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Everything posted by wackyserious
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===[COMMITTED]=== Gallic Naked Warrior (Re-design)
wackyserious replied to wackyserious's topic in Completed Art Tasks
Committed. -
===[COMMITTED]=== Scythian Archer - Athens (Rework)
wackyserious replied to wackyserious's topic in Completed Art Tasks
Committed. -
===[COMMITTED]=== Thracian Peltast (Retexture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
Committed. -
===[COMMITTED]=== Thracian Peltast (Retexture)
wackyserious replied to wackyserious's topic in Completed Art Tasks
This is why I used m_armor -
===[COMMITTED]=== Hellenic Helmets
wackyserious replied to Alexandermb's topic in Completed Art Tasks
Shinier, I believe, old ones use that material which made them more visibile -
===[TASK]=== Crowd Sourced - Illyrians (Faction)
wackyserious replied to wackyserious's topic in Game Modification
Could you check the design document at the first post, are we on the right track? -
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Roman siege wall, gate & tower decaying in neutral territory
wackyserious replied to Milovus's topic in Gameplay Discussion
I confirm this. I played as the Romans recently. (Gate and tower could be garrisoned, the issue is with the gate, it decays and you totally lose control) -
===[COMMITTED]=== Hellenic Helmets
wackyserious replied to Alexandermb's topic in Completed Art Tasks
Also, could you split the bryastovets actor with silver and copper actors Thanks! -
===[TASK]=== Crowd Sourced - Thracians (Faction)
wackyserious replied to Cleo's topic in Game Modification
a.) At its current state, no (A commit which is due within a couple of days might make this playable for players who use the SVN version of the game) b.) Not sure about compatibility, others could answer this, maybe -
===[TASK]=== Crowd Sourced - Thracians (Faction)
wackyserious replied to Cleo's topic in Game Modification
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===[COMMITTED]=== Hellenic Helmets
wackyserious replied to Alexandermb's topic in Completed Art Tasks
@Alexandermb have you tried switching the material to player_trans_parallax_spec_helmet.xml ? -
===[TASK]=== Crowd Sourced - Thracians (Faction)
wackyserious replied to Cleo's topic in Game Modification
This thread needs a proper design document. -
===[TASK]=== Crowd Sourced - Illyrians (Faction)
wackyserious replied to wackyserious's topic in Game Modification
What about https://en.wikipedia.org/wiki/Scerdilaidas He was the commander of the Army both during the reign of Agron and Teuta, and was the most widely involved during the war. Were the Dardanians celticized? I would want to add Bardylis. -
===[TASK]=== Crowd Sourced - Thracians (Faction)
wackyserious replied to Cleo's topic in Game Modification
@Stan` I replaced the code thra with thrac in the civ file, since you used thrac for the stucture template files. -
===[TASK]=== Crowd Sourced - Thracians (Faction)
wackyserious replied to Cleo's topic in Game Modification
I am currently patching up the civ file together with the needed simulation files and actor files. Might add up Thracian art contents for the units, if time could do. -
===[TASK]=== Crowd Sourced - Illyrians (Faction)
wackyserious replied to wackyserious's topic in Game Modification
So, Teuta or Cynane? We currently have Agron which is the Husband of Teuta. -
===[TASK]=== Crowd Sourced - Illyrians (Faction)
wackyserious replied to wackyserious's topic in Game Modification
I have placed the archer as an auxiliary troop at the barracks, while the skirmisher and spearman are still the default units in the civ file. -
Deforestation - Wood should be a renwable resource
wackyserious replied to balduin's topic in Gameplay Discussion
This should be a separate entity from pre-existing trees. I like the idea of tree groves by @wowgetoffyourcellphone and if you cut down a grove, the chances of regrowing trees would be none. Also, what if these tree groves also auto-spawn animals, and biome specific groves will spawn biome specific fauna, that would be very cool. More subtle approach could be implemented too, like a non-selectable map trigger.- 105 replies
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Deforestation - Wood should be a renwable resource
wackyserious replied to balduin's topic in Gameplay Discussion
I agree with making it toggle-able and only for SP gameplay. Plus a very slow regeneration and growth. Tree sprouts appear every 25 minutes Tree saplings upon sprouts reaching another 25 minutes Mature Tree upon saplings reaching another 25 minutes So in order to start trees growing back, you have to wait for 75 minutes which is not that long for SP enthusiasts which could save and load game whenever they wish to. @LordGood already started the progress on adding tree saplings which made the biome more natural and have more variety.- 105 replies
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===[COMMITTED]=== Hellenic Helmets
wackyserious replied to Alexandermb's topic in Completed Art Tasks
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===[TASK]=== Crowd Sourced - Illyrians (Faction)
wackyserious replied to wackyserious's topic in Game Modification
I am adding archers at the moment. -
===[TASK]=== Crowd Sourced - Illyrians (Faction)
wackyserious replied to wackyserious's topic in Game Modification
If you could find and work on a potential logo too for later. Thanks and good night! -
===[TASK]=== Crowd Sourced - Illyrians (Faction)
wackyserious replied to wackyserious's topic in Game Modification
illyrian-portraits.zip Here is the zip file containing the .png for each portrait, could you help me with them? Thanks! -
===[TASK]=== Crowd Sourced - Illyrians (Faction)
wackyserious replied to wackyserious's topic in Game Modification
I will be adding the ability to repair ships to the Illyrian marines. Athenian marines should also be able to repair ships, I think.