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xan2622

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Everything posted by xan2622

  1. http://www.pcgamer.com/age-of-empires-iv-announced/
  2. Hello I thought it could be interesting for 3D artists and future 0AD contributors to get advices, tips, good links, interesting tutorials, etc. So why not sharing them here?
  3. Aren't there other tools (or blender plugins) to reduce the number of triangles/polygons after using the ManuelbastioniLAB Blender add-on ? At least, that's what I thought when I posted this message about this addon. Thought it could be useful. But ok, thanks for your clarification.
  4. Hi Shadosk. Do you have another portfolio somewhere else? (artstation.. ?) It seems that your deviantart account has been deactivated.
  5. Hello. I have just discovered a nice blender add-on. I think it could be useful to create human models. Blenderartists forum: https://blenderartists.org/forum/showthread.php?391401-Addon-Manuel-Bastioni-Lab-turns-Blender-in-a-laboratory-for-3d-humanoids-creation Official website: http://www.manuelbastioni.com/index.php
  6. Facebook now allows to add short videos instead of a static image in the banner. Example: https://www.facebook.com/exorstudios/ From what I have read (I am not 100% sure of these details), it can be 20-90 seconds long and should be at least 820x312 pixels (but maybe Facebook resizes the video to fit the banner dimensions). I just think that you could also add a nice battle video on your https://www.facebook.com/play0ad/ page. PS: avatars can also be (7 seconds) animated GIFs.
  7. Nowadays, one of the best ways to spread news about a game project is to use social networks. Even if you don't like them (or don't use them), if you don't promote your project, less people can discover it and it means : less players and less possible new contributors. Also, posting news about development updates on these Facebook groups wouldn't hurt making 0AD more known: - https://www.facebook.com/groups/RTSgameslovers/ - https://www.facebook.com/groups/IndieGameDevs/
  8. Hello. I think that the homepage should feature some RSS feeds (for reddit and twitter), under the "Revision Log" block. The two new blocks could display the last 5 messages sent on these social networks: rss feed for reddit: https://www.reddit.com/r/0ad/.rss #0AD hashtag on twitter: https://twitter.com/hashtag/0AD?src=hash Mockup image:
  9. As I read these "terms and use" text, according to this sentence, I would say it's possible to use them in 0 A.D : It's the end of the sentence that matters here. PS : I'll contact the maintainer of textures.com for more details.
  10. Can textures from https://www.textures.com (website formely known as www.cgtextures.com) be used in 0 A.D. ? https://www.textures.com/terms-of-use.html (check the Article 2)
  11. It seems that Discord is getting more and more users (cause it is trendy) and it's cool because people like to chat with other members of their (game) community but I think it also has awful terms of service rules (especially for open-source projects):
  12. 1. It would be interesting to be able to select another forum theme (a dark one) in our forum/profile preferences. 2. Has anyone ever tried to create an alternative forum theme with the Firefox/Chrome Stylus add-on ?
  13. Wouldn't it be simpler if there was only ONE discord server featuring many channels (for each language.., one channel for modding, another one for bugs, etc) ? But only ONE server (please).
  14. As usual, indieDB asks players to vote for their favorite games of the year. This is the 7th Annual Indie of the Year Awards. http://www.indiedb.com/groups/2016-indie-of-the-year-awards Don't forget to vote :-) PS: I think that the "0AD promotion team" should post this link on twitter and facebook (and also on the front page of https://play0ad.com/ ).
  15. I am the copyright holder of original works I post in the Wildfire Games 0 A.D. Art Development forum. I hereby release all original works I uploaded to this forum in the past, and those I will upload in the future, under the Creative Commons Attribution-Share Alike 3.0 Unported license.
  16. Maybe it's just me but I think that the elephant skin is hided too much behind the golden armor. Maybe what I see here is the accurate armor (and the right way to make it look like the real one) but I think that we should still see more of the elephant skin, with some "holes" in the armor or maybe making the "legs-armor" not going up so high.
  17. Oh, I didn't understand that SPI applied to both credit card and paypal. I thought that SPI was another kind of donation method. Sorry but the donation page is really confusing.. Here is what I should have suggested: I added Bountysource and Patreon in the "other ways to donate" (tabs at the bottom) because I think they could be interesting for your project. Bountysource for example allows people (players, contributors) to create bounties on bug tracker issues, encouraging developers to work on specific ideas or bugs. This donation system was added for the OpenRA project quite some time ago: https://www.bountysource.com/teams/openra. It works quite well, imo.
  18. I think that the donation page is currently a little bit messy. Many informations but not nicely displayed. Here is a mockup-image about a possible new layout (each donation method goes into its own tab):
  19. Hello. The reddit pages can be customized (themed). I do think that the 0AD reddit page needs a new skin. Example: https://www.reddit.com/r/gameofthrones/
  20. News posted on the front page: http://www.ppmsite.com
  21. Here in https://wildfiregames.com/forum/index.php?/forum/37-announcements-news/ ? I don't know.. Sorry if I have posted in the wrong forum section.
  22. Hello. I allowed myself to publish the news about 0AD Alpha 21 on ppmforums. I hope you don't mind. I think that some promotion is always welcome. http://www.ppmforums.com/viewtopic.php?t=42887 Usually, it takes a few days for Banshee (one of the admins of ppmforums) to repost the news onto the front page of http://www.ppmsite.com/
  23. I hope this will happen someday but not before 0AD becomes really playable and (almost) bug-free. Take CaesarIA as an example ( http://store.steampowered.com/app/327640 ), they got published on Steam very early in their development cycle (too early), then they got many bad reviews. Players expected an enjoyable game but what they got is just a pre-alpha game with missing graphics and many bugs. Now, even if the CaesarIA team members have been working on replacing the graphics, bad reviews are still displayed on their Steam page forever. That's something nobody would want for 0AD. I agree with Palaiogos, Steam would make 0AD more popular, it would certainly attract new players and let players update their version of 0AD easily (thanks to the Steam auto-updates system), but I think it's too early. In parallel, I would also advice to publish 0AD on https://itch.io/
  24. Great work Ilves ! I am longing to see updates of your mod. Any news ? I would have prefered a sci-fi mod but I'll keep an eye on your mod. It looks promizing. See ya.
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