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Everything posted by Sturm

  1. You can also try here: https://commons.wikimedia.org/wiki/Category:0_A.D.
  2. Hello everyone, I would like to start by saying that I am not a developer and topics just like this one somehow come and go... However, I would like to ask the Wildfire Games experts to put here their ideas on what would be the next BIG steps (epic changes) for 0 A.D., disregarding at first the restrictions of time, money and people interested (volunteers). I know, for example, that the game lag involve many issues, including the pathfinder, but... let's try to describe things properly. What would be an epic change for 0 A.D., how long would this task require with a dedicated developer? How much would it would cost if we were talking about a paid work? - Convert 0 A.D. so that it uses Vulkan, does it make any sense? - Any structural change in Pyrogenesis? - Adjustments in Pathfinder? - What would allow the A.D. to take a notorious step forward in graphics? - Dinosaurs?!?!? Regards and congrats, because 0 A.D. is already an awesome game! Sturm
  3. Hi folks! Imho, both new head meshes are better than the current one.
  4. Hello everyone! First of all, congratulations for this latest game version and its new mods selection/installation functionality. It really is an important step to facilitate the access to the amazing work done by modders. However, let me say that, in a way, History is also important for mods, lol. What I mean is that it would be cool to embed inside the vanilla version of the game itself, inside some menu (I dont know exactly where), a bit of the all the history behind the 0 A.D. active and inactive mods, with some screenshots, a brief descriptive paragraph, and basic information about release date of the latest version and official website. All this may give us all a sharper dimension of all the collective effort around 0 A.D. and its mods - present and past. For instance, look at both screenshots below: a real image of the game mods selection, which despite making things easier, is still difficult to understand for a novice player... The second image intends to give a general idea of how a mod history menu may looks like, just like on the site: https://www.moddb.com/games/0-ad/mods, although it is possible to expand and make things even clear / better / more information. What about?
  5. Thank you for not cite RTFM... "read the friendly manual"!
  6. Thank you for the very fast and direct answer. But allow me another one: how should I know that?
  7. Sorry if my question seems to be a silly one, but for some time, using 3 or 4 different 0 A.D. versions, I cannot get a screenshot of the game. Every time I try to do that (print screen button), the screenshot actually records what is "under the game window", whether it is some other program window or the desktop wallpaper itself. It seems like some simple adjustment to be made, but I confess I did not find the way to resolve this. Using Windows 10 on an Acer laptop. Regards, Sturm.
  8. Hi folks. Is there a chat group for 0 ad for WhatsApp or Telegram?
  9. As I am NOT a developer or a 3D model designer, forgive me if this post does not help that much. Anyway, here we go with some suggestions that may help developers and artist inside 0ad project. OSM2World (osm2world.org) is a converter that creates a three-dimensional model of the world based on OpenStreetMap data. The model can be exported to different formats. Take a look at the last developments: - https://www.openstreetmap.org/user/Zabot/diary/ Another try is Make Human, the free and open source software to create realistic 3d humans - http://www.makehuman.org/ Last, but not least: Caesaria game: https://bitbucket.org/dalerank/caesaria/wiki/Home Regards, Celio
  10. Hi everybody! During the last months the Windows XP has reached a level of only 5% of use, according to the StatsCounter website. And keeps falling. Windows Vista, in turn, does not even appear in a timely manner in the table below. http://gs.statcounter.com/#os-ww-monthly-201508-201608 Thus, please, let me ask two questions to the project developers: 1- What are the possible benefits to the game develop/performance if we drop the support for Windows XP, Vista and Windows 7 version without the service pack 1? 2- If the option to maintain support for all those older versions of Windows is still something desirable at time, which the prospect of removing support in the future? Regards, Sturm
  11. Sturm


    I know that anyone can help, but I mean... Is there any boring but useful task that even a non-designer or a non-developer can do to help the project? For example, a 3D model that still needs some texture / painting...
  12. Sturm


