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Everything posted by LordGood
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I got one more tropical uh, 'tree' i want to get done and then maybe ptolemies lol Geological formations do need attention more than flora at this point I will freely admit, but rocks can be particularly boring ya feel?
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Age of Empires 2 Definitive Edition
LordGood replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
@#$%wood and shortwalls Sad! pussiwood there we go -
Art help - two requests
LordGood replied to Anaxandridas ho Skandiates's topic in Tutorials, references and art help
I would recommend having a subversion on hand if you want to quickly get the up-to-date uncompressed files -
Age of Empires 2 Definitive Edition
LordGood replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
no need for an us vs them mentality, its looking good so far also @Sundiata , those are feudal age buildings, they didn't change from HD -
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Aha, I do believe those are Bigtiger's cliffs too
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well stay tuned you might have some more compatible flora coming your way
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Banyan trees are ficuses, council trees/ strangler figs could be a taller variant.
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lol what are the odds we'd be making the same tree at the same time Thinner foliage in the texture does make it easier to avoid visual issues with leaf planes intersecting all ugly-like, or forming impenetrable domes and such, but the trade off is well... thinner foliage lol. I am becoming increasingly convinced there is no right way to do this, everything's a balancing act between performance and visual quality
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got one more to polish and then an entity template to make screenie showing just what I mean, new oaks on the left, holly oaks on the right, and easily double the number of the old oaks on top perhaps wood counts should reflect the poly weight?
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You'd be surprised, the old 'new oaks' (1542-2054) are much higher poly than these holly oaks (472-676). These have a fair few on the carob trees (122-154), and old oak trees (128-258), but I do believe this jump is much less of a poly issue, since mapmakers tend to heavily clump the old trees to make them look nicer.
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Age of Empires 2 Definitive Edition
LordGood replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Just take your pick from the steam workshop, there's quite a few good ones -
Age of Empires 2 Definitive Edition
LordGood replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
meh, I like my modded age2 graphics better Great to see the vanilla byzantines aren't sharing the middle eastern set anymore -
gotta love that ancient HVAC
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Maybe the backside of the building isn’t quite as engaging as the front?
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Now that’s some grade a helpful critique lol
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Lol woops games pretty though innit?
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Spartan theatron needs to be redone, dont worry too much about that
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===[COMMITTED]=== Roman Infantry (New texture)
LordGood replied to wackyserious's topic in Completed Art Tasks
Thoughts? Really the advanced ptolemaic pikemen are the gold standard as far as quilted armor in game is concerned atm imo -
===[COMMITTED]=== Roman Infantry (New texture)
LordGood replied to wackyserious's topic in Completed Art Tasks
could you toss me the file? I do love me some gambeson, might try the blender approach to see how much a mess it makes