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Everything posted by Lion.Kanzen
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kings, Queens, Emporers & Generals For Regicide Game Mode
Lion.Kanzen replied to burzum2's topic in General Discussion
Ok, we must prose the mechanics of this gameplay. 1. The spies have missions open enemy gates, spying obviusly( see into enemy territory without be attacked when is invisible) 2. It's "invisible" for some time. 3. You can have only 5. 4. Outpost and Heroes can detected and lost his/her invisibility. 5. Can ambush heroes and kill them( assasin upgrade may be) 6.the abilities of the spy are: gather Intelligence(we select enemy building and we can press some tech upgrades), assassinate( ambush), poison food resources( this aura effect) spy buildings. Can shows enemy queue. But.... And I say but. Can have 2 abilities of them per match. The anti bonus are weak, with low hp. The Regicide mode is called Herocide. And have a ticket open. Actually it's avaible in SVN Wonder Victory Mode. -
Empires Besieged possible Factions.
Lion.Kanzen replied to Lion.Kanzen's topic in General Discussion
The Kushan Empire (Sanskrit: कुषाण राजवंश, Kuṣāṇ Rājavaṃśa; BHS: Guṣāṇa-vaṃśa; Parthian: Kuanxaθr[3]) was an empire in South Asia originally formed in the early 1st century CE under Kujula Kadphises in the territories of ancient Bactria around the Oxus River (Amu Darya), and later based near Kabul, Afghanistan. The Kushans spread from the Kabul River Valley to defeat other Central Asian tribes that had previously conquered parts of the northern central Iranian Plateau once ruled by the Parthians, and reached their peak under the Buddhist emperor Kanishka (127151), whose realm stretched from Turfan in the Tarim Basin to Pataliputra on the Gangetic Plain." The Kushan dynasty had diplomatic contacts with the Roman Empire, Sassanid Persia and Han China. While much philosophy, art, and science was created within its borders, the only textual record we have of the empire's history today comes from inscriptions and accounts in other languages, particularly Chinese. The Kushan control fragmented into semi-independent kingdoms in the 3rd century CE, which fell to the Sassanians who targeted from the west. In the fourth century, the Guptas, an Indian dynasty also pressed from the east. The last of the Kushan and Sassanian kingdoms were eventually overwhelmed by the Hepthalites(Huns), another Indo-European people from the north.- 67 replies
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Vos decis ponerle tipo Los Maurianos o una tecnología? Deberías tomarle capturas de pantalla, sos el único q no lo hace con sus mods así los demás van poder ver tus progresos .
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Yes. I saw to Kimball these days. And several weeks ask for contributors.
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What happen with Burzum1 and 2 ?
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Parthians (or Arsacids) and Sasanians
Lion.Kanzen replied to Mega Mania's topic in General Discussion
I open topic about possible factions, Gupta is not bad idea. -
Ok, I will edit the introduction later. - Romans : Imperial, Western Romans, Eastern Romans - Germans: Alemanni, Franks, Saxons, Goths, Dacians -Middle East factions: Parthian, Sassanids Hindu: Gupta Empire steppes tribes: Huns, Roxolani/Alans 1th Century AD 2nd Century AD 3th Century AD 4th Century AD
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Parthians (or Arsacids) and Sasanians
Lion.Kanzen replied to Mega Mania's topic in General Discussion
Try to paste into the part of we need. CHIONITES (Lat. Chionitae, probably from Pahl. Xyōn/Hyōn [cf. Werner, pp. 525-29; Bailey, 1930-32a, p. 945], Av. X’iiaona [Hyaona]), a tribe of probable Iranian origin that was prominent in Bactria and Transoxania in late antiquity. The first mention of the Chionites is by the 4th-century Greek historian Ammianus Marcellinus (16.9.4), the chief authority on the events of the early history of the Chionites, in connection with the Sasanian emperor Šāpūr II (309-79 c.e.), who spent the winter of 356-57 c.e. in the territory of the Chionitae and Cuseni (amended from Euseni in the manuscripts, as suggested by Markwart, Ērānšahr, p. 36 n. 5), or Kushans. By 358 the Chionites and the Gelani (a tribe from which the name Gīlān is derived) were serving in his army (Ammianus, 17.5.1), evidence that he had succeeded in establishing military supremacy over them. As one of four main contingents (the others being the Albani [see albania], Gelani, and Sacae) in Šāpūr’s siege of Amida (modern Diyarbakır) in 359, during the war with the Roman emperor Constantius II (317-61; Ammianus 19.2.3; cf. Göbl, II, p. 287), they were responsible for the eastern section of the wall. Their king, Grumbates, lost a son in the battle, and the subsequent funeral ceremonies and cremation were vividly described by Ammianus (19.1.7-19.2.1). In the Avestan