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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. When morale is out automatically the battalion breaks the formation. In order to give alternatives can be weaks vs guerrilla Warfare. Where few units can destroy a big army. The guerrilla can bring down the morale like Teutoburg forest. A big army surprised marching in a ambush. With speed see the counter tactics when syntagma are destroyed by roman or Gallic army. In Samnite Wars and Gallic Invasions the greek tactic used by roman dont have good performance.
  2. Dont forget give a animation for some formartion. Testudo for example. Syntagma when fights, and are more close wall of units with pikes. Shield wall for other factions.
  3. Use full editor option whenb you edit the first post.
  4. Nice, some artwok can be nice for poster and GUI illustrations like old school games
  5. The message notification is wrong, if you attack to the female villagers, the games says. About the ai are attack to you. Multiple messages are most adecuated. When you attack, when you are attckaed and when you are attck by building or when your females are attacked by Ai.
  6. Thank you for posting friend , I love the sound of Carnyx. I was posted that in other post, some times I suggest a support unit to give stat bonus for a few seconds to the units, Ike vexillum carrier, spartan flautist and this can be good. In art forum I mentioned about the pans and how differentiate Britons and Gauls.
  7. But is very hard lag, and is suicide attack for the Ai.
  8. We need make a brief. But for now I got sleep. http://www.scribd.com/mobile/doc/154361335 The creative brief answer only some, for me many are obviusly, but other I can see what you really wants
  9. do it different, you are good show us that. the last model was great.
  10. Art for Artist CC 3.0 by Lion Kanzen https://dl-web.dropbox.com/get/0%20aD%20mod/loba%20CAPITOLIA.ai?w=AABM4jAPs6wgXdZJeejis-oCvlgpHilV_fESgsXGe01bzg
  11. When the units try to enter in wall protected city. For example a Iberian settlement, units must be retreat, not wall try to cross the walls.
  12. Yeah we need message log, other message when worker are attacked. Your hero is in engage, your city is besieged. And the sound can be different lower to critical warning, when is lower the sound is slow and short, but when is critical is high and long.
  13. With chat message we can do it outpost to detect enemy invasions, they outpost can send a message warning. And the flashing can be yellow or orange.
  14. Wow, I love it. The library is in Greek art or Egyptian?
  15. I know here is different implementation. but ear how deep is. I love idea a horn like AOE I.
  16. Good idea, but how can be implemented? As aura? Or as abilities?
  17. I'm. Not saying for every fustian. but have 3 sounds some large, some short. See total war rome 2 horn, our is close but not enough. More deeply strong sound. And when are played in game can be different. For example when your town is razed must be more quickly and the licht can be high when you are in battle can be more lower.
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