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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. No sé si te has dado cuenta pero, no funciona así visualmente. En ese sentido es como age of kings, no ves cambios en la apariencia de la unidad pero si en el ataque o armadura ( stats) pero si ganan experiencia, es distinto. sus armas mejoran y sus armaduras, que eso es un estilo que solo vi en 0A.D. En A18 están desactivados la experiencia. ( razones de balance) Aún que sería bueno ver si al hacer una mejora la unidad debería mejorar los "stats". Si no lo hace es un bug. Y hay que reportarlo. Yo sí noto los bonus, las unidades son mejores. En la interface hay un panel que te muestra esa información en el panel central, justamente estamos discutiendo cambiarlo, nadie lo ve. Si alguna vez jugaste Age of Mythology , en 0 A.D es distinto, es por experiencia.
  2. Yes , and convince some youtubers to have some symbiosis. I talk with Mayorcette ( Spanish) and SergiuHellDragon. Mayorcete have 70,000 subscribers but is some picky.
  3. Ahh , I have time to don't use the editor. These units are avaible in the editor? She may be should ask in Spanish.
  4. I think you answer her before. But she don't get...
  5. Neutral traders we have some ideas similar, marketing slave like mercenary camps, other idea can be trading post like AOE 3 but more free.
  6. @Palaxin haven't play Stronghold yet, open a off topic talking about the RTS and strategy games experience by our member, and listed mostly. And I promise play. The rare resources, aren't resources, you don't gathering or buy anything with them. Only there are 3 o 2 resources in that game. The rare resources are bonus, if you " capture them" , example marble gets bonus to richness ( metal in 0AD)
  7. Gentlemen, we need focus in war mean. if we want have more complex system but simple, use RoN ideas. All these resources are bonus or equivalent for stockpile auto gathering( with low rates)
  8. But is not too bad, is about Gaia , may is accidental but can be desired, looks lot a funny.
  9. Karamel is good feedback and a list of game I never seen before. More to my list. Counter scheme is your point. ------- Soon I will upload AOE 3, have a lot of features. Example the idea of manage mercenaries.
  10. This good way, congratulation, you solved a thing many other were fail to propose. Some interesting, it's like food. Many resources about same stockpile, different rates.
  11. City builder stockpile, fear about that, but about these resources can work as bonus don't?
  12. we evolve to much compared with AoK. The game have very micro features.
  13. Is as I said we need specialize our villager.
  14. Sorry I was thought that are you playing.
  15. But all for a single stockpile? I mean metal stockpile?
  16. what exquisite building, I love, have nice contrast beteween textures color palette. And have very details.
  17. Added to my list Celtic Kings -Warrior Kings -Anno 1404 Celtic knights was the creator for Imperium 3 and with sprites graphics, only a have a demo. I'm glady to see you play RoN, so in the discuss about commerce system you know about I'm talking about.
  18. With farms not, we make the desition to don't replant (2012), but we discuss about leave a farm alone, if a farm is not working, start to loss hp and may be if lost hp the gather rate are lower or less.
  19. My propositions : If we explore rare resources features from Rise of Nations. Too give additional boost to the stockpile and giving cheap prices for technologies and units. I agree with you, but... May be we need less caravans and bigger maps ( the caravans are symbolic and historical accurates). Caravans betten cities. Attach buildings and citizen units I like the idea craftsmen Wraitii you are thing to possibility to get attach building to improves or expand the functionality from a building. I play grand ages Rome, they have many industry many kind of farming, they creates anforas and sell wine for example. Or with a trader, in the forum for example you get slaves, may be slaves and special civil units cost 0 pop but have limit( you can see this in AOE 3 with mercenaries and the mod Delenda est with Romans. Rare Resources Control a marmol mine to give boost to stone and reduce temple and civic building. You can trading wine ( food boost vs gold= metal boost) or jewelry from India, so you must control a rare recourse and exchange for Carthaginian glass. The jewelry can represent metal or a bonus and the glass is related to Hp bonus like loom. Or related to food or related to discount some tech like festival. http://riseofnations.wikia.com/wiki/Rare_resources There are resources and buildings from GAR( Grand Ages Rome) http://strategywiki.org/wiki/Grand_Ages:_Rome/Walkthrough
  20. can be nice, to the next Trailer about A19 concluded as great big rush Battle and the request to more Volunteers, and may say 0AD is free and always be free, because reading Youtube and Taringa(Spanish social Network) the people ask about if is free or always be free(Final Release) and the demo some people get boring, different to see Alekusu or SergiuHellDragoon playing in the Multiplayer. read the comments http://www.taringa.net/posts/juegos/19097787/Para-los-fanaticos-de-Age-of-Empires-0-A-D.html https://www.youtube.com/watch?v=87u9bdo3-ng
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