tradition (Yts. 9.30-31, 19.87) the X’iiaona were characterized as enemies of Vištāspa, the patron of Zoroaster, but it is not certain that they were the ones who are said to have worn pointed caps and helmets (uruui-xao’a uruui.vərəθra, both hapaxes) like those of the Sacae (Sakā tigraxaudā in the Achaemenid inscriptions), as assumed by Franz Altheim (I, pp. 52-53). Altheim also identified them with the Sacae, though Ammianus clearly distinguished them in his report on the siege of Amida (19.2.3). The practice of cremation alone would, of course, have been sufficient to win them the hostility of Zoroastrians. In the Pahlavi tradition the Xyōn were among the enemies of Pērōz (459-84) in his struggle against the Hephthalites in the later 5th century (Bailey, 1954, p. 20; Klíma, pp. 119-20, 122-23). In Bahman yašt (4.58; ed. Anklesaria, pp. 34-35, 112) they are mentioned, along with the Turks, Khazars (see Bailey, 1943-46, pp. 1-2), and Tibetans, among the peoples destined to conquer Iran (cf. Bundahišn [TD 2], pp. 216-17; tr. Anklesaria, pp. 278-79; Bailey, 1954, pp. 13-14). Three divisions were distinguished: the Xyōn with the Turks, who were mountain and desert dwellers (probably in Kūhestān beyond Samarkand); the Red and White Xyōn (karmīr and spēd Xyōn respectively; Bailey, 1930-32a, pp. 945-53) were included in the third group. In other Zoroastrian Pahlavi texts the White Xyōn are named among the enemies of Wištāsp who are doomed to final destruction because of their wickedness (Ayādgār ī ǰāmāspīg, chap. 96; cf. Bailey, 1930-32b, pp. 585-86, 591); they may have been the people referred to as the White Huns (Leukoì Oúnnoi) by Procopius in the 6th century (Bellum Persicum 1.3.1). The Red Xyōn, whom Harold W. Bailey identified with the Kermichíōnes or Ermēchíones, are also mentioned, together with the Turks, in connection with eschatological events (Bahman yašt 6.6; Anklesaria, pp. 47-48, 117; for other citations in Parthian and Middle Persian literature, see Ayādgār ī Zarērān, in Pahlavi Texts, ed. Jamasp-Asana, pp. 1-18; Dēnkard, ed. Madan, p. 643; cf. Bailey, 1954, pp. 15-16, for parallels from Indian literature: śveta-hūṇa or sita-hūṇa = White Huns, hala-hūṇa = dark, or Red, Huns). Yeah I read about them, the Guptas was an Indian Faction and Huns destroy they empire. -
we can add some line like to forbidden class to be show at top.
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good you can use our trac to open tickets and be part of team. Or team contributor.Sorry I'm asking one for one. I considerate necessary put clear some things, open tickets in the trac for people want contribute with a patch , and close tickets that can be discussed like a common issue problem o ask trough IRC Channel.
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in many cases was a ambush in other was the Weather.
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ask for be included into game credits.
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We don't look the art only for game(loading screens, Manu screen etc) we can release as conceptual art and promotional matters. Even 3D renders can be use to construct a atmosphere and rebirth the greats moments of history.
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in Middle East in these days are snowing? You can find images from Egypt and some unlucky camels.
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Both are very good but which fit best in the game?
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Tomales capturas
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Perfect, you are getting to feeling that make awsome on this project
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Este es el archivo más importante en lo visual. este te dice donde esta todo lo que queres cambiar visualmente. lo encontras en mods\public\art\actors\structures\celts
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yo empezaria desde aqui \mods\public\simulation\templates\structures
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You need change celts_prop_new.dds .dds for your file. And three textures in png. No se te olvide asegurarte de que tus archivos 3D son los mismos y tampoco se te olvide los props, los edificios están hechos en varias partes. Vas a tener que cambiar varios archivos Y que den ser .dae Están en meses los meses son las cosas 3D sin animación.(creo) esos son los otros a sustituir. como dije son los que se abren en blender.
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You need find art/actors/props/barrack_props_new you need use the new.
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con cual estas trabajando? which is of these?
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The second XD . Now this guy how's all ways he can take.
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fine.But may he need a form to give a bonus to units in forest, you think is possibly give aura to the trees to level up some stats?