    Hello dear skilled folks... Anyone dealing with waterfalls nowadays? Is there any way that a non skilled designer could help with the game art, like building paintings or waterfalls?
  13. Are you talking about the "Cinematic videos" such as Vladislav Belov videos uploaded on YouTube? If thats true, that is an awesome news! And finally, my personal congrats to @BrynnOfCastlegate! Your videos are very professional and sure they are a very positive effort to support 0ad project the amazing project it is.
  14. Every time you guys release a new alpha of 0ad, it comes with a wonderful video with most of the "changelog". Better than a visual changelog, its all these "video changelogs"! So, my question is: who is responsible for these videos? And, obviously, congrats for the ones responsible for them.
  15. Hello everybody! ReactOS is an open-source operating system for x86/x64 PCs intended to be binary-compatible with computer programs and device drivers made for Windows Server 2003. This year (2016) they have announced the formal release of version 0.4.0. Take a look at its features! - https://www.reactos.org/project-news/reactos-040-released So, my questions is: is anyone here able and willing to test 0 A.D. and try to run 0 A.D. on it? Regards, Sturm
  16. Upping the topic! Two questions! 1- Was this video released under a CC license? - 2- What is the license of the main 0 ad Mods? Are they also released under a CC-BY-SA 3.0? Regards, Sturm
  17. Hi there! Is there a list of all phrases used in the game? It would be nice to offer a way for players to understand what is being said... I mean, at least to "google" the greek-latin motto and then get a proper translation! Do you think subtitles (not translating, but actually a written version of what is being said) are a good idea?
  18. Ok, just another silly user asking for new features, but... here we go! What do you think about turn water as the fifth natural resource necessary for the development of the civilization? I know that it may add some coding difficult, but well, water is BASIC for life and may add not just more realism to the game, but if well implemented, may turn the civilization's development more challenging.
  19. Thank you! Probably my final question: Are those files the highest resolution available?
  20. Thank you for your answer, Sanderd17. Looking to the images under both links, I am unable to identify non-free material there, as most if not all images seems to be produced for the game itself and by Wildfire volunteers, released in a website the uses a CC license. I am a long time volunteer on Commons, over 10 years, and I can tell that most (not all, true) are valuable to the project. Regards, Sturm
  21. Sorry for "up" this question, but... Is there a way to mass download the building and units concepts to upload them to Commons, as they were released as CC-BY-SA 3.0? - http://play0ad.com/media/building-concepts/ - http://play0ad.com/media/unit-concepts/ Regards, Sturm
  22. If someone could make one (or some) video or even .gifs not about the game itself, but using the game to teach about: - https://en.wikipedia.org/wiki/Roman_infantry_tactics - https://en.wikipedia.org/wiki/Phalanx - https://en.wikipedia.org/wiki/Seven_Wonders_of_the_Ancient_World - https://en.wikipedia.org/wiki/Pillars_of_Ashoka - https://en.wikipedia.org/wiki/Apadana - https://en.wikipedia.org/wiki/Temple_of_Vesta - https://en.wikipedia.org/wiki/Sanchi And so on... I am quite sure that we will be able make many other 0ad Featured Medias on Commons. By the way, any news about the Cinematic camera videos? - Finally, is there a way to mass download the building and units concepts to upload them to Commons? Regards, Sturm
  23. The video was elected and I suggested to be show as Media of the Day on July 10, 2016: 0ad anniversary! - https://commons.wikimedia.org/wiki/Template:Potd/2016-07 Regards, Sturm
  24. Hello everybody. Just to let you know, I proposed the release video about the "0 A.D. Alpha 12 Loucetios" for "Media of the Day" on Wikimedia Commons. The video needs 7 votes supporting to be featured on the project's Main page. - https://commons.wikimedia.org/wiki/Commons:Featured_picture_candidates/File:0_A.D._Alpha_12_Loucetios.webm Questions - Why an Alpha 12 video? A: Because is one of the most beautiful 0AD videos. - May I vote? A: Editors whose accounts have at least 10 days and 50 edits can vote. Regards, Sturm
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