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Everything posted by niektb
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That doesn't fit in the main game (due to the timeframe) but there is a mod that will feature Genghis Khan, Crusaders and Muslems: Millennium A.D.
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Maybe calculate an average gathering speed. (Since most units have different gathering speeds)
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Skhorn, you should post once more (so you can PM) and get a copy of our signature in your signature.
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I think it is mostly related to bad resolution / graphics settings (check the fortress (?) behind)
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Dutch? Before I forget, our sources are found here: https://github.com/0ADMods
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That clarifies it.
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Hello Skorn, JS is said to be one of the easier languages around but C++ is also being used for the engine. Radagast is probably more able then I am to explain the programming part but at least welcome! In the mean time I suggest you'd obtain a copy of the source code from 0 A.D.(as outlined on trac.wildfiregames.com ). Just curious, what do you study? Greetings, Niektb
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(I was asking since it could be either hypaspistes2012 or Spearhead123 )
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Is this literally copy-pasted? (I think I miss a semicolon ; at line 474)
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Hi darksunrise , Help is always very welcome to us! I would be glad if you introduce yourselves and show us some samples here : http://www.wildfiregames.com/forum/index.php?showtopic=18412 I'm pretty sure we can work something out together!
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Export it as PNG and replace the right file in this folder: <pathtosvnfolder>\binaries\data\mods\public\art\textures\ui\session\icons\formations
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O.K.
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Cool!!! Now who is the one you're talking about?
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Less than you might expect. Did you BTW know that the Vikings played a major role in founding the city of Novgorod and the Sicilian States?
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Hello! I'm looking forward to helping out
niektb replied to ZeroEmpires's topic in Introductions & Off-Topic Discussion
I have to say that your movies look very good (how do you record them?) There is BTW a topic that is specificially for YouTube Movies: http://www.wildfiregames.com/forum/index.php?showtopic=15271 -
Or as one put (over on another forum):
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You could BTW distinguish a third player group: Core Gamers. They fall between Casual and Competitive. Wriatii: not entirely true, I've played more than once lengthy MP games (Although I wouldn't call these neither casual nor competitive). I could recall a game that lasted over 7 hours in Empire Earth in a 2v2 match. Unfortunately we encountered a bug which made the game crash (even though we saved and reloaded the game)
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Not every ship in the game has oars (check f.e. merchants and Celt Warships), I haven't heard anyone complain about that.
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Triggers are in SVN but not in A16 (check Gallic Fields or Survival of the Fittest maps, auron2401) thus it would be possible to create tutorials for A17. However, I doubt whether it is a good idea to create them already since things change from release to release.
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Wriatti, casual gamers are not necessarily inexperienced. Casual gamers are the type of players that like to play at a mediocre speed with longer games where not every second counts. Being forced to enter a certain specialist branch (not Eco / military, but rather something like light infantry / heavy infantry) is a cool way to create a replay value. (For casual gamers it is a fun aspect IMO)
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No, I don't think Longships would need oars either, the only thing is that they would seem a bit empty without them right now.
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The large tower ship wasn't too good anyway. If the ship has sails then it does not need oars IMHO.
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I doubt whether we need another warship. The Han already have three warships. And I think we don't need oars.
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Although one type of texture doesn't necessarily look bad, multiple types (if applied correctly) create a far more interesting look. Compare this one with one type of cliff texture to the second with multiple textures: Check the Sporades Islands Skirmish map for a few good samples of texture usage: For the Post processing settings not working, it is likely that you need to enable them in a config file first: C:\Users\[username]\AppData\Roaming\0ad\config\user.cfg Set the following options to true: gentangents = "true"particles = "true"postproc = "true"preferglsl = "true"showsky = "true"