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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. I don't see the point to this yet. This don't change anything in game. Mostly of people call them Gauls and other Brythonic or Britons. For example Romans call for they self Romani but we don't change in Game romans name.
  2. perfect!, to me these must be the buldings.
  3. Hey ayudenme a traducir, no es tan dificil XD. les dejo una captura. https://www.transifex.com/projects/p/0ad/translate/#es/public
  4. Moderators. move to the right forum. and ZeL4EverTR try to follow the forum. and find user Gallaecio to Start Turkish Language Traslation. for example i doing the Spanish with someone else. this an example in Spanish, you can do for Turkish.
  5. Yeah is easy, only makes the geography,, you can use a real life map with a jpg to export height to the maps. Or try with a random template and put "skirmish units and structures"
  6. muy bonitos mechas. bien podrias hacer edificios en blender.
  7. You can Start now https://www.transifex.com/projects/p/0ad/ ask to Gallaecio(Project to translates) the Turkish, Welcome to the Forums, we are do it this for free.
  8. He comenzado ha traducir. Necesito revisión constante, hay unas palabras difíciles de traducir con una sola palabra en español. Yes y otras como "Rate" que cuesta traducir, así que yo uso promedio, pero no sé ustedes.
  9. i'll try this today, i post for not missing the topic. i found this: http://cgcookie.com/downloads/contours-retopology-tool/
  10. I like feel strong structure, only are missing props may be spears.
  11. And last dint try naval or a settlement that have around a defensive wall, like Iberians the Ai can reach the cc and do a hard lag, in new alpha we able to attack the walls again.
  12. Gallaecio how works that, may be I can try and encourage someone ? What I need to start?
  13. Very good, excellent looks so strong. Whst are left now, the blacksmith?
  14. We can't use mix culturas that dint great battle etc. Remember we are chosen the most important. And split Alamanni and Franks. After 15 alpha can be good idea a survey or a pool. To know what are doing right and whst are wrong obviusly our target can be old school player and leave the casual. Sorry for topic off but, I'm thinking how the game as progress with last alphas and optimization and feedback from fundraiser. Go back with topic. We have 12 factions empires besieged (0ADEB).
  15. In my case is 150 with aegis in forest maps. Try Qbot , normal maps, 1 v1 the path fined and the Ai gives the most lag for now but we have programmers working in this.
  16. Good turret, with barrack can be more tiny the merlon. Like Persian. The textures with all buildings can be more gray than yellow is the way to mix with some Greek buildings. May be use a tool to desaturated yellow only. I like the progress. And with some skirmish and the hunt system is excellent, like age of empires.
  17. Not yet , we are creating language manager or system to do it. Search for Internationalization .
  18. Official factions: 1Saxons 2 Goths 3 Sarmatians 4 Huns 5 Germans 6 Parthians 7,8,9. And three roman factions.
  19. How you doing with your mod? In your mod your apply many this concepts right? Good news was implemented Sanders ticket with some changes
  20. Again its too many the game can have 13 factions no exactly y but approximately .
  21. But if that true we don't make a faction for that.
  22. Hunting is optional, the micromanaging that is optional it is. For example if the troop have poor Heath and I have enough money to train healer I need garrisons in a temple, but is optional. Is a game where's the war in the way hunting is not but is one path to have more food.
  23. Perfect. So what the problem? I see this post discussing but I don't know why.
  24. And in Spanish we called o them celtas... So you say my word celta is for Vikings?
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