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Posts
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Everything posted by LordGood
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do you have one id love to see it
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primary sources mate some random 3D model isn't gonna cut it as reference
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aw jello tree heck yis you know the poly count on that stan? 3D fruits are fairly ambitious
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oh boy do i like em clumpy also provides a medium for that low-mid range flora we're starting to need desperately
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huh, these grow almost exclusively in clumps from rhizomes , not entirely sure why they're all single specimens in game. I'd say use the palmyra palms instead if not for that oversight. Holly oaks are a priority right about now, since the new oaks themselves are a bit too massive to sit in mixed forests
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Given I’m barely entering new tree territory and don’t even come close to Cretan numbers, I think we’re still at manageable weight
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I'm almost done, just need to give the mangroves some definition
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hoL UP IM MAKIN'G NORMAL MAPS
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doums have 1108-2328 though I'm not particularly worried, those are good numbers for doubled/quadrupled crowns nipas have 336-400 mangroves have 240-432 banyans 792-1284
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The old maps still use the old trees yes, scenario and skirmish maps will take a lot of rework to incorporate these, which is partly why I'm dedicating so much direction towards flora. We'll have a full palette to fill the maps instead of replacing trees piecemeal.
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well gee i sure don't we have 6 already. 3 of those are date palms. but I do find the prospect of making more palm trees appealing My list?
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Daniel Morgado AKA Alexandermb Animations
LordGood replied to Alexandermb's topic in Eyecandy, custom projects and misc.
ahaha that's a cheat unit if i ever saw one -
r u gonna make some wicked pissa maps? because I wanna seeee they're in
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