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Sturm

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Everything posted by Sturm

  1. Hello everybody, As 0 A.D. does not have its own wiki and its Wikipedia articles cannot receive any other information than encyclopedic stuff... why not create a Mediawiki wiki for the game, and then much more players and enthusiasts of this fabulous game could help to create documentation, changelogs, lists of factions etc. - https://en.wikipedia.org/w/index.php?title=0_A.D._version_history&oldid=583194314 - https://pt.wikipedia.org/wiki/0_A.D.#Civiliza.C3.A7.C3.B5es Regards, Sturm Addendum: I just saw this post ( http://wildfiregames.com/forum/index.php?showtopic=17283&hl=mediawiki ), but I still think that a wiki using a standard Mediawiki could be more efficient.
  2. Several collaborative projects seek for help in places where there are people with common interests and also who are able to assist in an objective manner. I think that, in 0a.d. case, this target are the courses of design, game design and 3D modeling. So, why not create a graphic material, like handout or a small brochure, to be printed and taken to the students and teachers of these courses showing what is the 0a.d. project and how they can contribute to the game, under activities conducted within their own courses? Instead of learning design models with no greater purpose tasks or modeling for simple, boring and fictional games, they could perform at least minor tasks in a large project with global visibility just like 0a.d. Why not? A mini tutorial for students and teachers related to game design courses showing them how they can start contributing to the project. We could translate and disseminate it in universities around the world.
  3. Thank you for the fast answer, Lion. But I still dont get it. I know its a mod, but the open license used in the game allows you all to merge just citing the authors of the mod, nope? You may see that my question is the same of many people, as you can read in the Mod's forum, where someone wrote months ago, for example: "btw: i really can't understand why this isn't an official part of 0AD, have you ever thought of making your mod part of the game itself?". The questions was answered by WFG-Kimball, who stated that "Part of the reason we chose to remain independent was to serve as a proof for the community. A few of us are also members of WFG, and we'd like to show the community what the engine is capable of and hopefully encourage people to try some modding of their own as a result." But again, I think that most people finds out the joining the same group could be better than splitting up. I know its a not a consensus, but...
  4. Hi all, Firstly, I would like to praise all people envolved in 0 AD, certainly one the best open games (and even compared to the closed ones) I've ever seen. Sorry about my poor English also, it is not my mother language. So, I would like to ask what is exactly the relation between the The Rise of the East mod ( http://www.moddb.com/mods/rote ) and the original game? Why all the artwork done to the Rise of the East are not merged into the original game? Besides, I can suggest you all to search for "Atlas of World History" in Pirate Bay and get some .pdf that can inspire for future features in the game. http://thepiratebay.sx/search/Atlas%20of%20World%20History/0/99/0 Congrats again and best wishes form Brazil, Sturm
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