding their clothing, I was assuming that they wore clothing in the Carthaginian manner since these soldiers were often referred to as, Libyan-Phoenicians. But if they will be fashioned in the North African manner, it will be similar to how Numidian nobles were interpreted in Europa Barbarorum II.
  18. @Sundiata I need to familiarize myself with how the ancient Libyans dressed during the time that their territory was under Carthaginian influence. Which tribe did the Carthaginians recruited their phalanx infantry from? Also tagging individuals who might want to share their insight, others are also encouraged to share their knowledge. @Anaxandridas ho Skandiates @Genava55 @Nescio @wowgetoffyourcellphone @Thorfinn the Shallow Minded
  19. Haven't progressed in 3D modelling these past years, I was busy with many things I am hoping that someone would help me establish my hopes for a modular ruins set (gather-able) for the game
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